raintime25 wrote:Sir Greg thank you for your wonderful work, please kindly add support and compatibility for windows 7 32bit, i just need it for laptop in editing extracting texture, your 2k15 explorer is superb Godbless and more power sir!
gregkwaste wrote:raintime25 wrote:Sir Greg thank you for your wonderful work, please kindly add support and compatibility for windows 7 32bit, i just need it for laptop in editing extracting texture, your 2k15 explorer is superb Godbless and more power sir!
Not worth it mate. Its inevitable to use only 64 bit support simply because a 32 bit application would not even be capable of opening the half of the archives. The memory offsets exceed the limit that a 32 bit application can fetch.
Andrew wrote:There's a working link for his NBA 2K15 tools here: http://3dgamedevblog.com/?sdm_categories=nba2k_15
Andrew wrote:It wasn't the done thing, because a significant amount of people who were requesting offline rosters had pirated the game. Sharing through the game only was a way of enforcing a long-standing rule and weeding out people who were trying to get help with pirated games. It was new territory for the community, and obviously we had to adapt to the reality of losing that functionality when servers shut down. Unfortunately, not everyone was still around to upload rosters the old-fashioned way when that happened.
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