The miscellaneous "Hopes for Live 2004" thread

Discussion about NBA Live 2004.

Postby TRUball on Fri Jul 04, 2003 1:42 am

oh, it sounds pretty cool, because than i guess you could just keep practicing last second shots and stuff, sounds cool, doubt it will be in live 2004 though
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Postby Swoosh on Fri Jul 04, 2003 1:59 am

if the game really is good, u dont need those kind of scenarios :D , but those situations with classic teams i could dig that, lets say a finals game between bulls and jazz, bulls ahead make sure jazz wins playoffs or something like that(not that im a jazz fan or anything)
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Postby TRUball on Fri Jul 04, 2003 2:17 am

but those situations with classic teams i could dig that, lets say a finals game between bulls and jazz, bulls ahead make sure jazz wins playoffs or something like that(not that im a jazz fan or anything)


ya that would be really cool, like have the 1991 finals all over again lakers vs. bulls, that would be great :)
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Postby Goodz on Fri Jul 04, 2003 3:10 am

ionno if you could do this in live 03 but i'd like to have a sign and trade reature. becuase from what i remember if you were over the cap, you couldnt sign any players..having the chance to negotiate sign and trades with the free agents old team or teams that are interested in your free agent would make the off season a bit more fun.
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Postby Ruff Ryder on Fri Jul 04, 2003 6:32 am

Why dont they make working out rookies and FA's like in college bball games? You should pick your players work em out and see how good they are (also like madden). Plus i know someone already said this but we need more in depth scouting reports. And how about a top prospect list that shows the best college/high school players? And instead of having a rookie automatically added to your roster how about signing them. You might not have cap room available and you might not want the last rookie in the last round on your team.

And 1 more thing. How about NBA Live cards and other unlockable extras?
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Postby Colin on Fri Jul 04, 2003 10:54 am

ruffryder8 wrote:Why dont they make working out rookies and FA's like in college bball games? You should pick your players work em out and see how good they are (also like madden). Plus i know someone already said this but we need more in depth scouting reports. And how about a top prospect list that shows the best college/high school players? And instead of having a rookie automatically added to your roster how about signing them. You might not have cap room available and you might not want the last rookie in the last round on your team.
That'd be great, say you'd choose what your pick is in a screen and you'd watch a quarter of game play with rookies from around your pick playing each other. Maybe you'd even be able to say, play C's around the 17th pick. Although I doubt we'd see that in 2004, maybe in 2005.

ruffryder8 wrote:And 1 more thing. How about NBA Live Cards and other unlockable extras?
*listens for Andrew*
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Postby Andrew on Fri Jul 04, 2003 12:12 pm

*listens for Andrew*


I know, I know. :wink:

Personally, I don't think unlockable features would really work in a sports sim. I don't think you should have to win the championship x amount of times to unlock the championship teams - it would take too long. Nor should you have to unlock each legend by performing a feat during a game.

The ability to unlock features works better in a fighting game or arcade-style racing game, a game that progresses more quickly.
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Postby DaManFromGapo on Fri Jul 04, 2003 1:40 pm

Amen.....

Nobody knows that topic better than Andrew!

:)
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Postby Ruff Ryder on Sat Jul 05, 2003 12:55 am

Andrew wrote:
I know, I know. :wink:

Personally, I don't think unlockable features would really work in a sports sim. I don't think you should have to win the championship x amount of times to unlock the championship teams - it would take too long. Nor should you have to unlock each legend by performing a feat during a game.

The ability to unlock features works better in a fighting game or arcade-style racing game, a game that progresses more quickly.


You could unlock things by accomplishing certain challenges in the game, like in madden. You could unlock a different game ball for scoring 30 points or special teams for winning a championship or bonus players(like dennis rodman) if you grab 20 rebounds on all-star or superstar.
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Postby Metsis on Sat Jul 05, 2003 1:03 am

Andrew wrote:An excellent idea! (Y) Being able to simulate day to day during the offseason would allow for on-going "negotiations" with free agents - perhaps you could even get caught up in bidding wars over coveted free agents. It would keep going until the player finally decides on an offer.


