A hub for everything related to NBA 2K17 modding. Releases, previews, requests, and other modding discussion belongs here.
Sat Aug 26, 2017 10:26 am
Also a really great project here. Just tested it out and it really brought some fun to play with those legends. Hope you continue this in 2k18?
I'm missing Danny Granger on the Pacers and Gerald Wallace on the Hornets/Bobcats
Sat Aug 26, 2017 11:27 am
jk31 wrote:Also a really great project here. Just tested it out and it really brought some fun to play with those legends. Hope you continue this in 2k18?
I'm missing Danny Granger on the Pacers and Gerald Wallace on the Hornets/Bobcats

Thanks!
They weren't in the game, and nobody made cyberfaces for them.
Sat Aug 26, 2017 2:19 pm
thanks for this awesome work sir...i'm gonna try this today...
Sat Aug 26, 2017 2:28 pm
RKJ5 wrote:thanks for this awesome work sir...i'm gonna try this today...
Awesome. Enjoy!
Sat Aug 26, 2017 6:36 pm
First time I see a Puma Adidas jacket! hahahahaha anyway its an awesome job! and videos
Sun Aug 27, 2017 12:25 am
SanchezAmaro wrote:First time I see a Puma Adidas jacket! hahahahaha anyway its an awesome job! and videos
They must have collaborated.....
.....
Sun Aug 27, 2017 2:43 am
How were you able to make so players could share the same number? Also, how do you work around retired numbers?
Sun Aug 27, 2017 2:56 am
Jonny2k wrote:How were you able to make so players could share the same number? Also, how do you work around retired numbers?
Using limnono modifier. You trade the player that you want to carry the number to another team (using the modifier), change his number, and trade him back to the team you want him on. He will keep his number, even if it's the same as someone else on the team, or retired.
Sun Aug 27, 2017 7:37 am
Dee4Three wrote:Jonny2k wrote:How were you able to make so players could share the same number? Also, how do you work around retired numbers?
Using limnono modifier. You trade the player that you want to carry the number to another team (using the modifier), change his number, and trade him back to the team you want him on. He will keep his number, even if it's the same as someone else on the team, or retired.
Thanks for the info. I noticed that you mentioned that Danny Granger and Gerald Wallace are missing. Who else is missing from this roster and/or the fantasy draft roster?
Sun Aug 27, 2017 7:48 am
Honestly, not a lot. Nate Thurmond and Vin Baker are missing, a couple other guys (Like Jo Jo White). But most bases are covered.
You will love them, trust me.
Sun Aug 27, 2017 8:06 am
Yup, I'm actually currently using the fantasy roster for a personal "Balanced Superteams" roster that I created by combining a few other rosters and adding missing players like Dolphy Schayes and Paul Westphal along with fantasy players like Hoodie Melo and Lavar Ball. Since I want to make this roster as complete as possible, I want to know which key players are missing from the rosters.
Sun Aug 27, 2017 8:07 am
Jonny2k wrote:Yup, I'm actually currently using the fantasy roster for a personal "Balanced Superteams" roster that I created by combining a few other rosters and adding missing players like Dolphy Schayes and Paul Westphal along with fantasy players like Hoodie Melo and Lavar Ball. Since I want to make this roster as complete as possible, I want to know which key players are missing from the rosters.
Nice, good luck!
Wed Aug 30, 2017 6:01 am
So I've made a few discoveries while working on my personal roster, some of which you might be aware of:
Many portraits from 2K16 are still in 2K17
Most of those are MyTeam related
The 2K17 portrait IDs lineup with the 2K16 card IDs (same for most 2K17 cards) which can be found in the URL of the card's 2KMTCentral page
Any card added post-launch does not work, which means new portraits and models are added into sync.bin which remains unaccesible
Most likely portraits from 2K17 will remain in 2K18 for so that means that next year's roster will be quicker to make. I have yet to check if some 2K15 portraits are still somewhere in there. This also means that we can easily find unused portrait numbers to overwrite (ex: the many OJ Mayo portraits, DPOY pics, MVP pics, etc.) I also have a theory that we can add new players, models, teams, and portraits IF we can figure out how to crack open sync.bin
What I've done with this finding is I've primed up a few players that didn't have their prime (Mo Williams, Devin Harris, Channing Frye, etc.) and added proper portraits for a few primes (Pistol Pete, Jerry Lucas) and added duplicates for players who looked/played drastically different over the years (24 Kobe, Frobe, 88 MJ, Young Ray Allen).
