Hello again everyone. I am back with an update on my earlier post. There have not been major changes since my last post, but some new legends have been found in the game files, and I have re-reviewed in great detail the rosters and draft classes from 1946-47 thru 1983-84. This will likely be my last big post about this information until 2K26 is released in the fall and we have a better idea of where things are headed. My intention is not to recklessly build up hopes based on conjecture, it is to build excitement at the very real possibilities of more retro Eras coming in the next few releases (I dislike when people blindly shout down these possibilities based on the ages of the players in question and without any real knowledge of the actual data). And by building that excitement, hopefully 2K sees that there is a passionate audience for these retro Eras/rosters.
PTSports84 recently posted a video to his YouTube channel showing that faces for Andy Phillip, Dick McGuire, and Bill Melchionni have been added to the game files.
https://www.youtube.com/watch?v=4WpkzBhK3rs&t=5s&ab_channel=PeteToalAndy Philip was drafted in the 1947 BAA draft, played from 1948 thru 1958, and has been deceased since 2001. Dick McGuire was drafted in the 1949 BAA draft, played from 1950 thru 1960, and has been deceased since 2010. Bill Melchionni was drafted in 1966 and played from 1967 thru 1976 (2 years in the NBA and 7 years in the ABA). Thankfully he is still with us. The addition of two BAA players to the game files, especially two that passed away so long ago, is promising to me. Obviously, not all of those guys' rights will be obtainable, but this does show that when 2K puts their minds and resources to something, they can get things done. Another player that was added to the game since my original post is Aaron James. He is currently a MyTeam exclusive player, and as far as I am aware, he does not have a face in the game files (so essentially, he is in the game right now in name only). He was drafted in 1974, played from 1975 thru 1979, and spent his entire career w/ the New Orleans Jazz.
So, only four or so new retro players have been added to the game in the last 4-5 months. Big deal, right? Well, maybe not a huge deal, but like I said, I do see all of this as promising.
With these new players being added and with me getting more and more excited at the possibility of future iterations of 2K having Eras set in the 1960s and 1970s (and if we're lucky enough, maybe the 1950s?), I spent much of the last several weeks updating my spreadsheets and reviewing all rosters and draft classes from 1946-47 thru 1983-84. This time, for the rosters, I took the time to figure out each team's opening night roster (or a close approximation of it - Basketball-Reference's info on the 1940s and 50s is sparse), since that is the roster (generally speaking) that 2K uses for Eras rosters. In my original post, I had simply looked at B-R's roster pages for each team which list all players to have played a game for said team in a season. I had made a point to try not to double count guys that spent time with multiple teams, but I wasn't concerned with opening night rosters. Some of the players included in my original list were not signed until after opening night, so they would likely be considered free agents were 2K to make an Era for that season (think Rafer Alston in the Kobe Era or Eddie Jordan in the Magic-Bird Era).
I am going to provide some updated numbers, but before I do, please allow me to restate some of my caveats and assumptions:
1) I don't have any special/insider knowledge of what 2K is doing. I am just compiling the data and making educated guesses based on what is in MyTeam, the game files, and what 2K has done/said in the past. I've done the homework, but these are still just educated guesses, and I could be completely wrong about all of this and 2K has no intention of making older Eras.
2) I am assuming that all players with faces in the game files (either in a default roster or as hidden face) will remain in the game for the foreseeable future. I am also assuming that all the new MyTeam exclusive players from the 1950s, 60s, and 70s will eventually get their own faces in the game (the vast majority of them currently just have CAP faces). Again, no guarantees here, but history would suggest that they will. I am also assuming that 2K will eventually get Bill Russell's rights back. Nothing is guaranteed, but if they want to go back to the 1950s or 60s, he's too important to not have in game in an official capacity (only having a hidden face for him just isn't enough).
