REAL 360 LITE [RELEASED]

A hub for everything related to NBA 2K11 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: NBA 2K11 360 Mod [REL] - FINAL V2

Postby aienz2k2 on Sat Nov 20, 2010 3:26 am

C3POT wrote:@aienz2k2
Looking great wwith oblivion (Y) (Y) (Y) (Y) (Y) (Y)
+ no missing AA or AF on oblivion effect
+ yeah the oblivion is more" like 360 shaders love it

Check PM bro :D


Yeah, thanks! I'll try out your vintage :D You're a Bull's fan I'm a Lakers fan :D as you can tell from the screens.
Last edited by Aienz2k2; 22 Hours Ago at 02:35 PM. Reason: deleting rage stuff
User avatar
aienz2k2
 
Posts: 208
Joined: Thu Oct 14, 2010 6:57 am

Re: NBA 2K11 360 Mod [REL] - FINAL V2

Postby C3POT on Sun Nov 21, 2010 5:16 pm

:lol: :lol: :lol: :lol:

u'r settings on my pc , balance on menu and games (Y) (Y) (Y) (Y) :applaud: :applaud:

Image

Image Image Image Image
Last edited by C3POT on Sun Nov 21, 2010 8:00 pm, edited 1 time in total.
C3POT
 
Posts: 56
Joined: Thu Oct 07, 2010 3:49 pm

Re: NBA 2K11 360 Mod [REL] - FINAL V2

Postby ZipperZ on Sun Nov 21, 2010 6:48 pm

this is the mod that i've been waiting for! thanks for this aienz2k2 (Y)
Obstacles don't have to stop you. If you run into a wall, don't turn around and give up. Figure out how to climb it, go through it, or work around it... - Michael Jordan
User avatar
ZipperZ
 
Posts: 301
Joined: Tue Nov 20, 2007 2:07 pm
Location: Philippines

Re: NBA 2K11 360 Mod [REL] - FINAL V2

Postby aienz2k2 on Sun Nov 21, 2010 9:46 pm

ZipperZ wrote:this is the mod that i've been waiting for! thanks for this aienz2k2 (Y)


NP, still working on improving it though, there is always something to improve on.

C3POT wrote::lol: :lol: :lol: :lol:

u'r settings on my pc , balance on menu and games (Y) (Y) (Y) (Y) :applaud: :applaud:

Image

Image Image Image Image


WOW! That looks nice! Did you change any of the settings? Cause my game does not look that good :O

Btw, check your PM I need your help once more.. :P
Last edited by Aienz2k2; 22 Hours Ago at 02:35 PM. Reason: deleting rage stuff
User avatar
aienz2k2
 
Posts: 208
Joined: Thu Oct 14, 2010 6:57 am

Re: NBA 2K11 360 Mod [REL] - FINAL V2

Postby C3POT on Sun Nov 21, 2010 10:52 pm

yes just i minor line value in effect.tx
the tutor is on the way check PM :D

Goodluck bro, can wait another release
C3POT
 
Posts: 56
Joined: Thu Oct 07, 2010 3:49 pm

Re: NBA 2K11 REAL 360 MOD [RELEASED]

Postby aienz2k2 on Mon Nov 22, 2010 7:52 am

REAL 360 MOD Released!
Last edited by Aienz2k2; 22 Hours Ago at 02:35 PM. Reason: deleting rage stuff
User avatar
aienz2k2
 
Posts: 208
Joined: Thu Oct 14, 2010 6:57 am

Re: REAL 360 MOD [RELEASED]

Postby C3POT on Mon Nov 22, 2010 4:33 pm

Nice perfect on MJ Challeges Mode Shaders (Y) (Y) (Y)
Image Image
C3POT
 
Posts: 56
Joined: Thu Oct 07, 2010 3:49 pm

Re: REAL 360 MOD [RELEASED]

Postby aienz2k2 on Mon Nov 22, 2010 4:48 pm

C3POT wrote:Nice perfect on MJ Challeges Mode Shaders (Y) (Y) (Y)
Image Image


To tell you the truth, I haven't started on the Jordan modes yet, I'm saving them for last :D Or until I'm bored with association. Man, nice screens!
Last edited by Aienz2k2; 22 Hours Ago at 02:35 PM. Reason: deleting rage stuff
User avatar
aienz2k2
 