This is exactly what I've been going for the entire time I've written on these boards... This has it all. The Free Agency etc. etc. The off-season has been very lame compared to the real thing in the game, but these few changes would really bring it to life. And the free agent signing process has sucked as long as it's been in the game.

The fact that some super stars sign for the minimum is so damn unrealistic that it just shouldn't happen. Because it doesn't!!! The fact is that if a free agent isn't signed for good cash he usually is welcomed back into his "original" team for some kind of a deal. Maybe a one year deal or a long term contract or something. Take next summer for example! Could you ever think of Kobe Bryant sign for Sacramento for the minimum (or mid-level exception)??? Would never happen!

The players need to have some sort of a character something more then just numbers on their playing abilities.
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Postby Ruff Ryder on Sat Jul 05, 2003 1:25 am

What about players deciding to come out of retirement?
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Postby Swoosh on Sat Jul 05, 2003 2:25 am

Would be nice, andrew once said there could be a feature of delaying the retirement a year(ie if the game decides jordan would retire but he would actually play another year irl that it would be possible to not have him retire for one more year, though his stats would decrease or something), that would be nice, but after a year or two not playin ball, there arent really that much of players who did it(accept jordan two times), so i would like to c the option of delaying it one year but a real comeback of players(out of retirement not injury like grant hill or terrel brandon or so)i do not find necessary, rather see the gameplay improved :)
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Postby TRUball on Sat Jul 05, 2003 3:13 am

You could unlock things by accomplishing certain challenges in the game, like in madden. You could unlock a different game ball for scoring 30 points or special teams for winning a championship or bonus players(like dennis rodman) if you grab 20 rebounds on all-star or superstar.


that would be dumb because in the nba if ben wallace grabbed 30 reboundsi don't think dennis rodman would come up and say i am coming back to the nba, that's just dumb, lets trry and keep the game realistic, if it isn't in the nba, it shuoldn't be in the game, unless it is like something like a new award, or like happiness meter, etc.
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Postby Ruff Ryder on Sat Jul 05, 2003 3:18 am

Maybe not on your team. He shouldn't be eligible for Franchises and Seasons.
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Postby Andrew on Sat Jul 05, 2003 12:29 pm

You could unlock things by accomplishing certain challenges in the game, like in madden. You could unlock a different game ball for scoring 30 points or special teams for winning a championship or bonus players(like dennis rodman) if you grab 20 rebounds on all-star or superstar.


But winning the championship doesn't come around quickly enough to unlock special teams in a reasonable amount of time. I think if you're going to make Legends and championship teams a feature of the game, they should be available from the moment you install the game.

Besides, unlocking things seems awfully...arcade-ish. And isn't that our biggest complaint about NBA Live 2003? :wink:

What about players deciding to come out of retirement?


As Swoosh said, I've touched on this before. Basically I see it as a means of reversing early retirement. Occasionally players retire age 31 or 32. While this does happen, it might not be a realistic (or desirable) occurrence in your game. Therefore, an option to try and persuade a player to change his mind about retirement (or maybe even the option of offering him a chance to return in a year's time) could be put to good use. Not everyone would take you up on the offer.
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Postby Metsis on Sat Jul 05, 2003 8:43 pm

Unlocking system ain't that great. It is too arcadish as Andrew said... I could live without it. I don't need something to encourage me to play the game at my best.