3) A small number of players were MyTeam exclusive in 2K23 (Chuck Cooper, Nat Clifton, Earl Lloyd, and Cincy Powell) but have not been in the game since. They do not have hidden faces in the files, so they essentially do not exist in NBA 2K25. For the purpose of this exercise, I am assuming 2K could obtain the rights for these players again (if they don't already have them). Two years ago, the sons of Nat Clifton and Earl Lloyd were interviewed on NBA Radio on SiriusXM, and they are very much in favor of keeping their fathers' legacies of breaking the NBA's color barrier alive, so I don't think my assumptions here are too much of a stretch.
4) As mentioned above, new for this post is the emphasis on opening night rosters. If a player is in the game (either in default rosters, as a hidden face, or as a MyTeam exclusive without a face) but was not on the opening night roster, I consider them a free agent for that season. I have kept track of them, but have not factored them in to my "number of players per team" calculations. In the case of the late 1960s and 1970s, I am considering ABA players to be free agents for those seasons. I would love for their to be some sort of ABA inclusion, but I just don't think it's realistic at this point based on the numbers. But, those ABA guys being free agents in a 1960s/70s Era could help flesh out the rosters. In some early 1970s seasons, we're talking about 30-40 possible free agents if the ABA guys are included in this calculation. Some may prefer not to include them as such, and that's fine. There's no need to. I am just showing what is possible.
5) I did clean up some errors on my part. They were immaterial in the grand scheme of things and did not significantly impact my original calculations. They are bound to happen with this much manually-entered data, so even my updated numbers could still have some errors, but again, I do not think they will significantly impact my calculations.
6) It is important to remember that rosters were smaller back then than they are now with some teams only carrying 10-11 players all season. As such, having 6 guys from a 10 player roster is equivalent to having 8-9 guys from a 13-15 player roster. Obviously, we want as many rotation players as possible here, but the context is important and having ONLY 6 players from those teams really isn't as bad as it sounds.
Alright, now for some updated data! Spoiler alert: there aren't significant changes from my original data, so I will do my best to provide additional context to make reading all of this worth your time.
Let's start with the draft classes. The 1947 draft has 1 player: the aforementioned Andy Phillip. The 1948 thru 1957 drafts have between 0 and 6 players per class. The 1958 class has 9 players in it. Not bad considering there were only 8 teams in the league at that time, so hypothetically, each team could have a first round draft pick. By comparison, the 1984 draft class with MJ and Hakeem only has 18 players in it (and that's if you manually add Kenny Fields to the draft class - he's in the game on the 84-85 Bucks, but not in the default 1984 draft class) yet the league had 23 teams, so not every team gets a real player as a first round pick. The 1959 thru 1963 drafts have between 5 and 8 players in them, so not as good as 1959, but again, there were only 8-9 teams in the league at this time, so it's not AS bad as it sounds. All draft classes between 1964 and 1973 have between 10 and 19 players in them. The 1974 draft class has a whopping 28 players in it at a time when there were only 17 teams in the league. The 1975 and 1976 draft classes dip down to 18 and 16, respectively, but the 1977 draft class jumps back up to 28. From 1978 thru 1983, there are between 22 and 32 players per draft class. In total, the draft classes from 1958 thru 1983 are pretty strong relative to the number of teams in the league at the time, with 20 out of 26 of those seasons having enough real players in them for each team to have a real player as a first round draft pick.
Now on to the roster info!
The rosters are pretty barren for the first 12 seasons with 0 players from the 1946-47 season in game and an average of 2.6 players per team from 1957-58. In 1958-59, we crack a 3 player per team average for the first time. There were 8 teams in the league at this time, so that is a total of 24 players, 6 of which were on the Celtics. We'd still need another 40 players to get roughly 8 players per team. I don't know how attainable that is for 2K, but would you have thought that they already have an average of 3 per team (or 2.5 per team if you exclude the Celtics from the calculation)? It may not sound like much, but I look at it as a very strong foundation.
The numbers slowly creep up over the next 4 seasons until we reach a 5.1 player per team average in 1964. In other words, on average, there are already enough players in game for a full starting rotation for all teams going as far back as Wilt Chamberlain's 5th season! Bill Russell played until 1969, so for those hoping for a Bill vs Wilt Era (count me among them) may not be completely out of our minds. Currently, by my calculations, no 1963-64 team would fewer than 3 players, and 6 of the 9 teams in the league that season have between 5-7 players. Work is still needed on this season's 76ers (4 players), Knicks (3 players), and Bullets (4 players).