Posts: 208
Joined: Thu Oct 14, 2010 6:57 am

Re: REAL 360 MOD [RELEASED] + LITE Version Preview

Postby aienz2k2 on Tue Nov 30, 2010 7:08 am

REAL 360 LITE Previews on 1st post.
Last edited by Aienz2k2; 22 Hours Ago at 02:35 PM. Reason: deleting rage stuff
User avatar
aienz2k2
 
Posts: 208
Joined: Thu Oct 14, 2010 6:57 am

Re: REAL 360 MOD [RELEASED] + LITE Version Preview

Postby (MissionMaximus) on Tue Nov 30, 2010 10:08 am

aienz2k2, I love the emboss effect to me it adds alot to the picture I was wondering how do you increase/decrease it. Watching games on tv the emboss brings out alot of reality with the reflections and I love it. What do you do to increase/decrease the emboss effect.
(MissionMaximus)
 
Posts: 33
Joined: Wed Oct 27, 2010 11:18 am
Location: U.S.A.

Re: REAL 360 MOD [RELEASED] + LITE Version Preview

Postby aienz2k2 on Tue Nov 30, 2010 10:18 am

LarryBird wrote:aienz2k2, I love the emboss effect to me it adds alot to the picture I was wondering how do you increase/decrease it. Watching games on tv the emboss brings out alot of reality with the reflections and I love it. What do you do to increase/decrease the emboss effect.


You might want to send johndoe22 a PM about the emboss effect, I haven't touched the emboss effect yet, tbh. Although for the oblivion effect, you need to add or modify a few lines in the effect.txt codes. I can go into detail about the oblivion effect but in PM.
Last edited by Aienz2k2; 22 Hours Ago at 02:35 PM. Reason: deleting rage stuff
User avatar
aienz2k2
 
Posts: 208
Joined: Thu Oct 14, 2010 6:57 am

Re: REAL 360 MOD [RELEASED] + LITE Version Preview

Postby jgainsey on Tue Nov 30, 2010 11:22 am

Looking forward to the lite.

I like the original, but it's just a tad too much for my taste. The preview looks perfect though, nice work!
jgainsey
 
Posts: 7
Joined: Tue Nov 16, 2010 1:14 pm

Re: REAL 360 MOD [RELEASED] + LITE Version Preview

Postby C3POT on Tue Nov 30, 2010 12:38 pm

EMBOSS
how to increase/decrease, open effect.txt find line :
float4 main(float2 uv : TEXCOORD) : COLOR
{
float2 InputSize =float2(1920, 1080/1.78);
float Amount = 0.X; // Strength <------------------
float2 offset = 0.X / InputSize; < ------------------

DETAIL
0.X = 1.0+ for more ammount and offset, try 0.55 or other value to decrease the efffect

@aienz2k2
sorry bro i've been bussy lately, nice lite version btw (Y) (Y) (Y)
let me try u'r beta version, let me see what i can do 'bout the blur
C3POT
 
Posts: 56
Joined: Thu Oct 07, 2010 3:49 pm

Re: REAL 360 MOD [RELEASED] + LITE Version Preview

Postby aienz2k2 on Tue Nov 30, 2010 1:32 pm

C3POT wrote:EMBOSS
how to increase/decrease, open effect.txt find line :
float4 main(float2 uv : TEXCOORD) : COLOR
{
float2 InputSize =float2(1920, 1080/1.78);
float Amount = 0.X; // Strength <------------------
float2 offset = 0.X / InputSize; < ------------------

DETAIL
0.X = 1.0+ for more ammount and offset, try 0.55 or other value to decrease the efffect

@aienz2k2
sorry bro i've been bussy lately, nice lite version btw (Y) (Y) (Y)
let me try u'r beta version, let me see what i can do 'bout the blur


Check your PM
Last edited by Aienz2k2; 22 Hours Ago at 02:35 PM. Reason: deleting rage stuff
User avatar
aienz2k2
 
Posts: 208
Joined: Thu Oct 14, 2010 6:57 am

Re: REAL 360 MOD [RELEASED] + LITE Version Preview

Postby bcparker on Tue Nov 30, 2010 5:15 pm

please release lite version. Looks GREAT!
User avatar
bcparker
 
Posts: 42
Joined: Wed Jul 08, 2009 1:09 pm

Re: REAL 360 MOD [RELEASED] + LITE Version Preview

Postby (MissionMaximus) on Tue Nov 30, 2010 5:25 pm

[quote="C3POT"]EMBOSS
how to increase/decrease, open effect.txt find line :
float4 main(float2 uv : TEXCOORD) : COLOR
{
float2 InputSize =float2(1920, 1080/1.78);
float Amount = 0.X; // Strength <------------------
float2 offset = 0.X / InputSize; < ------------------

DETAIL
0.X = 1.0+ for more ammount and offset, try 0.55 or other value to decrease the efffect

Thanks for the reply. Love all you guys work.
(MissionMaximus)
 
Posts: 33
Joined: Wed Oct 27, 2010 11:18 am
Location: U.S.A.