And the retirement thing is ok if it is properly introduced. Again the signing process would have to be multiphased instead of the do or don't system they have now. But getting people back who have already retired is something that isn't neccesary cause people don't do that too often. Tim Hardaway and Michael Jordan have done it, but I don't know of anyone else. But again for this to be useful, well the players will have to have some sort of value other then their stats... At the moment the players that retire or are going to retire are so poor that you wouldn't want them back even if you could have them. There are two ways around this... 1. Make the veterans decrease stats more slowly 2. Make some sort of a system where a player effects a team game even if his stats aren't that great like team chemistry or leadership.
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Postby Colin on Sun Jul 06, 2003 5:53 am

The come-back from retirement would only be useful if George Foreman was an un-lockable player. :lol: It would be one of those things that EA makes happen way too much, like every year someone would come back from retirement. If they happened as often as injuries in 03 then I'd be OK with it.
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Postby Ruff Ryder on Sun Jul 06, 2003 6:16 am

I think there should be a built in jersey editor so you can change your teams jerseys. It should be available in franchise mode so if you get tired of your old crappy jerseys and get new ones. (I know less work for you patchers)

Also you should get proposals to rename your team or move them to a new city.
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Postby Colin on Sun Jul 06, 2003 9:16 am

Just decided to play live 01 today for unknown reasons and remembered that great way of getting your weight and body shape. The leaness, muscularity, and bulkiness system needs to come back, it's far better than the body shape system we have right now. Add a way to set the shoulders to the desired broadness and it would be perfect.. Also the live 2000 (maybe 2001 I've already forgotten) system of headshapes with the long scroll bar the gradually changed the shape of the head. That was some nice stuff there.
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Postby Andrew on Sun Jul 06, 2003 4:08 pm

I liked the sliding bar for create-a-player headshapes, but if they brought back the bulk/leanness/muscularity attributes that were in NBA Live 2001, I would hope they did not control the player's weight. Sure, it's easy enough to edit with the Toolkit or a DBF editor, but it's much quicker to set a player's weight in the game. It's not worth the trouble of balancing all the body size attributes just to get the desired weight. I'd rather have the current option of different body types.

NBA Live 2000 also had sliders in create-a-player for eye shape and nose shape, so you weren't as restricted. I wouldn't mind having that again.
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Postby Goodz on Sun Jul 06, 2003 7:50 pm

i'd like to see create a player go even more in depth, giving us the ability to not only change body types, but styles like lankiness (guys arms and legs are a bit longer than usual) or even better, have ways to choose how long a players arm span should be, therefore theres a significant difference between KG's arms as opposed to Webber other than the bulkiness and mustle between the two.
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Postby Ruff Ryder on Tue Jul 08, 2003 3:29 am

I'm pretty sure this has already been talked about but i can't find it. We need a temper/attitude rating. Then you can get your Technical Fouls in.

Also,(even though it is rare)you should have a button you can hold when a bad call is made to argue with the ref. Then he may overturn the call or call a jump ball. Or in contrast the player can get T'd up.

Also I saw that the rebounding is going to be improved so maybe that'll cover the tip issue.

I also think that a jump ball should be implemented into the game(besides in the beginning). You should press the steal button and sometimes grab the ball. Then you could repeatedly tap it or another to try and rip it away or if your shaq tryin to rip it from troy hudson you shouldn't have too much problem but since shaqs steal rating is so low it shouldn't happen (that shaq steals it) too often.
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Postby Andrew on Tue Jul 08, 2003 3:26 pm

A Temper rating has been discussed before, in the Technical Fouls thread I believe.

Having a button would be much better than letting the CPU decide how fiercely and frequently you argue a call.

Being able to tie up for a jump ball would be good, but not if it happened too frequently.
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Postby TRUball on Sat Jul 12, 2003 4:46 am

Having a button would be much better than letting the CPU decide how fiercely and frequently you argue a call.


lets not forget there are only so many buttons on a controller,lol :wink:
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Postby Metsis on Sat Jul 12, 2003 5:42 am

We keyboard people don't get to use the free style controls, so live with it.

If you won't be able to argue a call with a pad, bu-huu... Use a keyboard.

I hate the fact that now they have to limit the keys used to that maximum of a pad. And that just bites wind.
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