jmmontoro wrote:That's exactly the online I wanted for years, somewhat like FIFA, real matchmaking instead of queueing, progression instead of pay to win. I wonder if this inclusion is a test of some sorts or if it's just the misogyny acting up.
myk13 wrote:How are people liking Next Gen 2k? I usually ALWAYS buy on PC because of the mods but I got my PS5 today and need a game. I heard it doesn't play anything like last gen. Does anyone who has it on Next gen and PC have a breakdown on which they prefer? I would guess the PC version is comparable to last gen.
cavs4872 wrote:Misogyny might be too strong of a term, but you're in the right direction..
jmmontoro wrote:cavs4872 wrote:Misogyny might be too strong of a term, but you're in the right direction..
Is it though? They make a city but keep women out. There's no excuse for it, they built a "brand new" game, they could've easily separated the career character from the city character.
ThePointForward wrote:Quick question for next gen: how's input lag in online modes?
It used to be pretty egregious compared to really any online game on the market.
cavs4872 wrote:I'm sort of puzzled why the City is locked to begin with... it's pointless; I could see if you started off on the courts of your beginning affiliation and each time you level up a portion of it opens up but it's nonsense to restrict it behind a decent grind (it's not that bad) and then just open the entire thing up - for me I want to explore it first before I start playing games: the City is new... I've been playing basketball all my life.
cavs4872 wrote:Finally, one of the more notable features is everyone can shoot-around on the court until the final person joins (Park)... very cool.
Andrew wrote:cavs4872 wrote:Finally, one of the more notable features is everyone can shoot-around on the court until the final person joins (Park)... very cool.
See, this is the kind of stuff they should be doing more of. They could've and should've been doing it on Current Gen as well, but I'm glad to hear they're at least addressing long-standing issues, like standing around for a long time. Being able to actually do something while waiting for enough people to join in on a Park game may sound like a small thing, but it's actually quite significant that they've finally addressed the big problem with Got Next: it's wasted time doing nothing, if you have to wait more than a minute for a game to get going.
That's the kind of stuff that I want to hear about in developer blogs, not that there's umpteen new clothes shops in which you can waste your VC on overpriced cosmetic items. That's the stuff that makes me think they're actually doing something about enhancing the gameplay experience, and not just adding bells and whistles, or ways to push the recurrent revenue mechanics.
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