Talk about NBA Live 2005 here.
Wed Oct 06, 2004 4:57 am
jaywill wrote:i hope that pared comes up with some sliders for the superstar level with 12 min of play
Does he do superstar sliders?
Wed Oct 06, 2004 10:24 am
Could someone plz give me the best sliders (realistic...like they play in the real NBA) for the difficulty level of starter...

i know im kinda lame playin on starter but its just fun to me.
Wed Oct 06, 2004 11:25 am
Some changes, I think they should help
Superstar Sliders
Quarter Length = 12 minutes
Global Sliders
Game Speed: 40
Free Throw Difficulty: 65
Boundary Force Field: 70
Injury Frequency: 50
Fatigue Effect: 50
Charge/Block Foul Frequency: 60
Shooting Foul Frequency: 35
Reach-in Foul Frequency: 46 [Don't hack at the steal button]
In-air Collision Foul Frequency: 65
User Sliders
User Steal Ability: 35
User Interception Ability: 30
User Shot Block Ability: 0
User Dunk/Lay-up Block Ability: 10
User Freestyle Effectiveness: 50
User Dunk vs. Lay-up Frequency: 10
User Substitution Frequency: 70
User On-ball Defense Assist: 71
User Offensive Rebounding: 40
User Defensive Rebounding: 70
User Fakeout Discipline: 90
User Short Range Shooting: 50
User Medium Range Shooting: 50
User Long Range Shooting: 45
User Dunk Percentage: 50
User Lay-up Percentage: 65
User Adjusted Shot Percentage: 40
User On-ball Defense: 40
User Poor Release Shot Percent: 35
User Double-team Effectiveness: 30
User Pro Hop Effectiveness: 20
User Drop Step Effectiveness: 20
CPU Sliders
CPU Steal Ability: 35
CPU Interception Ability: 25
CPU Shot Block Ability: 0
CPU Dunk/Lay-up Block Ability: 15
CPU Freestyle Effectiveness: 50
CPU Dunk Frequency: 10
CPU Substitution Frequency: 70
CPU Offensive Rebounding: 45
CPU Defensive Rebounding: 75
CPU Fakeout Discipline: 50
CPU Short Range Shooting: 50
CPU Medium Range Shooting: 45
CPU Long Range Shooting: 40
CPU Dunk Percentage: 50
CPU Lay-up Percentage: 65
CPU Adjusted Shot Percentage: 25
CPU Adjusted Shot Frequency: 60
CPU On-ball Physical Defense: 25
CPU Poor Release Shot Percent: 35
CPU Double-team Effectiveness: 30
CPU Pro Hop Effectiveness: 50
CPU Drop Step Effectiveness: 50
Wed Oct 06, 2004 6:17 pm
fgrep15's sliders do seem pretty good.... i just had to adjust substitutions to suit me a little better.......
as zaniac said starter sliders would be good coz like u i suck at games and its all fun for me.....

but these sliders seem to go aight on starter with a few tweaks here and there
Wed Oct 06, 2004 8:36 pm
fgrep15 wrote:Some changes, I think they should help
Superstar Sliders
Quarter Length = 12 minutes
fgrep15, u think i can use your sliders but for a 10 min quarter lenght ?
And what score do u made with a 12 min quarter ?
Wed Oct 06, 2004 11:35 pm
well i hope someone makes a slider wherein the player does not make consecutive 3 pointers.
Thu Oct 07, 2004 2:50 am
ill try your sliders tomorrow
Thu Oct 07, 2004 5:33 am
FGrep-
You doing CAPS and player edits again this season, or just sliders?
Thu Oct 07, 2004 10:33 am
Aikman08 wrote:FGrep-
You doing CAPS and player edits again this season, or just sliders?
I'm doing edits...
From Operations Sports, 173's Superstar Sliders
Level: Superstar
Quarter Length: 10 mins
Game Speed: 42
Free Throw Difficulty: 80
Boundary Force Field: 65
Injury Frequency: 40 (50 causes too many injuries)
Fatigue Effect: 45
Charge/Block Foul Frequency: 61
Shooting Foul Frequency: 35
Reach-in Foul Frequency: 45
In-air Collision Foul Frequency: 75
User Sliders
User Steal Ability: 35
User Interception Ability: 30
User Shot Block Ability: 0
User Dunk/Lay-up Block Ability: 16
User Freestyle Effectiveness: 48 (you'll need to use this to create space)
User Dunk vs. Lay-up Frequency: 30
User Substitution Frequency: 0 (I do these, like Jistic)
User On-ball Defense Assist: 70
User Offensive Rebounding: 40
User Defensive Rebounding: 55
User Fakeout Discipline: 100
User Short Range Shooting: 50
User Medium Range Shooting: 52
User Long Range Shooting: 52
User Dunk Percentage: 50
User Lay-up Percentage: 50
User Adjusted Shot Percentage: 44
User On-ball Defense: 68
User Poor Release Shot Percent: 50
User Double-team Effectiveness: 50
User Pro Hop Effectiveness: 22
User Drop Step Effectiveness: 18
CPU Sliders
CPU Steal Ability: 15
CPU Interception Ability: 8
CPU Shot Block Ability: 0
CPU Dunk/Lay-up Block Ability: 20
CPU Freestyle Effectiveness: 40
CPU Dunk Frequency: 20
CPU Substitution Frequency: 65
CPU Offensive Rebounding: 40
CPU Defensive Rebounding: 55
CPU Fakeout Discipline: 50
CPU Short Range Shooting: 35
CPU Medium Range Shooting: 36
CPU Long Range Shooting: 36
CPU Dunk Percentage: 50
CPU Lay-up Percentage: 50
CPU Adjusted Shot Percentage: 35
CPU Adjusted Shot Frequency: 35
CPU On-ball Physical Defense: 10
CPU Poor Release Shot Percent: 35
CPU Double-team Effectiveness: 50
CPU Pro Hop Effectiveness: 45
CPU Drop Step Effectiveness: 37
He has his user shooting slders higher than mine, but the comps much much lower.
Thu Oct 07, 2004 10:38 am
is there anything we can do to the sliders to help on fastbreaks? because if we get on a break, and there is like 1 person and u deke him, he gets righ back infront of you
Thu Oct 07, 2004 11:02 am
Point God wrote:is there anything we can do to the sliders to help on fastbreaks? because if we get on a break, and there is like 1 person and u deke him, he gets righ back infront of you

