Thanks bro Kris!
here are my suggested slidder settings for 12min Superstar using Kris 1.33 v2 and Webberf1's 1.31 roster patch.
Global Sliders
Game Speed 34 * adjusted for realism in scores vs time
Free Throw Difficulty 84 *adjusted for more difficulty
Boundary Force Field 100 *seems it affects gameplay difficulty
Injury Frequency 25
Charge/Block Foul Freq 53
Shooting Foul Freq 86
Reach-in Foul Freq 30
In-air collision foul 85
User Sliders
User Steal Ability 86* raised it for the kicks!
User Intercept Ability 21
USer Shot Block Ability 75
User Dunk/lay-up Block 72
User Freestyle Effect 53
User Dunk vs Lay-up freq 45
User Subs Freq 61
User on-ball defense assist 100
User Off Rebound 5
User Defensive Rebound 100
User Fakeout Discipline 100
User Short Range Shooting 49 *
User Medium Range Shooting 51 * (FGs give realistic scores)
User Long Range Shooting 61 *
User Dunk Percentage 50
User Lay-up Percentage 48
User Adjust Shot Percentage 58
User On-ball physical defense 100
User Poor release shot percent 45
User Double-team effective 75
User pro-hop effectiveness 45
User drop-step effectiveness 55
CPU Sliders
CPU Steal Ability 20
CPU Intercept Ability 10
CPU Shot Block Ability 75
CPU Dunk/lay-up Block 70
CPU Freestyle Effect 63
CPU Dunk Frequency 35
CPU Subs Freq 67
CPU Offensive Rebound 0
CPU Defensive Rebound 100
CPU Fakeout Discipline 73
CPU Short Range Shooting 35 *
CPU Medium Range Shooting 34 * (FGs give realistic scores)
CPU Long Range Shooting 33 *
CPU Dunk Percentage 54
CPU Lay-up Percentage 44
CPU Adjust Shot Percentage 32
CPU Adjust Shot Frequency 29
CPU On-ball physical defense 100
CPU Poor release shot percent 28
CPU Double-team effective 90
CPU pro-hop effectiveness 60
CPU drop-step effectiveness 55
Forgot if these are suggested settings of Webberf1 or Kris but tweaked it a bit to give my game the best realism in user vs. cpu games. Plays extremely well with both of their patches.
Give it a go and see the results.
