What new features do u hope to see in the Dynasty mode?

Discussion about NBA Live 2004.

What new features do u hope to see in the Dynasty mode?

Postby IluvitLIVE on Wed Aug 06, 2003 4:19 am

I have always likes NBA 2K3's idea of making the coaches matter and I think something along the lines of that concept should be included in the new revamped Dynasty mode. Like:

1) Allow organizations to fire or hire new coaches (old or created ones by the CPU as each season progresses).
2) When hiring new coaches there should be like a scouting report like that of when you draft a player.
3) A coach has his own set of attributes and style. For example if you hire Phil your team's offence default will be set as the triangle or if you hire Brown your defensive pressure default is set to high.
4) Coaches have salary demands just like players.
5) You can create your own coach...not really in dynasty mode but in normal game. Pick the look, attributes, style, and even the different suits. :D

Other things I really hope to see in Dynasty mode:

1) Spend some extra money to see the ratings of the draft prospects...kind of like more detailed scouting...draft camps where you can see the stats some rookies at that camp posted.
2) All-star arenas alternate each year.
3) Ability to make more than a two team trade.
4) Has been said before but ability to trade draft picks.
5) No more super created rooks who average over 40 ppg in their 3rd season.
6) ^ sames goes for player progression...I once had TMac scoring 40+ ppg in a simulated season in 2003 with tweaked ratings.
7) Coaches for the allstar team change in respect to which team has the highest amount of wins in the EC and WC by allstar break.
8) Mark Cuban on the sideline :lol: .
9) It will take forever but for hardcore NBA live gamers a record of the greatest dynasty teams.
10) I loved how 2000 kept it's individual stats during the franchise mode. It actually made me really care how my players were doing. For those who don't remember they had the player stats all lined up on one screen. At the bottom was their calculated totals. So if I play 25 years I would love to see if one of my players beat Kareem for the alltime scoring record or bested MJ's career average.
11) Said before dunk competition...with freestyle controls I can finally see it being implemented correctly. Save those dunkpack 16 dunks for this not in games.
12) Career threatening injuries or some injuries period.

Well that is all...whew quite a lot but like I said all things I "hope" are there. I can't wait for 2004!!! :wink:
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Postby havasufalls on Wed Aug 06, 2003 4:23 am

nice :D (Y)
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Postby The Big Racist on Wed Aug 06, 2003 4:33 am

8) Mark Cuban on the sideline :lol: .


i would like to see Jack Nicholson and Spike Lee too....and in the playoffs and at all-star game there should be nba players watching the game (like in 2001 finals were Alonzo Mourning,Patrick Ewing and Baron Davis,etc.)
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Postby gut on Wed Aug 06, 2003 12:00 pm

3) Ability to make more than a two team trade.


as i remember, you can have a three team trade before~
but i can't remember which year?

1999 ? 2000 ? 2001 ? :roll: :roll:
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Postby Ruff Ryder on Wed Aug 06, 2003 12:35 pm

2001 but it was too confusing
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Postby Colin on Wed Aug 06, 2003 12:47 pm

it wasn't confusing IMO, and I was 10. You just dragged the players to the box of their new team if I correctly recall.
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Postby Andrew on Wed Aug 06, 2003 1:01 pm

A lot of people didn't like the three team trade feature in NBA Live 2001 as you couldn't trade between the CPU teams. It would be better if you could suggest trades between CPU teams in multi-team trades, though the CPU teams would have to agree.

For Dynasty Mode, I'd like to see:

  1. Some kind of all-time stats and records setup, perhaps even a Hall of Fame. Not only when it add a sense of achievement to Dynasty Mode, it would also set small goals to keep you interested with every game.
  2. The ability to confirm or cancel a trade (a la NBA Live 2000). This way you could see if a trade will be accepted, then attempt to modify the deal so that you can get the best value and/or avoid giving up a particular player.
  3. Trading of draft picks, multi-team trades, better free agency and pretty much anything else that's been suggested in regard to transactions.
  4. Better roster management in the offseason. If you already have 15 players under contract, you should not have to forfeit your draft picks. Either allow releasing of players during/before the draft, or allow more than 15 players to be on your roster during the offseason. You would have to cut the number to 15 before you could start the season.
  5. Have CPU teams "explain" their reasons for declining a trade. Mention that "(Team) is not interested in trading (player)" or "(Team) feels this would make them too weak at centre". Maybe even "(Team) may be interested in trading (player), but would like (whatever)". Teams making counter offers may save you giving up a player you don't need to.


