Main Site | Forum | Rules | Downloads | Wiki | Features | Podcast

NLSC Forum

A hub for everything related to NBA 2K23 modding. Releases, previews, requests, and other modding discussion belongs here.
Post a reply

How Does Looyh's Tool Work?

Mon Jul 03, 2023 1:14 pm

Does anybody know even roughly how looyh's tool works? I have some experience programming and I'd like to write a script or make a tool that lets you export the current roster as a JSON object or CSV but don't know exactly where to start. Any tips would be greatly appreciated!

Re: How Does Looyh's Tool Work?

Tue Jul 04, 2023 9:10 pm

VampyTrout wrote:Does anybody know even roughly how looyh's tool works? I have some experience programming and I'd like to write a script or make a tool that lets you export the current roster as a JSON object or CSV but don't know exactly where to start. Any tips would be greatly appreciated!

Dm him on twitter @looyh13

Re: How Does Looyh's Tool Work?

Tue Jul 11, 2023 11:59 pm

For basic remote process read/write operations, you could check the Windows API docs, such as FindWindow, OpenPeocess, ReadProcessMemory, and WriteProcessMemory.

Re: How Does Looyh's Tool Work?

Thu Jul 13, 2023 6:49 am

looyh wrote:For basic remote process read/write operations, you could check the Windows API docs, such as FindWindow, OpenPeocess, ReadProcessMemory, and WriteProcessMemory.

I’m very interested in this topic too. Could you please provide more information on how to do this, or point us to some helpful resources?

I’d also love to learn how to create a script for your hook that can “hardcode” some aspects across different Rosters/MyLeague files. For example, changing specific Jersey attributes based on their Unique ID (like toggling all Practice jerseys to "Normal" so they show up by default) or editing the teams’ 30 jersey slots to include older hwc jerseys that are in the game files, but hidden by default.
Post a reply