##* REMIXTEAM - VIVMAGIC TUTORIAL BACK UP *##

Discussion about NBA Live 2004.

##* REMIXTEAM - VIVMAGIC TUTORIAL BACK UP *##

Postby Little_Big_Man on Mon Nov 17, 2003 4:54 am

Go to my site using either mirror shown below my sig to get access to the VIVMAGIC TUTORIAL and DOWNLOAD.

Although you can still do the customart 1 thing to the xstartup.cfg and setup player folders this makes my game extremely slow. I just import the files straight into my xplayer.viv file using VIVMAGIC. For those that don't know how to use it I created a simple tutorial using screenshots to show how easy it is to use and how much faster your game will run without errors and crashing back to the desktop. Just visit my site http://remixteam.zapto.org and on the main page under the NBA Live Resources header will be a link for the VIVMAGIC Tutorial. Hope you like
Last edited by Little_Big_Man on Thu Dec 11, 2003 4:26 am, edited 1 time in total.
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Postby arden_05 on Mon Nov 17, 2003 5:14 am

LBM...read your tutorial good suff...but a question....Do you import the actual .fsh file ora bitmap image to patch the player?
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Postby GBrushThreepwood on Mon Nov 17, 2003 5:21 am

This is a sweet tutorial. Thank a lot for spending the time to show how this is done, it's appreciated. Good work.
The only thing you might want to add to the page is a little more specific information when importing the .fsh file in EAgraphics editor.
What I personally did was select the first option from the 3 (I forget what it was called, I think import a new bitmap image). Then, I found the .fsh file that the patchers provide, and imported it in. Works real nicely.
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Postby Little_Big_Man on Mon Nov 17, 2003 5:52 am

well you can import bmp's if your actually doing the patch, if its a patch made by a patcher then you would import the fsh file they provided. As far as EAGRAPH I'll try and release a tutorial on that also a little later, I just assumed people knew how to use it since it was also used for 2003
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Postby arden_05 on Mon Nov 17, 2003 7:12 am

LBM another question....I had converted some headband files and put them into some player folders (of course with custom 1 enabled)...But now I folloed your tutorial and use the VIVMAGIC method. So how would I give players different headbands without using the custom 1 enabled way of patching?
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Postby Little_Big_Man on Mon Nov 17, 2003 8:23 am

There is probably an easier way but for now this is all that I can think of. use vivmagic to unpack the xplrcmn.viv file. then import the custom headband fsh that you have over one of the generic ones using eagraph. There are quite a few generic NBA logo'd headbands in there. then repack the files using vivmagic again and then just give the player that headband using a dbf editor. this should work though I haven't done it myself yet.
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Postby arden_05 on Mon Nov 17, 2003 8:42 am

Yeah, that's the thing I don't know what the corresponding numbers are to give a player a certain kind of head band using the dbf editor...Meaning I don't know what number to put for a red headband with nba logo etc....any suggestions?
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Postby arden_05 on Mon Nov 17, 2003 8:47 am

LBM...I don't mean to be a pain :roll: ....but is it the same process for adding on skin files (acc.fsh) as well, even if the player did not have a custom skin file by default?


I know your probably getting tired of me ...last question though I promise....(for now :wink: )
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Postby Little_Big_Man on Wed Nov 19, 2003 12:06 pm

About those headbands this is what I found out:


graphic file dbf id

hb00 (white) 54
hb00 (black) 55
hb01 01
hb02 02
hb03 03
hb04 04

and so on all the way until

hb53 53

The files are in succession as seen above so when if you replace hb12 with your custom headband then for that player just place under the HEADBAND the number 12 and that should do it.
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Postby arden_05 on Wed Nov 19, 2003 12:44 pm

True....good looking out LBM...you always come through with the info :wink:
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Postby arden_05 on Wed Nov 19, 2003 1:33 pm

LBM I was trying to give Lebron the Maroon NBA logo headband hb12 so I changed it from 54 to 12 in the headband column...and instead of maroon it came out black (all black, no logo) :roll: ...why is that? Can you try it and see what happens...thanx
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Postby Little_Big_Man on Wed Nov 19, 2003 3:53 pm

Same thing here, it does display black both home and away but the strange thing is that hb12 is not listed in the headacc.dbf file? I believe thats why its not showing up. it has to be listed in the dbf otherwise the game doesn't know it even exists. another glitch from EA
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Postby Gameboy on Wed Nov 19, 2003 6:47 pm

lil_big_man need some little help here! you're tutorial is good but I can't see the screens..kindly do something tnx. :)
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Postby jayp on Wed Nov 19, 2003 9:51 pm

wer do u download VIVMAGIC?
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Postby N0thin on Thu Nov 20, 2003 12:14 am

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Postby jayp on Thu Nov 20, 2003 1:57 pm

i cant seem to go to the link:)
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Postby Colin on Thu Nov 20, 2003 2:17 pm

If you place a bsho or bsho_away/home in the player's .viv does it work?
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Postby yogabear on Thu Nov 20, 2003 6:04 pm

colin826 wrote:If you place a bsho or bsho_away/home in the player's .viv does it work?


I tried that one but it didnt work..

* Little_Big_Man, how can we give the players their custom shoes, custom eye and custom one on one jerseys... I tried putting them on the players viv but it didnt work..
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Postby Little_Big_Man on Thu Nov 20, 2003 7:03 pm

The only way I can think of is to add the custom fsh to the shoes.fsh file and then to add that shoe to the shoesacc.dbf file so that you can have a number to add to the players.dbf under the shoe category. Either that or overwrite an existing shoe and use that number in the players.dbf. As far as custom practice gear, I'm not sure I haven't tested it yet. when I figure out a sure shot way to do both I'll inform you guys
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Postby yogabear on Fri Nov 21, 2003 6:09 pm

Little_Big_Man wrote:The only way I can think of is to add the custom fsh to the shoes.fsh file and then to add that shoe to the shoesacc.dbf file so that you can have a number to add to the players.dbf under the shoe category. Either that or overwrite an existing shoe and use that number in the players.dbf. As far as custom practice gear, I'm not sure I haven't tested it yet. when I figure out a sure shot way to do both I'll inform you guys


tnx
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Postby clownboy on Sun Nov 23, 2003 11:58 am

can this be done with live 2003?
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Postby Mikki on Sun Nov 23, 2003 12:21 pm

clownboy wrote:can this be done with live 2003?


prolly yes... ;)
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Postby Mad_Game on Wed Nov 26, 2003 2:48 pm

i cant seem to get to the vivmagic download and tutorial link. cant you please give us a working link? i want to get vivmagic too. thanx.. :)
Last edited by Mad_Game on Wed Nov 26, 2003 7:37 pm, edited 1 time in total.
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Postby Little_Big_Man on Wed Nov 26, 2003 3:44 pm

for some reason my tcp/ip corrupted and I just now reinstalled it so the site is back up now. this is what you get for hosting a site on windows 98 :oops: I'm just waiting on my extra stick of ram to arrive so that I can go back to xp.
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Postby Mad_Game on Wed Nov 26, 2003 7:29 pm

hey thanx man. :lol: . the link's working now, glad you fixed it in time. im reading your tutorial as of the moment and i'll be downloading vivmagic in a while.
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