Talk about NBA Live 2005 here.
Sat Feb 12, 2005 5:38 pm
I've been trying and trying to start a dynasty. I play every game, but i have a few problems that I think can be fixed, but I'm not sure. Maybe not.
First and foremost, I play on XBox (which is the first, unfixable problem).
1. In-game shot totals are too high or something. I can get the average number of turnovers and field goal attempts, but the rebound total will be unrealistically high.
I look at other box scores in the game and teams may shoot just as many shots and as well as the game I play and turn the ball over as much, yet they will have 10-15 less rebounds, (or about 42, NBA-avg or so).
It's as if ten shots per team go up and neither make it or get rebounded. Does anyone know why this is? Anything I can do to fix this aside from playing shorter games, which I do not want to do to keep the minutes per game stats correct.
2. CPU-simulated games give starters way too many minutes. Any solution to that besides lowere each and every starters stamina (which doesn't seem too work anyway)?
3. CPU-to-CPU trading is non-existant. Is there a way to up this? Or will saving and re-simming until some trades occur be my best option?
Thanks for any help.
Sun Feb 13, 2005 4:53 am
yah got me stumped
Sun Feb 13, 2005 6:54 am
[lob]-Shy wrote:yah got me stumped
Same here...
Sun Feb 13, 2005 8:17 am
Why are EA sports games always so aggrevating to me. It's not like they couldn't of tested a single month of the season, saw there were no trades, then fixed it. MVP Baseball pissed me off the same way, along with the ridiculous amount of diving catches and the lack of foul balls.
The only one that is somewhat close to realistic is the Madden/NCAA Football series, and that is only because I've figured out the re-sim tricks and control every team on Madden.
I'm going to go play my daughter's Barbie game.
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