by el badman on Sat Nov 08, 2008 3:38 am
CoD4 was kind of the last straw for me.
It was fun, intense and everything, but the scripting really got out of hands with that one. Heavy scripting has never really been a weakness for the series because it was done (mostly) very well in the first 2 games (I'm not counting the edulcorated console-only games), but it was really flawed and frustrating in CoD4. Waves after waves of nazis respawning, until you finally decide to rush towards the next checkpoint and just step in a direction that does not trigger respawns, and by miracle, no more enemies. The game was not full of these moments, but there were enough to spoil the whole thing IMO.
Anyway, World at War does not seem to be any different from the previews, and since it's developed by Treyarch instead of Infinity Ward, I'm really not too convinced with that game for now...
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