Re: REAL 360 MOD [RELEASED] + LITE Version Preview

Postby C3POT on Tue Nov 30, 2010 8:51 pm

C3POT OBLIVION ONE - LINK DELETED i'm Done
Last edited by C3POT on Wed Dec 01, 2010 7:03 pm, edited 2 times in total.
C3POT
 
Posts: 56
Joined: Thu Oct 07, 2010 3:49 pm

Re: REAL 360 LITE [RELEASED]

Postby aienz2k2 on Wed Dec 01, 2010 6:23 am

Lite version released! Link on 1st post.
Last edited by Aienz2k2; 22 Hours Ago at 02:35 PM. Reason: deleting rage stuff
User avatar
aienz2k2
 
Posts: 208
Joined: Thu Oct 14, 2010 6:57 am

Re: REAL 360 LITE [RELEASED]

Postby Albertino on Wed Dec 01, 2010 7:02 am

aienz2k2 -> thanks for Lite version (Y) I try it bro :)
User avatar
Albertino
 
Posts: 148
Joined: Thu Mar 11, 2010 7:49 pm

Re: REAL 360 LITE [RELEASED]

Postby gOry on Wed Dec 01, 2010 5:27 pm

thx bro.. :bowdown: :bowdown:
User avatar
gOry
 
Posts: 1152
Joined: Wed Jun 23, 2010 3:25 pm
Location: Solo Raya, Indonesia

Re: REAL 360 LITE [RELEASED]

Postby aienz2k2 on Thu Dec 02, 2010 6:26 am

Albertino wrote:aienz2k2 -> thanks for Lite version (Y) I try it bro :)


gOry wrote:thx bro.. :bowdown: :bowdown:


NP, hope you guys like it.
Last edited by Aienz2k2; 22 Hours Ago at 02:35 PM. Reason: deleting rage stuff
User avatar
aienz2k2
 
Posts: 208
Joined: Thu Oct 14, 2010 6:57 am

Re: REAL 360 LITE [RELEASED]

Postby lebrownage on Thu Dec 02, 2010 7:41 am

hey, can u make a screenshot of the differences between lite and regular?
lebrownage
 
Posts: 119
Joined: Fri Sep 30, 2005 12:02 am

Re: REAL 360 LITE [RELEASED]

Postby aienz2k2 on Thu Dec 02, 2010 8:37 am

lebrownage wrote:hey, can u make a screenshot of the differences between lite and regular?


Don't have time to do just that, but you can compare these:

Original

Image


LITE


Image


Changes done were: toned down effect, softer shadows, improved colors, removed blur from gameplay, some small tweaks.
Last edited by Aienz2k2; 22 Hours Ago at 02:35 PM. Reason: deleting rage stuff
User avatar
aienz2k2
 
Posts: 208
Joined: Thu Oct 14, 2010 6:57 am

Re: REAL 360 MOD [RELEASED] + LITE Version Preview

Postby aienz2k2 on Thu Dec 02, 2010 9:04 am

C3POT wrote:C3POT OBLIVION ONE - LINK DELETED i'm Done


You are not doing oblivion one anymore?
Last edited by Aienz2k2; 22 Hours Ago at 02:35 PM. Reason: deleting rage stuff
User avatar
aienz2k2
 
Posts: 208
Joined: Thu Oct 14, 2010 6:57 am

Re: REAL 360 LITE [RELEASED]

Postby gOry on Thu Dec 02, 2010 10:52 am

ei bro..can you post your color corection setting?
User avatar
gOry
 
Posts: 1152
Joined: Wed Jun 23, 2010 3:25 pm
Location: Solo Raya, Indonesia

PreviousNext

Return to NBA 2K11 Modding

Who is online

Users browsing this forum: No registered users and 1 guest