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A hub for everything related to NBA 2K16 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: NBA 2K16 Explorer [v0.40 Released]

Mon Feb 15, 2016 12:02 pm

I didnt post twice purposely

Re: NBA 2K16 Explorer [v0.40 Released]

Thu Feb 25, 2016 4:39 pm

Does anyone know where (or if..) the 3d models for accessories (such as arm sleeves, wristbands and so on) can be found? I searched for them inside global.iff and unfortunately I couldn't find them. Well, eventually I want to get rid of compression pants, if anyone knows how to do it even without finding 3d models, please let me know. :)

And yeah, I would like to thank all the guys who helped to develop this tool. I just bought the game and I am so far loving this 7-Zip stuff and that external plugin (which reminds me the classic sgsm folder). Keep it up :applaud:

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Mar 06, 2016 3:15 am

Hi guys, this is Thomas from italy. Sorry fot my bad english. It's possible to modify a real player with 3D model of another player ? I would like to modify Royce White using Blake Griffin or Dwight Howard body, so he could be more "muscolar". Thanks

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Apr 17, 2016 11:14 am

Explorer's working before. I don't know what happened today. :( help pls
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Re: NBA 2K16 Explorer [v0.40 Released]

Sun Apr 17, 2016 10:38 pm

So where's Greg?

Re: NBA 2K16 Explorer [v0.40 Released]

Fri May 13, 2016 2:58 pm

CarolusXCI wrote:Does anyone know where (or if..) the 3d models for accessories (such as arm sleeves, wristbands and so on) can be found? I searched for them inside global.iff and unfortunately I couldn't find them. Well, eventually I want to get rid of compression pants, if anyone knows how to do it even without finding 3d models, please let me know. :)

And yeah, I would like to thank all the guys who helped to develop this tool. I just bought the game and I am so far loving this 7-Zip stuff and that external plugin (which reminds me the classic sgsm folder). Keep it up :applaud:


For those wondering, accessories 3d models are located inside 0B, and their files have "geo" in their names. Example: the model responsible for compression pants is named "clothing_resource_male_accessories_compressionpants_geo.iff".

Re: NBA 2K16 Explorer [v0.40 Released]

Wed Aug 31, 2016 6:38 am

can someone upload me the created player body mesh (arms and torso) as obj file? thanks.

Re: NBA 2K16 Explorer [v0.40 Released]

Thu Sep 01, 2016 1:43 am

nooks wrote:can someone upload me the created player body mesh (arms and torso) as obj file? thanks.

Just verify your cache via Steam

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Sep 04, 2016 4:25 pm

what do you mean? just want to import the mesh into 3ds max and no idea where the file is located.

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Sep 04, 2016 5:47 pm

I'm just saying that it is not allowed to upload original game files, cause that's piracy.

Re: NBA 2K16 Explorer [v0.40 Released]

Mon Sep 05, 2016 3:25 am

ah ok. so do you know the location of the mesh so i can export it by myself?

Re: NBA 2K16 Explorer [v0.40 Released]

Mon Sep 05, 2016 4:28 am

No, sorry.

Re: NBA 2K16 Explorer [v0.40 Released]

Thu Dec 01, 2016 1:55 pm

Has this file been removed? The download link takes me to a 'Nothing found' page.
Could someone please reupload? Thanks a ton!
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