
-scarface- wrote:C.
Ball is okay, hands as well
do something about eyes, accesories, tattoos and skin to make it look like next gen if u can
Ball & Hand Edit Tally:
A. Increase the size of the ball slightly - 2
B. Increase the size of hands slightly - 1
C. Leave it alone - 7
-scarface- wrote:C.
Ball is okay, hands as well
do something about eyes, accesories, tattoos and skin to make it look like next gen if u can
GloryD wrote:-scarface- wrote:C.
I agree Eyes definitely and high-res skin as well
denas wrote:What ever you do don't try to make the skin next gen.. I dont know why so many people are so obsessed by it. The skin tones in next-gen are not fully correct by far. In next gen most black people look tanned rather than black.. The only thing you should use as an example for skin tones is real life photos of players. It's the only way. Next-gen looks great don't get me wrong but they are not fully correct.
-scarface- wrote:yes and I forgot to tell most inportant the JERSEYS! Those paper look, loose jerseys have to go away... hope it s not to much to ask if u could try to do something about it. To make them tight and with the jersey movement.
THANK YOU CAM for all the hard work u do
denas wrote:What ever you do don't try to make the skin next gen.. I dont know why so many people are so obsessed by it. The skin tones in next-gen are not fully correct by far. In next gen most black people look tanned rather than black.. The only thing you should use as an example for skin tones is real life photos of players. It's the only way. Next-gen looks great don't get me wrong but they are not fully correct.
GloryD wrote:I agree but to take real life textures sounds a bit difficult...with Next-Gen it would seem easier to replicate that from a video game standpoint than actual real life skin textures but I could be wrong
-scarface- wrote:deffently C my man... so here s what I think... the shape of shoulders have weird squarish form that has to be made more life like and in next gen 2k did that, they made shoulders better this year.
take a look in theese in game previews:
how it has to be(squarish 2k current gen shoulders matched with red)
edit: I just saw some changes in your blender edits... you might have done what I was telling you about... LOL... interesting, hope to see some in game previews
GloryD wrote:I guess its more so giving them a realistic feel like like for example light actually hits the eyes and moves accordingly or just reflects light and a slight gloss to the eye as a whole but more so on the pupil...tone down the Iris so the eye looks good but the extent of how much detail is shown reflects some realism and the coloring is up to you if anything I could post picture references for coloring reasons but I can't really put into words and the pupils could be made smaller slightly.
GloryD wrote:As far as tight jersey's if the shorts could get movement i would have no complaint's at all if it was possible
MadbaLL wrote:@cam
i have three questions:
1. in v11.5 what is "default body mod"? is that default 2k sports global or your global based on 2k sports body models?
2. can you make "default body mod" also for dedication global?
3. can you make "default body mod" but with lower body edits only (longer+skinny legs) for both versions (v11.5 and dedication)?
take care buddy
[Cam] wrote:MadbaLL wrote:@cam
i have three questions:
1. in v11.5 what is "default body mod"? is that default 2k sports global or your global based on 2k sports body models?
2. can you make "default body mod" also for dedication global?
3. can you make "default body mod" but with lower body edits only (longer+skinny legs) for both versions (v11.5 and dedication)?
take care buddy
1. Default Body Mod meaning 2k sports default bodies with no modifications to them
2. I could, I'm trying to reduce the amount of necessary global versions for my release, hence me spending so much time on creating the perfect athlete body models
3. I could, but that'd mean creating new bodies for both versions. I mean, if there's a demand for them I could do so, just with me putting so much time into my custom bodies at the moment I'm trying to finish this up before I start looking ahead to separate versions and such ya know?
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