Riot wrote:#1: The fastbreaks are pretty cool, however lots of dunks in traffic on the fastbreaks. Bobby Jackson dunked it on me. The catch up isn't as annoying as before, naturally they will be faster than you because you are dribbling the ball.
#2: The computer (kings) got 19 assists on me in 10 minute quarters in sliders I came up with. It was a good game, ball movement was spread out and the gameplay was pretty smooth.
#3: I haven't tried CAP yet.
#4: Sorry, haven't tried CAP yet.
Oosh wrote:Andrew,
I and others have many other questions for people with the game, some of which have already been asked in other threads but we dont want to search through every title to find the specific questions or repost the same ones...
Would it be possible to sticky this thread to keep all the questions in one central location?
Thanks in advance from a fellow Aussie...
Oosh
durvasa wrote:Is the CPU catchup on fastbreaks still annoying? Is it just as bad as last year on the hardest rating (which is where I usually like to play)?
How many assists does the CPU get? Is it really low?
Is CAP significantly improved over last year?
If you create a player with a name that's already in the game, will the announcer say it? Haven't gotten anyone to answer this question yet.
durvasa wrote:Riot wrote:#1: The fastbreaks are pretty cool, however lots of dunks in traffic on the fastbreaks. Bobby Jackson dunked it on me. The catch up isn't as annoying as before, naturally they will be faster than you because you are dribbling the ball.
#2: The computer (kings) got 19 assists on me in 10 minute quarters in sliders I came up with. It was a good game, ball movement was spread out and the gameplay was pretty smooth.
#3: I haven't tried CAP yet.
#4: Sorry, haven't tried CAP yet.
Thanks. Another question. I probably should have included this in my second question. Could you post the assist totals and field goal attempts in one of your games by the CPU? The reason I ask is because in the videos I've seen (at OperationSports), the CPU seems to not pass the ball very well. Most of the time, it looks like the player just dribbles for a while and shoots a J, or its a score in the post.
Also, how are substitutions this year? I remember last year the CPU would make really bizarre substitutions. For instance, it would sit down the star player for most of the 4th quarter or something for no reason. Does that still happen? Also, is there an easy way to do the substitutions for the CPU? In '04 (xbox version), I had to switch controller to the other team to make its substitutions and set its strategy. Is it the same this year?
JohnnyKnoxville wrote:Anyone able to take screenshots?
I'd love to see the different camera angles, especially Baseline High and Low zoomed out all the way, autozoom off. Thanks!
Wow, that's great... for those with an often-used name, which Cyriel Klitsie definately isn'tDre Naismith wrote:If you create a player with a name in the audio data base, not only will Marv say his name but the announcer when being introduced!
Ninjoid wrote:Just noticed the sticky....
As it's ages until Live 2005 hits the UK shores can I ask you guys that have the game a favour please?
In season mode (not dynasty) can you still select all the NBA teams as user controlled? (assuming season mode is still in the game).
Hopefully you can, and then you can pick and choose which games to play or watch (as cpu v cpu) - as I like to do...fingers crossed.
Thanks in advance men.
Cheers
Tales wrote:Would some kinda soul who got NBA Live 2005 answer those 3 questions for me...
1 - Is the CPU catch-up speed bug still in the game?
2 - Does the CPU point guards shoot a lot, especially from 3 pt land?
3 - Does the CPU teams play like their real-life counterparts, and do they give the ball majorly to their main players?
Thanks in advance... I read some reviews and got worried with the blues.
Chizzle wrote:this is a lilttle minor question but it bothers me to not see the net move..
in some videos ive seen the net move and some it doesnt making it unrealistic.
So my question is those with the game does the net move when u nail the J or perform a dunk?
Yohance (BIGGREEN) Bailey wrote:The audio database usually just contains players already in the game. Being that there is no one in the nba with the names jordon or barkley...i doubt it. In live 2000 the commentators used to say my name "Bailey" but that was only cause thurl bailey was still in the league.
Dre Naismith wrote:I was a baseline high kind of guy as well but I'm not feeling how this has changed in 2005. I'm kicking myself for not mentioning it in my review but my favorite baseline high seems, well...different. When zoomed out the player models become too small and when moved in you don't get the same vision of the whole floor like last year.![]()
Baseline low is a'ight but the camera rotates waaayyyy too slow after a rebound to really be a good choice. I also don't like the way the camera "pans" when the players move about.
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