The search for Realism

Discussion about NBA Live 2004.

The search for Realism

Postby trey1343 on Tue Nov 25, 2003 10:48 pm

I know Im not the only one who wants an entirely perfect game, I was on these message boards way back when Tim ran it, and we had hopes and dreams for Live 99 etc

While I believe that the sliders do help, there are many things that dont occur in "the game" then they do in real life. (if people could add things I forget it would be tops)
These things mainly dont occur coz they'd be way too hard to implement. Problem is, if you want to be right-on with your stats to realistic numbers, some of these things can have a large affect on totals.

off the ball fouls
looseball fouls
technical fouls (both player & coach)[tho u can if ur call too many T/Os]
the cpu never travels
the cpu never double dribbles (or user)
the cpu never carries the ball (or user)
20 sec time outs
TV timeouts
"team rebounds"
deflections on rebounds
I dont think Ive ever had a flagrant foul
illegal screens
line violations (inbounding and FT's)

a few of these could be added, some couldnt. This game however comes closest IMO, Im working on my sliders still, but these need to be taken into account I believe.
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Postby Andrew on Tue Nov 25, 2003 11:04 pm

Isn't "Team Rebounds" simply a miscellaneous statistic eg the ball going through the bottom of the basket (and resulting in a turnover)?
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Postby SuperFlash on Tue Nov 25, 2003 11:27 pm

Team rebounds are for all missed shots that aren't grabbed by a player a goes out of bounds. In the NBA all missed shots have to a rebound attached to it. So who ever the possession goes to is who gets the TEAM REBOUND. It doesn't have to result in a turnover.
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Postby wangster on Wed Nov 26, 2003 11:09 am

I also hate the fact that when the ball goes out of bounds after being deflected, a turnover is counted to the player who last touched it. This has been true for all games in the series so far. In real life, a turnover isn't counted unless the player takes possession of the ball first.
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Postby Colin on Wed Nov 26, 2003 4:06 pm

I've had flagrants before, but only when you could shove a guy.
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Postby Yao7x on Wed Nov 26, 2003 4:10 pm

20 second timeouts? wut the heck do u need a 20 second time out for? in a computer game, really, there is no point. They call timeout, cutscene its done. Most of the time the computer inbounds the ball without me noticing
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Postby Mikki on Wed Nov 26, 2003 5:01 pm

the intentional foul can't hit airborne players no more :( :(
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Postby bishibashiboy on Wed Nov 26, 2003 5:14 pm

AznPr!d3 wrote:20 second timeouts? wut the heck do u need a 20 second time out for? in a computer game, really, there is no point. They call timeout, cutscene its done. Most of the time the computer inbounds the ball without me noticing

It's useful because we only get 6 time outs per game right now. In the NBA they get that AND two 20 second timeouts as well for a total of 8 time outs. Yes it's useless in a video game sense since the passage of time is instantaneous, but it's useful in a sense that you get to possibly save two possessions by calling these timeouts. Additionally, I think the rule allows 20 second time outs to advance the ball up court too, so that might come in handy if you run outta regular time outs and you're down to the wire in a game :)
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Postby fgrep15 on Thu Nov 27, 2003 6:40 am

yes but in the final 2 minutes of a game every timeout is placed in the froncourt so having a 20 won't advance the ball any more than a full....they should just make it that you have 8 timeouts 4 each half then it would be like having the 20 cause its not like we have to wait the time of timeout so who cares if it's 20 or full

official timeouts

thats the rule for them....i dunno if i'd want it cause sometime i want to save my timeouts for crunch time but

There must be two 100-second timeouts in the first and third periods and three 100-second timeouts in the second and fourth periods. If neither team has taken a timeout prior to 5:59 of the first or third period, it shall be mandatory for the Official Scorer to take it at the first dead ball and charge it to the home team. If no subsequent timeouts are taken prior to 2:59, it shall be mandatory for the Official Scorer to take it and charge it to the team not previously charged. If neither team has taken a timeout prior to 8:59 of the second or fourth period, a mandatory timeout will be called by the Official Scorer and charged to neither team. If there are no subsequent timeouts taken prior to 5:59, it shall be mandatory for the Official Scorer to take it at the first dead ball and charge it to the home team. If no subsequent timeouts are taken prior to 2:59, it shall be mandatory for the Official Scorer to take it and charge it to the team not previously charged. The Official Scorer shall notify a team when it has been charged with a mandatory timeout. Any additional timeouts in a period beyond those which are mandatory shall be 60 seconds. No regular or mandatory timeout shall be granted to the defensive team during an official's suspension-of-play for (1) a delay-of-game warning, (2) retrieving an errant ball, (3) an inadvertent whistle, or (4) any other unusual circumstance.
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Postby bishibashiboy on Thu Nov 27, 2003 8:41 am

Ok you obviously know the time-out rules better than I do. :cool:

But regardless, I think 8 timeouts per game in the Live series would be fine and the extra 2 would not be useless by any stretch.
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Postby trey1343 on Thu Nov 27, 2003 6:06 pm

the timeouts werent a huge part of my analysis, but what the hey!

I like the idea of having 8 time outs, still just have a seperate button that says "20 sec timeout" so the user can "pretend" LOL

sometimes I get the feeling while playing that the CPU takes way more timeouts then allowed, I'll have to count it one day....
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