Matt wrote:can anyone spot a familiar pattern here? It's the noobs that are "quitting" on this game....none of the NLSC vets have done more than simply pointing out their thoughts on the games issues.
giggsryan wrote:I don't know about you, but I try to have more realistic sliders. Which I put user layup/dunk blocking slider as 0 (which pretty much everyone in this community prefers) and it is difficult to even collide with the player in 06 as I said before, that allows the computer to perform a lay-up/dunk without any interruption what so ever.
I don't call myself a veteran in NBA Live gaming, but I think I should know how to time the press of a rebound button by now.

If Brevin Knight wants to try and drive in and layup past Ming then he can do it. But im not going to change my blocking slider to 0 (its about 25) because someone whos 5'11" wants to get past Yao. If you put your fucking sliders at 0, and dont like fucking playing with them at 0, then what is the logical answer? and no, it isnt making a topic saying "i quit nba live 06 because i cant block, or even interrupt the cpu shots"
has this game changed from last year? - yes
is rebounding now different? - yes
is gameplay different? - yes
have you changed your style of play? - no
giggsryan wrote:First of all, you didn't have to insert profanities.
Second of all, i don't understand a sentence in this paragraph, and yes, I am a native english speaker and I should understand standard english by now.
You seem to know so much about NBA Live series.. so tell me, has the gameplay gone through so much change that the pressing of the rebounding key at the right time is a WHOLE NEW system that I have to spend hours to master it? How much can pressing the REBOUND key at the right time be much different from 05?
You speak about style of play.. I have been playing the last 03~05 series the same style and I had absolutely no problem.
You seem like you haven't even gone through junior high school education..

brevin knight tried ALOT to drive in to score - so i blocked his shots with yao ming.
i am not going to set my blocking sliders to zero, just because someone who is 5'11" is trying to lay-up past yao
Jae wrote:It's hard to make any game though. By the reasoning going on here, we shouldn't critisise ANY game because they're all hard to make.
giggsryan wrote:Yao Ming does not block shots ALL the time, because it is so easy to block in the game.

Laxation wrote:giggsryan wrote:Yao Ming does not block shots ALL the time, because it is so easy to block in the game.
and brevin knight doesnt try to drive in constantly and do a lay-up in front of yao... i assure you if he did, he would get blocked-the-shit-out-of
and as for easy blocking, ive lowered the block sliders alot, but can still block knight when he drives... hes so dam short
logan100 wrote:I played the PS 2 version and haven't played the pc version yet. I think the game is practically last year Live with a slight addition (freesyle superstar and movement. I was hoping EA put more addition (improvement) in this year release. Presentation is the one they really neglected ever since. The stadium is still the same with 2 refs, motionless players on the bench, no player's substitution cutscene, same old player's introduction. On gameplay I think they put more emphasis on run-n-guns gametype. Too much shots and less player's movements compared to last year installments.
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