Turn down on ball defense or turn up freestyle effectiveness, but it makes it too easy to drive, I guess you could pick your poison
Thu Oct 07, 2004 11:40 am
I turned the cpu on ball defense way down and my freestyle effectiveness up and now i'm getting by them a little more easily, but its still hard no what i mean? but at LEAST I'm getting my fast breaks now
Thu Oct 07, 2004 1:49 pm
I havent tried fgrp's sliders. Although I have modified my game sliders based on the sliders that he posted. I'll keep you posted guys.
Sat Oct 09, 2004 2:06 am
!!REALISTIC CPU BLOCKING ON SUPERSTAR MODE!!
no matter how far you turn down the CPU"s blocking sliders. there are still an unrealistic amount of blocks. so unrealistic that with the sliders even set to 5 the cpu can still block a hook shot while facing up.
one solution that seemed usefull. was to go and edit each players block rating and bring it down by 10. so lets say ben wallaces block rating was a 94 by defualt. subtract 10 from that so it ends up being an 84 rating. do the same with every player. then change the CPU's shot block and dunk/layup blocking (found in game settings) sliders to 10... the end result is more realistic blocking done by the cpu.
note that these aren't set in stone. everybodies got their own take on whats real so adjust it to your taste.
enjoy
Sat Oct 09, 2004 3:31 am
i noticed that also thanks for the tip ill modify their ratings especially the shot blockers.
Sat Oct 09, 2004 3:37 am
i was wondering about the fatique slider. last year it was auto set to 0 which bugged me, what is it set at to start this year? has anyone changed it at all and if so what do you got it set to and how many min quarters do you play?
Sat Oct 09, 2004 4:11 am
it was set to zero again change it to 50 to get realistic results
Sat Oct 09, 2004 10:24 am
!!CPU CATCHUP SOLUTION ON SUPERSTAR SETTINGS!!
note: only benificial if your playing season mode and controlling all teams
simular to the block solution. but in this case you turn down each players speed rating that isn't on your team down by 5-10 points. so if rasheed has a 71 speed rating. subtract 5 or 10... in this case 10. to make his rating a 61. then go into gameplay settings and change the cpu's on the ball defense slider to around 40 to 45... end results = slightly longer open looks without compramising the cpu's defense and fast break ability. as well as slightly better fastbreaks for the user.
as it seems the higher you put the settings the more apparant the cpu's catchup ability becomes.
note that these aren't set in stone. everybodies got their own take on whats real so adjust it to your taste. as i have yet to find the sweet spot for me. youll also have to put in some serious work. as this solution ask you to edit everyones speed rating except the 13 players on your team.
enjoy or at least try too after all that editing
Sat Oct 09, 2004 12:44 pm
I think that's too much to go turn down everyone's speed, and for the blocks, I'm not having problems with it, I just adjust my shots
Latrell wrote:fgrep15 wrote:Some changes, I think they should help
Superstar Sliders
Quarter Length = 12 minutes
fgrep15, u think i can use your sliders but for a 10 min quarter lenght ?
And what score do u made with a 12 min quarter ?
You can try them for 10 mins
On 12 minutes I score between 95-105 PPG, on game where I did horible though I scored 80 points, I felt like the Raptors last season.
Sat Oct 09, 2004 1:42 pm
can you adjust shots with the shoot button?
Fri Oct 22, 2004 4:22 am
can anyone do sliders for 5 minute quarters thanks.
Sun Oct 24, 2004 11:11 pm
Which sliders for all-star did you guys like the best because I wanna use some. Thanks
Tue Oct 26, 2004 6:50 am
this game has been out long enough........time to move up to superstar.
Thu Oct 28, 2004 12:17 pm
PARED's sliders are brilliant. Ever since I put those into my dynasty, it's been so realistic.
But I guess CPU come back is still slightly in the game, or Washington just got really hot. I was up by 18 to start the 4th, I won by 4.
Thu Oct 28, 2004 11:18 pm
where are fgrep15 new ones? the ones at OS are too easy but i saw
Gilateen's sliders and they were cool for superstar.
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