There's probably other things, but I can't be bothered making a long wishlist right now. :)
Last edited by Andrew on Wed Aug 06, 2003 1:26 pm, edited 1 time in total.
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Postby Vins15 on Wed Aug 06, 2003 1:10 pm

and the each team should not have sign Tim Duncan for minmum salary for 1 year...the salary was terrible.... :roll:
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Postby Andrew on Wed Aug 06, 2003 1:27 pm

Yes, that's important too. (Y)
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Postby Vins15 on Wed Aug 06, 2003 1:32 pm

and begining of each year they should have predicting records and young teams to watch...eg...things like that makes u look carefully which teams could be a threat to ur team if u have the best team...player of the week should be back..same for rookie of the week..month..u get wut i am sayin..and summer league stats for rookies lets a gm watch how good their pick turned out in summer league..even though their little things..but that is wut makes the game more realstic and better...
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Postby ReyJ on Wed Aug 06, 2003 2:04 pm

I'm hoping a "Mini-Camp" will be introduced to NBA live, just like the one on Madden. Mini-camp is a great way to start off if you're a newbie, or just wanna muck around with the game or just getting used to the controls.
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Postby IluvitLIVE on Wed Aug 06, 2003 2:29 pm

That HOF idea is great Andrew. I mean if EA expects gamers to play the dynasty mode they have to incorporate things that actually make us care or motivate. Like I said in 2000 I really cared how some of my players fared record wise. As for the multi team trade it is between yourself and CPU teams or other user teams. It might be complicated implementing a system in which the AI excepts or declines a multiteam trade but it is something I would love to see in a live series eventually if not in 2004. I also love the player of the week and month like in 2000...once again it makes you care about your players. I haven't played Madden but the minicamp sounds a bit like practice mode in live. And to the poster who said that players like Duncan should not be getting minimums...U R 100% correct. It pisses me off in franchise mode when a player like TD becomes available but I have no cap space so another team signs him to a minimum. What in the world is that???...it's like another Laker situation except Duncan ain't passed his prime like Malone. Also Andrew's 5th wish...man I miss that. That was in 2000 if I remember. I never played 2001 so. Another great wish would be that you have to attract free agents or at least give us an idea why you refuse to sign. You know what's funny I think that the game would take considerable amount of space if all these wishes come true. But honestly I sacrifice my hard drive to play it! :D Maybe Live 2004 will come with 3 CDs. :lol:
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Postby Andrew on Wed Aug 06, 2003 4:13 pm

Well, Live 2004 will probably be coming out on 2 CDs. But that's due to the size of the art and audio files, not the amount of features. :wink:
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Postby ThisizaJackMove on Wed Aug 06, 2003 5:08 pm

Actually ReyJ i read somewhere that there will be a summer league type of feature in Live. I am not sure if that was true though.
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Postby Andrew on Wed Aug 06, 2003 5:12 pm

Yeah, one of the previews mentioned mini-games in the offseason.
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Postby kume on Wed Aug 06, 2003 7:16 pm

Just add another point which was frequently mentioned:
make trade of draft available, together with player certainly
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Postby ReyJ on Wed Aug 06, 2003 9:39 pm

ThisIzAJackMove Posted: Wed Aug 06, 2003 5:08 pm Post subject:

--------------------------------------------------------------------------------

Actually ReyJ i read somewhere that there will be a summer league type of feature in Live. I am not sure if that was true though.


I think a summer league option would be fun. You can add whoever from a list of players (real players or generated players) to your summer league team. And if you feel as though one of them can cut it, then add them into your roster for the upcoming season.


IluvitLIVE wrote:
I haven't played Madden but the minicamp sounds a bit like practice mode in live.


Mini-camp is a little bit of an advanced practice mode.

It allows you to run drills, set plays, etc etc. And the fun thing about it is that there is a scoring criteria. Say if you get more than 900 pts in one set play, you earn gold medal. Anything between 750 pts and 900 pts earns you the silver... and well, you get the idea.

