looyh wrote:ksmiz wrote:Out of the fixed length hex strings in NewScorebug.VCUIELEMENT I think there might be 29 and I know what 2/3 of them are.
I found it in NewScorebug.VCUIELEMENT (the hex : 0e 11 45 21)
ksmiz wrote:Out of the fixed length hex strings in NewScorebug.VCUIELEMENT I think there might be 29 and I know what 2/3 of them are.
d84f040f -?
e8f6694c -foul display txt
5f34e9ff ?
0e114521 end of quarter
9e94ba4b quarter text
looyh, you mentioned a hex value for 0e 11 45 21 for NewScorebug.VCUIELEMENT. is that the same hex value ksmiz mentions: 0e114521 end of quarter ? or is that a different hex/element location? i'm confused looyh.
anyways, thanks ksmiz for posting all the hex values. It is very helpful and a very good resource.
Last question i got.... did y'all every figure out how to change "personal foul" from the blue color to a different color?
oh, oh, i just had another question... for y'all.... do you have the hex pointer value for "HOME LOGO" "AWAY LOGO" "HOME LOGO 3D" "AWAY LOGO 3D" ? They show up in newscorebug.... so possibly somewhere in the newscorebug.vcuielement. the scoreswipe file also has the HOME LOGO 3D swipe accross when score.
If i remember, the 2k17 scoreboard has HOME LOGO as the score swipe.... and the 2k18 scoreboard has the HOME LOGO 3D score swipe. hmmm.... i might be wrong about that... but i'm pretty sure. I'll see if they are different. then maybe run a hex analsysis based on the values that ksmiz posted. maybe sometime this weekend.
Anyways, have a good evening.
edit: if we found the hex value for home_logo or home_logo_3d , then i would like to place the logo in the foul box... swap out foul name or team foul. Anyways, always liked the logos in the foul box... if we found the pointers. have a good evening.
edit2: i just remembered the home logo has mesh vertices in blender. i wonder if we could copy the home logo mesh from scorebug_opt.scn to scorebug_notification scn.... never tried it... looyh might know more about that.... maybe i'll fiddle this weekend. Anyways, maybe the logos aren't hex strings but just in the mesh information. Obviously, i have no idea what i'm talking about. haha.

laters
