Talk about NBA Live 19 here.
Wed Feb 20, 2019 11:45 pm
Quite pleased with how this turned out.
https://youtu.be/c9OXwfwIyI4
Thu Feb 21, 2019 6:07 pm
Yeah I thought it was well but together and to have the old nba live music was a nice touch too.
Thu Feb 21, 2019 9:52 pm
A lot of nostalgia for that track! I've wanted to try my hand at an NBA Live 19 mix using it.
Tue Feb 26, 2019 3:12 am
at least someone else is making them. There was others, but they probably realized how much work it takes to make one lol
Tue Feb 26, 2019 9:21 am
Video content definitely takes some time if you want to do it right! At least I don't have to record voiceover for mixes, though.
Wed Mar 13, 2019 1:21 am
New post game team celebration?
Wed Mar 13, 2019 2:26 am
Could be. That's cool if so.
Wed Mar 13, 2019 2:55 am
Yup I haven't seen that one yet
Mon Mar 18, 2019 11:32 am
this was a nice post move I pulled off vs the CPU. Ever since I put the game difficulty down to PRO, I find it much easier to pull off moves. Game just feels more fluid on that level.
Mon Mar 18, 2019 11:52 am
Cool, haven't seen that one before.
Tue Mar 19, 2019 8:12 am
another cool animation, how CP3 initiated contact for the foul. So much potential in this game, we need more.
Tue Mar 19, 2019 11:48 am
Definitely. I'd like to see more collisions (and fewer and ones) in the paint.
Wed Mar 20, 2019 2:06 am
Andrew wrote:Definitely. I'd like to see more collisions (and fewer and ones) in the paint.
yeah, in the survey I asked them to revamp the whole foul system because its inconsistent.
Wed Mar 20, 2019 9:19 am
Good call. Scoring in the paint shouldn't be easy for the user or CPU. I'd love to see more situations where the contact prevents a good shot from being put up, or the shot is blocked but there's too much contact so it's a foul for two free throws, and so on.
This is something I've been saying for generations now, but I'd also like to see a wider variety of simple dunks. A lot of the dunks in NBA Live still feel like big slams, athletic throwdowns. Sure, they can be blocked, but if you can trigger a dunk, it's usually going to be a bucket, even in traffic. That's where a lot of the and ones come from, as well.
Sat Mar 23, 2019 3:30 am
Andrew wrote:Good call. Scoring in the paint shouldn't be easy for the user or CPU. I'd love to see more situations where the contact prevents a good shot from being put up, or the shot is blocked but there's too much contact so it's a foul for two free throws, and so on.
This is something I've been saying for generations now, but I'd also like to see a wider variety of simple dunks. A lot of the dunks in NBA Live still feel like big slams, athletic throwdowns. Sure, they can be blocked, but if you can trigger a dunk, it's usually going to be a bucket, even in traffic. That's where a lot of the and ones come from, as well.
I've been able to block dunks on pro level, I've also stripped dunks. Unless it was in a recent update/patch, I say progress is being made.
Sat Mar 23, 2019 3:44 am
You can definitely block dunks, though they're often big swats that send the ball flying, and still feel a bit canned with the current blocking system. I'd like to see more physicality where it's harder to even attempt a dunk, or the hard foul prevents the shot.
Sat Mar 23, 2019 4:07 am
same here!!
Sat Mar 23, 2019 4:08 pm
Never seen this before

They might be working on better replay cams also
Sat Mar 23, 2019 7:47 pm
Yeah that replay angle definitely looks different.
I love that there still adding new things to the game
Sat Mar 23, 2019 11:08 pm
It's something they need to spotlight better, though. They'll promote the LIVE Events, as they should, but they need to be highlighting all the cool new things that are going into the game.
Sun Mar 24, 2019 2:23 am
Definitely mate, if your not playing the game offline and just seeing what people post on social media you just wouldn't know which is the case a lot of time when they make little changes for the good of the game.
I have decided to try my hand at streaming some more franchise mode now that Iam on a better internet connection, Iam not a natural just a guy enjoying the game. Iam rolling with the Grizzlies for this one and two games in.
Here's the latest game with an epic finish, I am however having some technical difficulties with a loud crackle coming at the beginning of my streams if anyone has any advice that would be a big help.
Last edited by
mp3 on Mon Mar 25, 2019 1:33 am, edited 2 times in total.
Sun Mar 24, 2019 9:47 pm
the difference between the post-marketing with EA SPORTS games is like night and day. Even community engagement is better. NBA Live is slacking in a lot of departments. Game Changers from other games come back from events and can talk about it, but NBA Live, nope, nothing.
Sun Mar 24, 2019 10:37 pm
Used to be the same when I was doing the community events. We used to be able to post detailed reports that answered questions, and it built hype for the things people were excited about, while preparing them for letdowns in other areas (while also providing some assurance that feedback in those areas was being passed on).
Tue Mar 26, 2019 3:29 am
Andrew wrote:Used to be the same when I was doing the community events. We used to be able to post detailed reports that answered questions, and it built hype for the things people were excited about, while preparing them for letdowns in other areas (while also providing some assurance that feedback in those areas was being passed on).
NBA Live looks like they're using more celebrities which means they can control what goes out to the masses. Which sucks for content creators and Game Changers trying to build their own. I can't rely on just NBA Live to build my channel anymore!!!
Tue Mar 26, 2019 3:49 am
No doubt. There's a reason we officially expanded our coverage back in 2011.
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