Main Site | Forum | Rules | Downloads | Wiki | Features | Podcast

NLSC Forum

Talk about NBA 2K22 here.
Post a reply

Recent NBA 2K22 Tidbits From Mike Wang

Wed Aug 25, 2021 12:35 pm

Shout out to yyy2k from the official NBA 2K subreddit for originally compiling this info based on an NBA 2KTV appearance, and a series of Tweets from Beluba's account that have since been deleted. I've further summarised the info from the quotes that were collected.

  • The Current Gen and Next Gen versions of NBA 2K22 will be far more similar in terms of their on-court experience, compared to NBA 2K21.
  • Shot Aiming has been removed, and there is a greater emphasis on defensive coverage when it comes to shot success.
  • With good timing, it will still be possible to be a perimeter threat with lower ratings.
  • The Steady Shooter Badge has been removed.
  • There will be no vibration cue on shot attempts.
  • A new shot meter will debut, and turning it off will still grant a boost to shot success.
  • Dribbling mechanics are more comparable to NBA 2K20 than NBA 2K21.
  • Seasons in MyCAREER will provide new animations for MyPLAYERs to equip. Real players will have their appropriate signature animations right away.
  • Signature animations will not be removed, though there will be Season-exclusive content in MyCAREER. Also, there will still be many animations available at launch.
  • The idea behind seasonal animation drops is to encourage gamers to use signatures they might not otherwise consider.
  • Current Gen and Next Gen are expected to receive the same animation drops.
  • New jumpshot landings have been added, and more animations will be gated behind player size and ability.
  • On Next Gen, it will be impossible to lose a 99 Overall Rating for your MyPLAYER. Current Gen retains the fluctuating 95-99 Overall system.

Re: Recent NBA 2K22 Tidbits From Mike Wang

Fri Aug 27, 2021 11:04 pm

2k not releasing a teaser or trailer 2 weeks before the release is kinda scary.

Re: Recent NBA 2K22 Tidbits From Mike Wang

Sat Aug 28, 2021 3:40 pm

All I want to know is, did they fix the defense?

Re: Recent NBA 2K22 Tidbits From Mike Wang

Sat Aug 28, 2021 5:25 pm

I wonder if shot aiming was intended as a way to combat hacked controllers while also giving players who don't have the fastest internet connection a better chance at hitting shots if their timing is off. I don't think it was a bad feature, it was just in it's infancy. More options are never a bad thing.
I'm glad the vibration cue is gone because it didn't really help me. I prefer the visual cue of the jump apex or other subtle animation cue.
I like the idea of adjusting animations through time. It can keep the game fresh. They should consider doing it throughout a game as well so more intense animations can happen during close games, and more casual animations can happen during blowouts. They can also utilize this to make all star games more of a casual highlight reel, and playoff games a tighter, more physical game if necessary.

I'm concerned that they made Mike Wang remove those tweets.

Re: Recent NBA 2K22 Tidbits From Mike Wang

Sat Aug 28, 2021 7:17 pm

Ballyoop wrote:2k not releasing a teaser or trailer 2 weeks before the release is kinda scary.


It's certainly been one of the quieter and less exciting preview seasons thus far. I'm tempering my expectations as a result.

Recent NBA 2K22 Tidbits From Mike Wang

Thu Sep 09, 2021 8:31 am

I Personally am going to hold off buying this title until I see and here from you guys in what way is it better and what way is it similar to former titles. If it is just a copy of 2k21 with better graphics but less features and no ability to Mod it I see no reason to spend the money.

Re: Recent NBA 2K22 Tidbits From Mike Wang

Thu Sep 09, 2021 10:52 am

PC is a PS4/X1 port again, so there's a good chance it'll be as moddable as last year. However, it will be graphically similar to NBA 2K21 and won't have some of the new features of Next Gen.
Post a reply