KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby erunotoma on Sun Feb 14, 2016 8:35 pm

guys/ seushiro-san can you make kise eyes bigger, somehow he looks creepy (sorry for my word)

Image
and put his pupil more to the middle, while you're at it... can you make his zone color become gold?
like this aomine
Image
sorry if i am asking to much
thanks
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby shin016 on Tue Feb 16, 2016 3:36 am

IS THERE A CHANCE FOR ONLY KISE AND MIDORIMA TO MAKE THE FULL COURT SHOT SINCE MY MIDORIMA V2 IS BROKEN AI IS DOING FULL COURT WITH RIGHT HANDED PLAYERS ALSO I WANT IT LIKE YOUR VERSION 3 BUT I WISH KISE CAN FULL COURT TOO :(
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby shin016 on Tue Feb 16, 2016 11:21 am

what midorima is the easiest to block when his doing that animation me and my friend try and we really cant block him XD :bowdown:
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Seushir0 on Wed Feb 17, 2016 2:15 am

It's been awhile and I still don't have a new job :'(

Anyway..... I Still can't find a way to get the heave to another type. My new plan is to shift it to Lay Up type that way no more Auto Free throw Box out.

Just gonna release a V4 with a few notes and updates.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
*Important notes for full court shot mod*
- Only need nba_animations.iff for this if you don' want full court shot mod do not import this file into your game directory
- Make Free Throw in settings based on Actual % and not your release or you will get nothing but misses
- If any side gets fouled and needs to do a free throw then your Heaving full court days will now have the auto box out animation bugging you rest of the game

Full Court Heaves:
Same as before all shots go in for left handers:
Updated 2 animations:
Full Court shot (move towards ring):
Image

Half Court Shot (move towards ring):
Image
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
*Important notes for No miss shots V2*
- This is based on siganims_generic.iff if you do not want the updated shots do not put this file in directory.
- The no Miss Bases are based on Lay-Up Success Game Sliders (100 = No miss, 80 = Normal, <80 = A lot of misses and luck needed) this way it is up to you how to tweak your battle against Midorima and the other shooters. Decide your fate!

Shooter base: K. Perkins (Left Handed and Right Handed)
Image
Image

Shooter base: Set Shot 4 ( Left Handed and Right Handed)
Image
Image

Aomine Update: Shot is now at Release 40 since this shot is not linked to any jumper base. Duckworth's shot is now back in it's original slot. Inserted a new base for Aomine to which is Jump Shot 29 (but feel Free to use the base you want)....

Image

BUT PERHAPS THAT ALL DOES NOT MATTER THEN check out your Sakuragi's D. Rodman Free throw as it has been replaced!.... (still needs tweak with the routine dribbles but not bad)
Image

D/L
https://www.mediafire.com/?d3795cu34671vt8

Happy Gaming! You know Meteor Jam is gonna come next!
ImageImageImage


Image
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Vantrex on Wed Feb 17, 2016 8:23 am

CAN WE ALSO GET THE 100% ANKLE BREAKER EVEN IF IM THE ONLY ONE GOING TO USE IT?
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Akumetsu on Wed Feb 17, 2016 8:27 am

Awesome! Thank you for this release :D and that update news is amazing :cheeky:
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby janp113 on Wed Feb 17, 2016 11:29 am

Bro, may i ask? Can Kise still make full-court shot on this new version? I really like your version where only Midorima can shoot Full & Half & Right-Handers only Full Court.
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Seushir0 on Wed Feb 17, 2016 11:44 am

Vantrex wrote:CAN WE ALSO GET THE 100% ANKLE BREAKER EVEN IF IM THE ONLY ONE GOING TO USE IT?


Nope not gonna do it. Took me awhile to find that cross over animation and I scrapped my file with a clean file from my back up so no more trace of that. I don't want to search for it again just for a patch that could break the game and give anyone with cross over 3 the ability to make even all my own players lie down in the floor... that pretty much sucks

janp113 wrote:Bro, may i ask? Can Kise still make full-court shot on this new version? I really like your version where only Midorima can shoot Full & Half & Right-Handers only Full Court.


Nope Kise can't make them in this one. Pretty much none will go in if the right handed would try. I might scrap this Full court Mod if I am able to find the post protect shot and modify it successfully to be the full court shot. The Free Throw bug in these existing ones are a pain since it is not easily convertible as the shots in sig_animations.
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby ianalberto on Wed Feb 17, 2016 12:08 pm

I tested it out - Midorima is OP as f*ck. Even without his shooting form, it still goes in. Btw can you make the Full-Court Shot & Half-Court Shot the same shot animation and can you change it to (K.Bryant) or (Release 80)? The K.Bryant shot on your previous versions have already grown on me xD & the Release 80 on the new version is also good. Either way would be good. (Y)
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby erunotoma on Wed Feb 17, 2016 8:02 pm

Seushir0 wrote:It's been awhile and I still don't have a new job :'(

Anyway..... I Still can't find a way to get the heave to another type. My new plan is to shift it to Lay Up type that way no more Auto Free throw Box out.

