
Release dates:
NA: November 2006
Japan: December 31, 2006
Platforms: Xbox, Xbox 360, PS2, PSP, PS3(Cancelled)
Features:
- New Analog Grappling system, giving users full control
- 60 Superstars including divas and legends
- New Money in the Bank ladder match
- Better crowd interaction
- More enviromental hotspots
- Indepth branching storylines of user's choice (Champion, Challenger, or Generic)
- Improved GM Mode
- Voice Chat for online matches
- Movesets have been improved and now restricted to specific weightclass
- Chain reversal system has been improved, now including grapples
*New Confirmed Roster*
http://ps2.ign.com/articles/730/730396p1.html
Personally, after checking the videos, I'm still at crossroads on whether this game is gonna be awesome, or disappointing.
Pros:
- Various existing matches have been improved.
- Improved graphics
- More interactive enviroment
Cons:
- Analog grapple system has yielded pretty unrealistic gameplay right now. It seems as if it's abusive like the freestyle superstars in Live 06. Watch the vids... how many times have John Cena done a Razor Edge(Crucifix Powerbomb)? On Triple H?!? To the outside of the ring? Unbelievable. And Triple H doing a chokeslam hold on Cena? I don't think Triple H ever pulled off a chokeslam in his career.
- Weightclass specific movelists. Meaning that cruiserweights can't do some powerbased moves on other cruiserweights, since you aren't allowed to select them in the first place.? Cruiserweights can do pretty much any move they want on their own weight class... so I think Yuke is screwing up BIG TIME here by the looks of it. They should restrict moves to the wrestlers weight class(like, what they can perform to other wrestlers of different weight classes), rather than restrict the moves you can choose based on the wrestler's weight class.
- Move animations. I still saw some retro moves they've used since the Smackdown series from the PSone days. Yuke's should definitely, (it should be mandatory) to update some moves.
Improvements:
- They need more and more moves in their current moves archive. I've checked out SvR's movelists compared to SvR2006's, and many moves were missing in SvR2006. It's wrestling, wrestling is all about the moves. Why do they have to remove it? Just because the WWE nowadays is totally gimmick based with crappy wrestling, doesn't mean the games have to be based on that too.
- Move animations again, need improvement on how they are pulled off. There shouldn't be ANY moves with automatic taunt after it's been pulled off... like Booker T's Scissors Kick. He does the spinaroonie long enough to have your opponent get up before you. Wrestlers should be able to cancel out of their own taunts. Some taunt's like Edges (where he motions for his opponent to get up) you'd want Edge to run straight out of the taunt when your opponent gets up, rather than have your opponent get up and attack you while your powerless to defend yourself since you can't cancel out of your taunt.
- Load times... especially for PSP. Nuff said.
- Create-A-Entrance should be more in depth with screenshot previews like WWE Raw 2
- Create-A-Belt needs a major overhaul. The belts in SvR2006 looked either butt ugly, too fake, or just horribly cropped. Major improvements needed.
And that's about it for my rant.