In Madden 2003, it allows you to run plays of different aspects of the game - they include field goal, tackling, passing, etc.

I guess this could be incorporated in NBA Live. Such things as FT shooting, defense, passing, shooting from different areas of the floor, etc etc. If you choose the jump shooting drills, then I guess shooting over 50% would earn you a gold medal, 40-49% earns you a silver, 30-39% earns you bronze and anything below 30%.... well... you get nothing.

I guess a fun touch to it would be the ability to unlock a secret player when your overall points accumulate to a certain amount.

BTW, I read that mini-camp COULD be one of the new things that EA brings to Live 2004. Of course, what I mentioned just then might not be added to the game.
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Postby Metsis on Wed Aug 06, 2003 9:51 pm

Have a free agents sign like they would realistically. Most likely to stay with a team, but willing to see if there's a mega deal around there somewhere.

Just bring back the calendar and have the off-season run in it aswell. So you could actually take your time resigning players and maybe waiting on some stats from training camps etc. Trading while drafting is another thing that comes up almost every year. Someone just doesn't like the player they're getting and they'll try to trade it to another team.

Training players... Like putting them on a program to loose weight, gain muscle, athleticism or shooting, defending and such.

Player happiness and team chemistry... This could tip the balance of an entire franchise with 7 all-star level players. There just isn't enough time to play them all.

The coaching thing would be nice. The coach would effect certain percentages up or down a couple of nothes thus changing the game a little.

Making role players and older players count... There's never been any reason to keep that fastly dropping 35 year old on your roster, but they often are the players that make the team. They are the leaders and show the way with their cool and calculated moves on the court that comes with experience. (Experiece should count for something too) They could mentor the younger players... It would be nice if you had an old defensive shooting guard in the lineup and he would effect the young players to improve their defensive skills... There's a reason why every team have their solid veterans.

Fixing the salary.ini file is of top priority... The salaries are just ridicolous in Live 2003. You can actually have a 2 million point budget and not have any super-star level players in it.

Three way trading could work quite easily. And I wonder if it would have worked just like we wanted it to, if EA hadn't changed the production crew in the middle of the project. I wonder... I should be quite easy to make. Just calculate what a team is loosing and what it is gaining and then make a decision based on that. And make the age count for something in the trading process... Cause at the moment you can trade your slumping veterans for you up-and-comers any day. Which is least to say unrealistic.

Some financial decision would be nice too... Like maybe effecting the maximum player budget on the team. Be hiring a little less trainers etc. would enable you to go higher over the cap, but maybe risking the health of the players a little more. And need I say it: Maximum CAP for player budget. Guess why Golden State couldn't hold onto Gilbert Arenas? And why did Sactown trade Keon Clark to Utah?

I want to make some decisions that do effect the game... Something that is hard and you just have to either work around it, or have to make the call you don't want to make. And I really want to see some teams gel together far better then others. Isaiah Rider is a good player in Live games, is he that good in real life??? He might play that well, but no coach really likes his mood swings and he does hell to a teams morale.

I'll stop the rant now... To give you a little time to ingest all this... It may seem a lot, but it really isn't, just a few tweaks here and there.
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Postby Power And Proud on Wed Aug 06, 2003 10:49 pm

Also should have a pre-season like the 2k series has.
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Postby cocobee on Wed Aug 06, 2003 11:28 pm

I would be happy with:

1. a free agent fix
2. trading draft picks
3. a pre-season training camp

that's it. :wink:

BTW-I'm very curious to see what NBA 2k4 and Inside Drive 2004 have up there sleeve, it seems as EA is leaking more info at this time. But to think that EA has more info coming is a great sign.
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Postby Andrew on Thu Aug 07, 2003 11:20 am

Some more:

  1. I'm hoping that basketball operations are the most important aspect. I hope we don't have to spend too much time managing non-basketball aspects of the team, taking away focus from game strategy and so forth.
  2. Metsis' idea of a calendar-based offseason, allowing for continuous negotiating with free agents. Saving during the offseason would therefore be possible, making the offseason a bigger part of the game and not a quick task in between seasons.
  3. Ability to export your Dynasty rosters to a saved roster, so that you can play exhibition games with your team, take them into practice, or use them to start another Dynasty game.
  4. Indication when a player is going to retire. Perhaps even make it possible to persuade them to stick around longer.