Wed Aug 30, 2017 8:39 am
Jonny2k wrote:So I've made a few discoveries while working on my personal roster, some of which you might be aware of:
Many portraits from 2K16 are still in 2K17
Most of those are MyTeam related
The 2K17 portrait IDs lineup with the 2K16 card IDs (same for most 2K17 cards) which can be found in the URL of the card's 2KMTCentral page
Any card added post-launch does not work, which means new portraits and models are added into sync.bin which remains unaccesible
Most likely portraits from 2K17 will remain in 2K18 for so that means that next year's roster will be quicker to make. I have yet to check if some 2K15 portraits are still somewhere in there. This also means that we can easily find unused portrait numbers to overwrite (ex: the many OJ Mayo portraits, DPOY pics, MVP pics, etc.) I also have a theory that we can add new players, models, teams, and portraits IF we can figure out how to crack open sync.bin
What I've done with this finding is I've primed up a few players that didn't have their prime (Mo Williams, Devin Harris, Channing Frye, etc.) and added proper portraits for a few primes (Pistol Pete, Jerry Lucas) and added duplicates for players who looked/played drastically different over the years (24 Kobe, Frobe, 88 MJ, Young Ray Allen).
This roster is COMPLETE as it is. In 2K18, I plan on making it as complete as it is. I am aware of the files that are available. They are also using the same portrait format in 2K18, so it's cool that I'll be able to use the portraits from the past couple games.
Sun Sep 03, 2017 12:05 am
Mon Sep 04, 2017 4:22 am
Check out World B Free at 4:00, Arenas also knocked down threes.
Mon Sep 11, 2017 3:25 pm
Hey Dee, absolutely love this and all your other rosters and I use them all the time. I was wondering though how you removed players from the Euro teams? For example Alba Berlin only has 10 players but the default roster has that team with 13 players. If you had any advice I would love to hear it. Thanks!
Tue Sep 12, 2017 12:48 am
doodypootoo wrote:Hey Dee, absolutely love this and all your other rosters and I use them all the time. I was wondering though how you removed players from the Euro teams? For example Alba Berlin only has 10 players but the default roster has that team with 13 players. If you had any advice I would love to hear it. Thanks!
I didn't remove players... so that's odd... I didn't do that with any of my three rosters.
However, I do want to say thank you for the support. I've received really great feedback from the community, and I really appreciate it.
Tue Sep 12, 2017 5:35 pm
Dee4Three wrote:doodypootoo wrote:Hey Dee, absolutely love this and all your other rosters and I use them all the time. I was wondering though how you removed players from the Euro teams? For example Alba Berlin only has 10 players but the default roster has that team with 13 players. If you had any advice I would love to hear it. Thanks!
I didn't remove players... so that's odd... I didn't do that with any of my three rosters.
However, I do want to say thank you for the support. I've received really great feedback from the community, and I really appreciate it.
Interesting. Well glad to hear it. I was looking for a way to put more players on the Euro Teams and I noticed that your roster seemed to have a different amount than the default and thought I'd ask. No worries. Keep up all your great work man and thanks again for the rosters!
Sun Nov 05, 2017 2:34 pm
Great to hear Shinron. The CPU certainly can be deadly at times in NBA 2K17. The tendencies were messed with quite a bit in order to make them play as realistic as possible on the court.
Hopefully Buck Williams helped you out a bit on the boards. I actually like that Nets team.
I keep planning on adding Nate Thurmond to that roster, but I've had so much going on in my life the last month.
Fri Nov 10, 2017 10:57 am
Dee4Three wrote:Great to hear Shinron. The CPU certainly can be deadly at times in NBA 2K17. The tendencies were messed with quite a bit in order to make them play as realistic as possible on the court.
Hopefully Buck Williams helped you out a bit on the boards. I actually like that Nets team.
I keep planning on adding Nate Thurmond to that roster, but I've had so much going on in my life the last month.
Absolutely. Williams and Coleman are underrated big men who played fine basketball in their heydays. By the way, when I tried to install the Spectrum and Gund Arenas for the Sixers and Cavs, they didn't show up in game, but all the other courts did? How can I get those two courts to show up?
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