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detail setting - help

Fri Jan 07, 2005 11:55 am

i would like to ask again the differences of anistropic, bilinear and trilinear types of setting... and which is the best setting. Thanks!

Fri Jan 07, 2005 11:59 am

Dont you take Science class damn it! Learn your prefixes. Im only 12 so im not toally sure either =p.

Turn to Maximum Settings and see what it puts.

Bi - 2, Tri Must mean 3 . So i say Trileaner
ANistropic sounds lame anyways. llol.

Fri Jan 07, 2005 12:05 pm

I sure do what prefix means.. but the question is.... 2 what? 3 what? carabaos? just kidding dude :D

Sat Jan 08, 2005 3:46 am

Here:

ANISTROPHIC FILTERING>>>an advanced filtering technique that corects a texture perspective when the texture is drawn on an object that stretches deep into a scene.

ANTIALIASING>>>any technique used to smooth out jagged edges that are created when straight lines are drawn in a 3D game or program.

BILINEAR FILTERING>>>the most basic filtering startegy. This reduces texture pixelization by blending adjoining textures at their seams.

TRILINEAR FILTERING>>>a texture filtering technique that blends pixels in different mipmaps to hide the seams between different mipmap levels.

VERTICAL SYNC>>>a setting that allows you to syncronize the frame rate of your 3D accelerators output to the refresh rate of your monitor.

Sat Jan 08, 2005 9:55 am

What he said.

I think it's in this order

1-anistrophic
2-trilinear
3-bilinear
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