I'm sure more will occur to me in time. :)
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Postby Andrew on Thu Aug 07, 2003 2:49 pm

Just had a weird idea.

Does anyone else think that accessories could have an impact on a player's performance, specifically the likelihood of injury? For example, a player that suffers a serious knee injury should probably wear a brace upon their return. Failure to do so would place the player at a greater risk of injury.

Just a random idea. :)
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Postby Shadow on Thu Aug 07, 2003 3:15 pm

Yeah that seems like a very good idea to me. :cool:
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Postby Metsis on Thu Aug 07, 2003 3:15 pm

Andrew wrote:Just had a weird idea.

Does anyone else think that accessories could have an impact on a player's performance, specifically the likelihood of injury? For example, a player that suffers a serious knee injury should probably wear a brace upon their return. Failure to do so would place the player at a greater risk of injury.

Just a random idea. :)


This would be cool, but the injuries are not yet implemented anyway good in the game so it's really a no brainer. They won't add this until they do the injury thing good, which I'm hoping they will. They should add a some sort of an injury rating to players like in NHL-series. Cause some players get hurt more then others and that's a fact.

Another fact about wearing a brace, especially on the knee. The brace helps against small injuries, but big ones come anyway, no brace in h*ll can save you from that. While wearing the brace, well you are hindering your recovery from that injury. If a player could play without one, well I think he should. This is just a guideline and you should always do as a doctor tells you. I'm just saying that a brace is not the great savior that allows you play hard again.

Along the lines of this brace thing. Some players could use different hair styles, maybe change it in the off-season. And if the player weight movement is finally doable, well it should also effect the players body type.

I really hope they do something that could make it so that it is not wise to take that 7th superstar into your team... I hate teams with superstar backups cause it is unrealistic. And there always seem to be some. In Live 2003 I've had an AI team with Kobe starting and T-Mac coming off the bench and the team had an 78 overall point guard.
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Postby Andrew on Thu Aug 07, 2003 3:31 pm

This would be cool, but the injuries are not yet implemented anyway good in the game so it's really a no brainer. They won't add this until they do the injury thing good, which I'm hoping they will. They should add a some sort of an injury rating to players like in NHL-series. Cause some players get hurt more then others and that's a fact.


True, it wouldn't be much good having such a feature if injuries weren't implemented correctly to begin with.

Another fact about wearing a brace, especially on the knee. The brace helps against small injuries, but big ones come anyway, no brace in h*ll can save you from that. While wearing the brace, well you are hindering your recovery from that injury. If a player could play without one, well I think he should. This is just a guideline and you should always do as a doctor tells you. I'm just saying that a brace is not the great savior that allows you play hard again.


For sure. But take Sam Cassell for instance. Despite numerous ankle injuries, he refuses to have his ankles taped when he plays (he might have changed his mind, but last I read he refuses to have his ankles taped up). I have quite a few ankle injuries myself, and I know that it's better to tape up your ankles or at least wear ankle supports.

Along the lines of this brace thing. Some players could use different hair styles, maybe change it in the off-season. And if the player weight movement is finally doable, well it should also effect the players body type.


I agree. Increase in strength and muscularity should be reflected in the body type. Changing hairstyles would be a nice touch.

I really hope they do something that could make it so that it is not wise to take that 7th superstar into your team... I hate teams with superstar backups cause it is unrealistic. And there always seem to be some. In Live 2003 I've had an AI team with Kobe starting and T-Mac coming off the bench and the team had an 78 overall point guard.


Definitely a must. Most coaches would implement a system where someone takes on the role of the point guard even if it isn't their natural position.

On a similar note, it would be nice to see All-Star selections that follow the same idea. Take the 1995 All-Star game for example. The starting backcourt for the West didn't feature a true point guard (Dan Majerle and Latrell Sprewell). For a few years Scottie Pippen and Grant Hill were the starting forwards for the East. Perhaps All-Star voting (I hear that 2K3 uses a voting system) would make things interesting.
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