Hey bob wanted to ask you a question if you don't mind, do you know if they will be coming out with a video card to support the new CGI graphics that they are coming out with on the ps4 and the new xbox?
BOB:From what I understand, the general performance of the HD 7970M is expected to lie somewhere between the 7850 and 7870 desktop Radeon cards, which are already available.
Leftos wrote:I wouldn't say it will take a lot of time for the PC to surpass the PS4's and X1's performance. I would hazard a guess that the most expensive rig money can buy right now as far as PC goes, let alone in 5 months, will be above & beyond what the consoles can do. However, it's always been a matter of whether you could get the same performance and convenience for the same amount of money. And we won't be there for a while.
It's not that PC graphics can't match what the PS4 and X1 games have shown. It's that the performance of those consoles isn't in the mainstream PC right now, so PCs would struggle. Then again, having scalable engines is a magical thing that lets all PC users enjoy the games, just on different graphics settings.
Last time around, X360 and PS3 had clearly different architectures, purpose-built for gaming that couldn't be matched by the mainstream PC for a while. This time around, it seems like the new generation is more like a PC with a convenient gaming OS in a box that's small and cute enough to have in your living room. Plus exclusives and publisher deals.
However, we're already seeing next-gen games say they'll be releasing on PS4, X1 and PC, we already know even Sony allows developers to use DX11.1 to do graphics on the PS4, so my guess is that right now, PS4, X1 and PC development will be similar. It's all down to the publishers to decide when they want to break the next-gen engine exclusivity to the consoles, and bring the same games to PC. It will happen, and I think it will happen sooner than previous generations.
EDIT: I did some reading up. PS4's specs (which from what we know are now a bit above X1s) are similar to what you would get from a mid-range PC, today. Only difference remains that Sony's optimized DX API for that specific APU means devs can squeeze every bit of juice out of it without having to worry about thousands of different set-ups, plus code much "closer to the metal" than what Windows would allow. Remains to be seen how long that keeps devs getting better results per buck from the next-gen consoles compared to a PC, and how long until publishers decide to bring their games to the PC to "wow" gamers even more. We've seen it happen. After a few years, you'll see devs and publishers not be ashamed to say "look, our game looks better on a PC, but you have to have a PC that can make it look like that". Again, with all the information we have right now, that day, I would imagine, is coming sooner than it has in the past.
looks it will be exclusive for xbox one i wonder will physics be a differnce the ps4Mike Skolones, product manager for the PhysX SDK at NVIDIA:
We are excited to extend our PhysX and APEX technologies to Microsoft's Xbox One console. We look forward to the Xbox developer community taking advantage of PhysX and APEX along with Xbox One's processing power, programmability and next-generation features to design cutting-edge games that deliver an unparalleled and ultra-realistic experience.
PhysX is a technology developed by NVIDIA to allow game environments to be more realistic. It offers developers the ability to add higher quality and quantity destructible objects, make smoke and other particle-based fluids, and create life-like clothing to create more realism in a game.
xKrNMBoYx wrote:This game alone is tempting me to get a next gen console. PS4 seems the best choice for me because of many reasons (user changeable storage, and slightly faster components, cheaper, no worry about used-games and online requirements)
Time to see how much I can get for selling 360 + accessories + games.
chicagoRAW wrote:xKrNMBoYx wrote:This game alone is tempting me to get a next gen console. PS4 seems the best choice for me because of many reasons (user changeable storage, and slightly faster components, cheaper, no worry about used-games and online requirements)
Time to see how much I can get for selling 360 + accessories + games.
I'm wondering if I should keep my 360 or sell it. Probably won't touch it much when I get a PS4.
athozoan wrote:looks it will be exclusive for xbox one i wonder will physics be a differnce the ps4Mike Skolones, product manager for the PhysX SDK at NVIDIA:
We are excited to extend our PhysX and APEX technologies to Microsoft's Xbox One console. We look forward to the Xbox developer community taking advantage of PhysX and APEX along with Xbox One's processing power, programmability and next-generation features to design cutting-edge games that deliver an unparalleled and ultra-realistic experience.
PhysX is a technology developed by NVIDIA to allow game environments to be more realistic. It offers developers the ability to add higher quality and quantity destructible objects, make smoke and other particle-based fluids, and create life-like clothing to create more realism in a game.
hiteshom wrote:
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