Fri Sep 30, 2016 2:55 pm
matmat66 wrote:Hi guys. Just need guidance. What tool can I use to be able to use a jersey number that the team has already retired? Been trying to give Charles Barkley the No. 34 jersey in Phoenix but I cannot do it through in game editing. There is no player in the roster with this jersey number. Thanks in advance.
Fri Sep 30, 2016 4:14 pm
Fri Sep 30, 2016 6:22 pm
Fri Sep 30, 2016 10:27 pm
Fri Sep 30, 2016 10:47 pm
Fri Sep 30, 2016 11:55 pm
PeacemanNOT wrote:Where's Vlad and Leftos when you need them...
Sat Oct 01, 2016 12:21 am
WithAuthority wrote:PeacemanNOT wrote:Where's Vlad and Leftos when you need them...
On the devils payroll
Sat Oct 01, 2016 12:46 am
seanbarkley wrote: Question for Mauro: If we select the only-read property in sync file would that avoid the game from overwrite it theorically or not?
Sat Oct 01, 2016 1:32 am
Sat Oct 01, 2016 1:55 am
Sat Oct 01, 2016 2:56 am
TGsoGood wrote:Make the texture a ceratin dimension so mipmaps can be created
Sat Oct 01, 2016 3:30 am
Sat Oct 01, 2016 3:56 am
Sat Oct 01, 2016 3:59 am
Dee4Three wrote:I don't know how to hex edit, and I apologize for not being more active trying to figure out SYNC.bin. Thanks for all the hard work.
Question, what do you mean by changing it to useless string?
Sat Oct 01, 2016 4:04 am
maumau78 wrote:I've potentially come up with a solution to get rid of SYNC.BIN files:
[ Image ]
We know SYNC.BIN contains .iff updates for floors/CF/Courts...why not cheat?
I mean why not just hex edit the file SYNC.bin and change sxxx.iff string to useless string? I mean if they update knicks floor f014.iff why not hex edit (replace all) all f014.iff to f999.iff?
If SYNC.BIN is not checksummed this should work and bypass 2K updates...you can check this in 2k16 for sure also...
Sat Oct 01, 2016 4:05 am
maumau78 wrote:Dee4Three wrote:I don't know how to hex edit, and I apologize for not being more active trying to figure out SYNC.bin. Thanks for all the hard work.
Question, what do you mean by changing it to useless string?
I mean when game loads SYNC.BIN contains a lot of .iff updates, if you do not want to update f014.iff just replace the string with f999.iff for sure this won't update Knicks floor....
Sat Oct 01, 2016 4:08 am
Dee4Three wrote:maumau78 wrote:Dee4Three wrote:I don't know how to hex edit, and I apologize for not being more active trying to figure out SYNC.bin. Thanks for all the hard work.
Question, what do you mean by changing it to useless string?
I mean when game loads SYNC.BIN contains a lot of .iff updates, if you do not want to update f014.iff just replace the string with f999.iff for sure this won't update Knicks floor....
That makes sense.
Sat Oct 01, 2016 5:04 am
maumau78 wrote:I've potentially come up with a solution to get rid of SYNC.BIN files:
[ Image ]
We know SYNC.BIN contains .iff updates for floors/CF/Courts...why not cheat?
I mean why not just hex edit the file SYNC.bin and change sxxx.iff string to useless string? I mean if they update knicks floor f014.iff why not hex edit (replace all) all f014.iff to f999.iff?
If SYNC.BIN is not checksummed this should work and bypass 2K updates...you can check this in 2k16 for sure also...
Sat Oct 01, 2016 5:07 am
CarolusXCI wrote:maumau78 wrote:I've potentially come up with a solution to get rid of SYNC.BIN files:
[ Image ]
We know SYNC.BIN contains .iff updates for floors/CF/Courts...why not cheat?
I mean why not just hex edit the file SYNC.bin and change sxxx.iff string to useless string? I mean if they update knicks floor f014.iff why not hex edit (replace all) all f014.iff to f999.iff?
If SYNC.BIN is not checksummed this should work and bypass 2K updates...you can check this in 2k16 for sure also...
That makes sense, I hope it works.
Sat Oct 01, 2016 5:11 am
maumau78 wrote:CarolusXCI wrote:maumau78 wrote:I've potentially come up with a solution to get rid of SYNC.BIN files:
[ Image ]
We know SYNC.BIN contains .iff updates for floors/CF/Courts...why not cheat?
I mean why not just hex edit the file SYNC.bin and change sxxx.iff string to useless string? I mean if they update knicks floor f014.iff why not hex edit (replace all) all f014.iff to f999.iff?
If SYNC.BIN is not checksummed this should work and bypass 2K updates...you can check this in 2k16 for sure also...
That makes sense, I hope it works.
Cna someone with 2k16 test this? A simple editor like hexworkshop or editpad pro are ok to do it
Sat Oct 01, 2016 5:16 am
seanbarkley wrote:maumau78 wrote:CarolusXCI wrote:maumau78 wrote:I've potentially come up with a solution to get rid of SYNC.BIN files:
[ Image ]
We know SYNC.BIN contains .iff updates for floors/CF/Courts...why not cheat?
I mean why not just hex edit the file SYNC.bin and change sxxx.iff string to useless string? I mean if they update knicks floor f014.iff why not hex edit (replace all) all f014.iff to f999.iff?
If SYNC.BIN is not checksummed this should work and bypass 2K updates...you can check this in 2k16 for sure also...
That makes sense, I hope it works.
Cna someone with 2k16 test this? A simple editor like hexworkshop or editpad pro are ok to do it
Mauro, your method works. I've just checked!
Sat Oct 01, 2016 5:29 am
Sat Oct 01, 2016 5:30 am
Sat Oct 01, 2016 5:36 am
Sat Oct 01, 2016 5:36 am