by Dirtdog1- David on Tue Apr 15, 2003 1:28 pm
Don't mess with the numbers, just find a jersey with the right color and use it as a base. If you try to re-do the numbers, for some reason they come out all distorted. It has something to do with the pallette of colors.
1) Just get the shading that you choose and copy and paste over the .bmp, then multiply the two together. Make a duplicate of the file and re-size one to 192 x 96, then last but not least change the file to 256 colors. Now they are ready to go into the .fsh file.
David