Significant Modding Update

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Significant Modding Update

Postby TBM on Thu Oct 22, 2015 6:00 am

Greg and I are pleased to announce that in the next version of the tool, iffs will be read by the game externally, and importing will no longer be required. Just drop your files into the directory, and you're ready to go. :mrgreen:

Stay tuned.
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Re: Significant Modding Update

Postby iamSamke on Thu Oct 22, 2015 6:06 am

A-M-A-Z-I-N-G!
With roster editor and these amazing news, this game will be the best ever!
Last edited by iamSamke on Thu Oct 22, 2015 6:09 am, edited 1 time in total.
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Re: Significant Modding Update

Postby TBM on Thu Oct 22, 2015 6:09 am

Let the mod packs begin. :lol:
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Re: Significant Modding Update

Postby Prev on Thu Oct 22, 2015 7:17 am

Great job guys !
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Re: Significant Modding Update

Postby TBM on Thu Oct 22, 2015 7:20 am

We want to make it clear that this is not Greg's work at all. All credit to this goes to Limnono.
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Re: Significant Modding Update

Postby JBulls on Thu Oct 22, 2015 7:27 am

Wow that's an insanely complex feat you guys have accomplished, and that's an understatement. Bravo.
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Re: Significant Modding Update

Postby iamSamke on Thu Oct 22, 2015 7:37 am

Now we can finally move on from 2K14, I hope this year will be golden for modding.
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Re: Significant Modding Update

Postby TBM on Thu Oct 22, 2015 7:48 am

Also, because of this progress, 3D editing is looking very likely.
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Re: Significant Modding Update

Postby jaelove on Thu Oct 22, 2015 7:51 am

TBM wrote:Also, because of this progress, 3D editing is looking very likely.

WOW!
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Re: Significant Modding Update

Postby buzzy on Thu Oct 22, 2015 7:52 am

Great news!

Bring back the sgsm folder! :lol:
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Re: Significant Modding Update

Postby Prev on Thu Oct 22, 2015 7:55 am

TBM wrote:Also, because of this progress, 3D editing is looking very likely.

My heart rate increased after reading this post haha
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Re: Significant Modding Update

Postby iamSamke on Thu Oct 22, 2015 8:00 am

Man, it's raining!!
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Re: Significant Modding Update

Postby PeacemanNOT on Thu Oct 22, 2015 8:02 am

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There's a shit ton of things on the chinese forums. They've discovered a lot more stuff than we have. Did you contact him or did you just steal his code. I'm presuming you somehow contacted him first, right?

:P
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Re: Significant Modding Update

Postby iamSamke on Thu Oct 22, 2015 8:07 am

Can you share link of their discussion forum or whatever?
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Re: Significant Modding Update

Postby PeacemanNOT on Thu Oct 22, 2015 8:09 am

http://bbs.3dmgame.com/forum.php?mod=fo ... 625&page=1

I say "a shit ton of stuff" I greatly over exaggerate :P
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Re: Significant Modding Update

Postby PeacemanNOT on Thu Oct 22, 2015 8:31 am

Wait does this mean we can load files on their own and not replace files, or does the game not know how to do that yet?
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Re: Significant Modding Update

Postby ShadyMikeGaming on Thu Oct 22, 2015 8:31 am

Wow these guys are true hero's!
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Re: Significant Modding Update

Postby NickTheMaj on Thu Oct 22, 2015 8:34 am

2k16 was the first 2k I ever purchased for console first.

Looks like I'm getting a second copy of it soon. You guys fucking rock. :bowdown2:
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Re: Significant Modding Update

Postby TBM on Thu Oct 22, 2015 8:35 am

PeacemanNOT wrote:Wait does this mean we can load files on their own and not replace files


Yes. You just put them into a folder in the 2K16 directory and they load. This also means that you can edit files with the game open like 2K14, which will come in handy when we're editing headshapes.
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Re: Significant Modding Update

Postby Andrew on Thu Oct 22, 2015 8:40 am

Awesome news. Looking back at NBA Live modding, the custom art folder method worked out a lot better than importing into the .viv packages. Hopefully that's something that can be implemented into NBA 2K17 by default, but a tool that adds that functionality is a great innovation in the meantime. Good stuff! (Y)
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Re: Significant Modding Update

Postby portlandblazer on Thu Oct 22, 2015 8:55 am

wow! all i can say is wow!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Re: Significant Modding Update

Postby Kevin on Thu Oct 22, 2015 11:40 am

omfg. :applaud:
Rest In Peace Kobe
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Re: Significant Modding Update

Postby Manni Live on Thu Oct 22, 2015 11:43 am

Thats is great news,its kind of a pain to make edits when you gotta save the iff then close the game and import the archive.This will save alot of time
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If your willing to support feel free to donate :)

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Re: Significant Modding Update

Postby rickiu on Thu Oct 22, 2015 11:59 am

TBM wrote:Greg and I are pleased to announce that in the next version of the tool, iffs will be read by the game externally, and importing will no longer be required. Just drop your files into the directory, and you're ready to go. :mrgreen:

Stay tuned.


Thank you for the great work! When is it going to be released?
If I want to contribute and become a modder (improve the cyberfaces of those legends), what can I start with? :D
THX
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Re: Significant Modding Update

Postby Maximus89 on Thu Oct 22, 2015 12:01 pm

:bowdown2: :bowdown2: :bowdown2:
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