Thu Jul 24, 2003 5:28 am
Thu Jul 24, 2003 5:51 am
Thu Jul 24, 2003 5:56 am
Thu Jul 24, 2003 6:52 am
havasufalls wrote:im sure this has been talked about before but having highlights of the game at halftime and at the end of the game would be nice.
Thu Jul 24, 2003 11:18 am
but it would always be somethin real stupid like the Raiders were down by 1, at the 5 yard line, and they'd kick a field goal and completely miss it.
Thu Jul 24, 2003 4:34 pm
The seasons show as much emotion as in real life. Players get in trouble with the law, have problems with each other and the coaches. Some players develop good relationships, and become friends on and off court. (yeah right!)
Teams and players develop rivalries with others
Pre-Game shows, showing the results from the last game, showing players talking about what they think will happen, etc. etc.
Taking real control of the players, whether you are controlling them as a coach, or as if u control what each player does, like on The Sims. Some players party all night and go to bed late, which obviously affects their game.
The same way that you train boxers on Knockout Kings, you can individually train players so that they become better in whatever aspects you want them to develop in
When there is a player you are interested in, you can do your best to kiss up to him to get him to sign
Coaches have ratings on compassion, emotions, etc. etc. which depends on how he manages each team
Newspaper articles show rumors around league, whether trade rumors, or things players say about others
A dynasty mode(like shootout 2k4) but u start as a bball player earning money fron 1 on 1 and pickup games. Then as you get better you try out for the NBDL and if you do good there an NBA team will sign you.
Tue Aug 05, 2003 7:02 pm
Tue Aug 05, 2003 10:39 pm
Wed Aug 06, 2003 3:28 am
Andrew wrote:Teams and players develop rivalries with others
Nice idea, but how would it be made apparent?
I think there should be more options when trying to re-sign a player. I don't think that should mean organising billboard campaigns and getting local merchants to make special offers to a player and his family.
Newspaper articles show rumors around league, whether trade rumors, or things players say about others
It would get old after a little while. There'd only be so many variations of "articles" you could read. But above all, I'm not sure it would really serve much of a purpose.
Wed Aug 06, 2003 3:40 am
EGarret wrote:Agreed. They could bring back streaks to the NBA News page though, and also put some announcements when players are put on the "Trading Block". Some sample NBA News entries might be.
Wed Aug 06, 2003 4:08 am
Martin wrote:EGarret wrote:Agreed. They could bring back streaks to the NBA News page though, and also put some announcements when players are put on the "Trading Block". Some sample NBA News entries might be.
They should bring back the player of the week and month honors also rookie of the week and month....
Wed Aug 06, 2003 6:48 am
Wed Aug 06, 2003 1:15 pm
Wow...the more I talk about that idea the more I like it.
Agreed. They could bring back streaks to the NBA News page though, and also put some announcements when players are put on the "Trading Block". Some sample NBA News entries might be.
2/1/06 The Los Angeles Lakers finally snap a 6-game losing streak.
2/1/06 In a rematch from last year's NBA Finals, the New Jersey Nets beat the Houston Rockets 110-102
2/2/06 Allen Iverson scores a season-high 56 points against the Portland Trail Blazers.
2/2/06 Allen Iverson has surpassed Tracy McGrady as the league leader in scoring.
2/3/06 The Los Angeles Lakers are shopping Shaquille O'Neal.
2/3/06 The Los Angeles Lakers are looking to add a point guard to their roster.
I don't think that would be difficult to implement at all. Things like the season-high wouldn't be tracked until 30 days into the season or so. The game also generates box scores for each game so it could mine information it already has.
Wed Aug 06, 2003 2:13 pm
Wed Aug 06, 2003 2:18 pm
Thu Aug 07, 2003 3:36 pm
Swoosh wrote:Metsis, i understand ur point about team chemistry and all but it should be implemented very carefully then and not to random cuz if trades are made in the season and u also make them in live and the cpu randomly decides no good chemistry, well u r kinda scr*ed, while irl it could work really well or otherwise, so it's not that easy to put it in.
Thu Aug 07, 2003 3:58 pm
Thu Aug 07, 2003 7:47 pm
Thu Aug 07, 2003 9:07 pm
Thu Aug 07, 2003 10:07 pm
Thu Aug 07, 2003 10:17 pm
Fri Aug 08, 2003 3:06 pm
Fri Aug 08, 2003 3:27 pm
chipper wrote:Team chemistry will be great if implemented correctly. But would NBA (or plyers union) ever allow that kind of things to be added to the game?
Some players will find their 'personality' ratings way low and might get mad at dev team.. just a thought.
Fri Aug 08, 2003 4:59 pm
Andrew wrote:
Newspaper articles show rumors around league, whether trade rumors, or things players say about others
It would get old after a little while. There'd only be so many variations of "articles" you could read. But above all, I'm not sure it would really serve much of a purpose
Fri Aug 08, 2003 5:08 pm
Metsis wrote:chipper wrote:Team chemistry will be great if implemented correctly. But would NBA (or plyers union) ever allow that kind of things to be added to the game?
Some players will find their 'personality' ratings way low and might get mad at dev team.. just a thought.
I don't think the players would mind. Some people just don't get along with everyone and you can't please everyone. That's just a fact.
And as I said, the chemistry thing wouldn't be that noticable unless you had a really bad or a really good chemistry. And playing and winning and loosing would effect it too. And in the play-offs, well the underdogs should get some sort of bonus etc. Top teams wouldn't play at their peak against the worst in the league, but the Knicks would play hard against the Heat every time... You could even add in the rivalries in this way.
With that personality rating, well it really wouldn't be a rating as in 50 is bad and 99 is good. It would be more like 50 rated players like more of other 50 rated players etc. And thus bringing in a player with 50 into a 90's team would effect the chemistry in a big way. Most players would have this in 70-80 range and maybe some of the bad boys of bball would have it lower and those real leaders would have it at 90-range. Again the diversity would create the difference, not the actual number.
Again this would make the rookie listing "lacks winning mentality" mean something...
Nothing big, but something. It wouldn't be that bad and everyone could find a place for them selves. Some players would just flourish in some atmospheres and crash in others, but that's the way it seems to work.