Just gonna release a V4 with a few notes and updates.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
*Important notes for full court shot mod*
- Only need nba_animations.iff for this if you don' want full court shot mod do not import this file into your game directory
- Make Free Throw in settings based on Actual % and not your release or you will get nothing but misses
- If any side gets fouled and needs to do a free throw then your Heaving full court days will now have the auto box out animation bugging you rest of the game

Full Court Heaves:
Same as before all shots go in for left handers:
Updated 2 animations:
Full Court shot (move towards ring):
[ Image ]

Half Court Shot (move towards ring):
[ Image ]
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
*Important notes for No miss shots V2*
- This is based on siganims_generic.iff if you do not want the updated shots do not put this file in directory.
- The no Miss Bases are based on Lay-Up Success Game Sliders (100 = No miss, 80 = Normal, <80 = A lot of misses and luck needed) this way it is up to you how to tweak your battle against Midorima and the other shooters. Decide your fate!

Shooter base: K. Perkins (Left Handed and Right Handed)
[ Image ]
[ Image ]

Shooter base: Set Shot 4 ( Left Handed and Right Handed)
[ Image ]
[ Image ]

Aomine Update: Shot is now at Release 40 since this shot is not linked to any jumper base. Duckworth's shot is now back in it's original slot. Inserted a new base for Aomine to which is Jump Shot 29 (but feel Free to use the base you want)....

[ Image ]

BUT PERHAPS THAT ALL DOES NOT MATTER THEN check out your Sakuragi's D. Rodman Free throw as it has been replaced!.... (still needs tweak with the routine dribbles but not bad)
[ Image ]

D/L
https://www.mediafire.com/?d3795cu34671vt8

Happy Gaming! You know Meteor Jam is gonna come next!


Possibility of Thor Hammer?
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Inaynl on Wed Feb 17, 2016 8:29 pm

Been waiting for that Sakuragi Free-Throw, Good Job (Y) Also as the above poster said, please match the animation on both half/full court. Really weird to have two different shot animations. And also moriyama's jumpshot is now a possibility :D :D
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Seushir0 on Thu Feb 18, 2016 3:47 am

Well I guess I was thinking to much of making him look at the ring while making the shot since that was the most complained about from the previous versions. The full court shot has a 0 angle and the half court shot has a 45R angle so I used those two pull up animations which have those angles. You can always use V2 or previous versions as the Nba_animations is not connected to the Freethrows and Jumpshots mod.

As for Thor's hammer I am thinking of the possibilities for this but I don't know if there is a 360 2 Handed dunk in place existing in the game as all 360 dunks are done on the run and not standing under the rim. With that said I don't want to get anyone's hopes up just yet and will do the animation research first to see.

slight update* (Not the meteor Jam yet)
Fixed the No Miss Mod base Set Shot 4 and K. Perkins to also work with right handed players

Did not think converting a free throw to a jumper used the same method of getting the free throw to work ...... Well expect an update for NBA releases to be modded wahaha.

This Release can't be used with all bases just certain ones or he mutates
Image

Image

D/L: https://www.mediafire.com/?kgoa6ko3f999d8d
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Old friend on Thu Feb 18, 2016 6:36 am

PLEASE!
Do this to the free throw routine.

But with no jumps, only the arm moving! Till NBA 2K12 we don't have this FA sig shot, i really don't know why they cut it out, but if you're able to put this motion to a jump shot, you can make to a FA situation, don't you?
Better then ever! :D
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Seushir0 on Thu Feb 18, 2016 10:03 am

We already have the routine done before that but routine dribble a bit buggy so I can't make it into an NBA patch yet. Also to dump this in then an existing free throw must go.
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Inaynl on Thu Feb 18, 2016 10:13 am

Thanks for this Seushir0 (Y) looking forward for your future updates :applaud:
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby zackiritoryan on Thu Feb 18, 2016 11:22 pm

This is great seushiro..:) You really do put a great job..
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Akumetsu on Fri Feb 19, 2016 3:28 pm

question, is the mirage shot possible?
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Seushir0 on Fri Feb 19, 2016 4:54 pm

Akumetsu wrote:question, is the mirage shot possible?


I don't want to get hopes up on this one. Mechanics of the Mirage shot based on anime is that he does a quick release but ball just loops above his hand and he catches the ball again in mid air then does the real shot leading to blockers thinking he launched the shot when he really didn't. Thus Kagami lucky blocked it when he got delayed from a slip when the floor had sweat. We can assume here he will be a late release type of player in NBA 2k14 due to releasing after the blocker is heading back down.

So putting that logic into the game the shots are only one way so it is either stay on hold or release and ball moves forward. If I speed up the animation of the release but delay the speed of the ball movement the ball will stay in place while he flicks his hand already... Problem now would be how to make him flick it again and that delaying the animation would make the ball seem as it is eating his hands....

It could be done but of course numerous testings would have do be in order to really declare that as impossible or possible :cheeky:

I will work on this with the meteor jam over this weekend. (Y)
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Akumetsu on Fri Feb 19, 2016 8:45 pm

Image
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby salemjerry44 on Fri Feb 19, 2016 9:07 pm

good luck :D

nice animation
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Vantrex on Sat Feb 20, 2016 12:30 pm

Sneak Peek of Meteor Jam? Please? :D
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby zackiritoryan on Sat Feb 20, 2016 9:40 pm

Really nice animations..Really cool..:)

What about kuroko passes and phantom shot?
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Vantrex on Mon Feb 22, 2016 10:20 pm

HERES A GOOD IDEA; AOMINE'S LAY UP PACKAGE PLEASE. :D
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby isaldalvizar on Tue Feb 23, 2016 10:20 pm

Great WORK!!! Amazing Animation sir! still hope and waiting for Meteor Jam, Thor Hammer, Phantom shot, and many other! :D :bowdown:
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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot and Midorima Jumper!

Postby Vantrex on Sat Feb 27, 2016 12:39 pm

Still nothing?
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