By 1966-67, we jump up to an average of 6.7 players per team (10 teams in the league). For the champion 76ers, 8 out of their 11 players are in 2K25 in some form. They would make for a great addition to the classic teams. The Cincinnati Royals and San Francisco Warriors also each have 8 players in 2K25 in some form. The Knicks and Bulls only have 4 players in 2K25, so they would still need some work, but all other teams have 5+ players.
Rosters thin out from 1967-68 thru 1973-74 as the NBA rapidly expanded from 10 teams to 18 teams in 8 the span of 8 seasons and many players chose the ABA over the NBA. During this stretch, the average of players per team fluctuates between 5.5 and 6.2 players per season. The 1967-68 season is the first season with 12 teams (since the league contracted down to 8 teams in the 1950s). The current game engine allows for leagues with as few as 12 teams, so could this be a good starting point for a 1960s Era? 2K has shown a desire to base Eras around draft classes with strong headlining players (e.g. 1984, 1992, and 2003). In that case, how about starting an Era in the 1968-69 season (Bill Russell's last) where you have an opportunity to draft Kareem? This season already has an average of 5.5 players per team in the game, with a potential 14 free agents if you include ABA players in the free agent pool. Of the 14 teams in the league that season, 12 have between 5 and 7 players available in 2K25 in some form. The Bulls only have 2 players and the Suns have 4, so they need the most work to make them viable.
The 1976-77 season, the first season after the ABA-NBA merger and the initial reason for me looking into all of this, has an average of 6.8 players per team available in 2K25. Of the 22 teams in the league that season, 4 teams (Rockets, Pistons, Kings, and Pacers) have 5 players each, while all remaining teams have between 6 and 11 players available in 2K25 in some form. So in this case, 1-2 players per team could really flesh things out and make this Era a reality.
Here's my wild guess at the current Eras roadmap over the next 5 years or so: I think the new Era for 2K26 will be the 1995-96 season for its 30th anniversary. You get the 72-10 Bulls, Shaq and Penny on the Magic, expansion Raptors and Grizzlies, and can play for the 1996 draft class. I think the 1976-77 season would be a great inclusion for 2K27. What better way to virtually celebrate the 50th anniversary of the merger than this? For 2K28, how about adding an Era in the late 80s based around the Bad Boys and the league expansion? Then 2K29 would be the perfect time to add that 1968-69 Era for the 60th anniversary of that season. By then, it will be time for a 2020s Era between the Steph and Modern Eras. Could we possibly see a 1950s Era by then? The groundwork may have already been laid for 1959. Who knows if any of this will come true, or if I am just too focused on adding Eras based around anniversaries of seasons; however, when I started all of this research, I was just hoping that a post-merger Era could be possible. I now firmly believe a post-merger Era is headed our way and that 1950s/60s Eras are a real possibility.
My current plan is to continue reviewing all of the seasons between 1985 and the present day. Ultimately, I would like to have a spreadsheet with opening night rosters for every BAA/NBA season that indicates which players from those rosters are available in game and how. I'm about halfway done, but the modern seasons take more time. When this spreadsheet project is ready, it is my intention to share it with the community. I think more retro Eras are coming, and as a result, roster makers will be able to make rosters for more seasons. I want this spreadsheet to assist in those endeavors.
I'm on X/Twitter @JustinFrancis7. I don't post often, but when I do, it is usually about Eras, retro players, my 2K spreadsheets, and the like.
To those who read all of this, thank you very much for your time! If you ever see someone on Twitter or Reddit shoot down the idea of a Bill vs Wilt Era or a 1970s Era, refer them to this post. I don't want people blindly thinking that 2K could never pull off these Eras. I want people to know that they are a real possibility and to spread that excitement. Hopefully 2K will see the passion we have for this and make it a reality for us.
Take care,
-Justin