by Mentally Hilarious on Mon Sep 25, 2006 8:09 pm
Bah, I said I would update a thread with impressions on the 8th of september when the embargo on information ended. But I didn't. So now I do.
I guess most of you have read the SI-blog on myspace, so you know what to expect in ways of new features. And you might know that the testing is in it's final stages and the demo should land in about a week. But what you don't know is how the bugger plays.
For starters, the blog doesn't cover all of the features by a longshot. A lot of the new stuff might actually not be new "features" as such, but a good step up when it comes to how information is presented and sorted. Almost all screens have some customisation to offer. Even if this is just the way stats are GUI:d or how they're sorted - you will get the option to have the game show you the information you want in the way you want. Without mucking about in the .xml-files. That's something good.
The home-page for example, all of the diffrent widgets can be changed. Don't want the table? Well then, choose to see all the latest transfers, or maybe managers under pressure if you're getting tired of your current club or just want to stay informed.
Three things stand out in 07. Scouting, presentation/flexibility and "fred"/newgens. The scouting, in a word, kicks ass. The flexibility really makes the game more enjoyable. And "fred" or the newgens are just amazing. Gone are the regens of fornlorn, and in comes a new systems that's just amazing. Playing 20-odd seasons will now be an absolute joy!
Short summary of my impressions so far.
