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Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 8:42 am

maumau78 wrote:I did try to use Shrinkwrap modifier to wrap for example legs shape from one player to another one.....

https://www.blender.org/manual/modeling ... kwrap.html

..everything seems fine but when I export the mesh I got this error....

[ Image ]

Any idea/suggestion?

p.s.
If I manually move vertex everything is fine...


the modifier probably added or deleted vertices. I see that it snaps vertices to other vertices. That could relate to the error, because blender sometimes tends to automatically merge vertices that have the same position
Check if this toggle is on
Image

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 9:23 am

Actually, that's not the problem. The problem is that you have the wrong scne file selected. Make sure the scne that's in the importer is the one you're exporting.

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 9:29 am

Awesome, great to see a release!

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 9:45 am

Could you do a tutorial for this? I keep getting nothing but bugs. I really want to make my Draymond Green concept in 2K. :(
Image

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 10:36 am

Editing faces is very difficult not being able to hide the separate models like the headband etc.

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 10:55 am

Just move the headband away and then put it back when you're done. Same as 2K14.

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 11:29 am

how do i get the addon to show on the right side? after i installed it.

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 6:39 pm

TBM wrote:Actually, that's not the problem. The problem is that you have the wrong scne file selected. Make sure the scne that's in the importer is the one you're exporting.

I will check later I can confirm that now import is different than export simply becouse I imported "durant" later and KP first....I will check later....

after the modifier the mesh had the same topology...actually if that works will be very easy to "exchange" body types

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 8:53 pm

I've recorded a tutorial covering installation/import/export and some very very basic editing. I'll try to make a more extensive tutorial about editing, showing shortcuts and stuff, but i think this should work for now. I'll post it here once its up.

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 8:58 pm

Greg, this tool is simply AMAZING...

Edit 3D is easy than never now!!!! I edit stuffs since NBA Live 08. But this new method is amazing.... we can edit ALL BODY!

Thks man! U made a AMAZING work!

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 9:25 pm

Lagoa wrote:Greg, this tool is simply AMAZING...

Edit 3D is easy than never now!!!! I edit stuffs since NBA Live 08. But this new method is amazing.... we can edit ALL BODY!

Thks man! U made a AMAZING work!


So you made it work? Should i delete the tutorial? xD

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 11:25 pm

Introduction Tutorial
phpBB [video]

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Fri Dec 11, 2015 11:26 pm

awesome, thanks for this greg, what version of blender you running? Please keep the tutorial up

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Sat Dec 12, 2015 12:00 am

mlp111 wrote:awesome, thanks for this greg, what version of blender you running? Please keep the tutorial up


So far 2.71 is running great (Y)

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Sat Dec 12, 2015 12:27 am

maumau78 wrote:
mlp111 wrote:awesome, thanks for this greg, what version of blender you running? Please keep the tutorial up


So far 2.71 is running great (Y)

thanks for replying bro, one question are you on windows 8 or windows 10. I downgraded back to windows 8.1

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Sat Dec 12, 2015 12:29 am

mlp111 wrote:
maumau78 wrote:
mlp111 wrote:awesome, thanks for this greg, what version of blender you running? Please keep the tutorial up


So far 2.71 is running great (Y)

thanks for replying bro, one question are you on windows 8 or windows 10. I downgraded back to windows 8.1


8.1

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Sat Dec 12, 2015 2:33 am

wooow amazing work

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Sat Dec 12, 2015 2:46 am

thanks greg!! but can anyone help me after i click the import button nothing happen i follow everything what greg did on the video tutorial, i try on both v2.71 and v2.72

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Sat Dec 12, 2015 2:53 am

If anyone needs help, PM me your Skype.

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Sat Dec 12, 2015 3:04 am

TBM wrote:Actually, that's not the problem. The problem is that you have the wrong scne file selected. Make sure the scne that's in the importer is the one you're exporting.



You're 100% correct...

Image


BTW this modifier is "DOPE"....it will allows quickly change Body Types from player to player....

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Sat Dec 12, 2015 4:04 am

TBM, i only have facebook bro' but i hope someone can make a beginners tutorial for the blender :D thanks again guys! (Y)

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Tue Dec 15, 2015 10:42 pm

Image
Occur error When I try to export floor model
Even when nothing is edited model
Is there a way to solve?

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Wed Dec 16, 2015 2:23 am

MJ23LB wrote:[ Image ]
Occur error When I try to export floor model
Even when nothing is edited model
Is there a way to solve?


Are you sure you used the same scne file for exporting (the .scne file you used for import should remain set, on export as well)?

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Wed Dec 16, 2015 4:09 am

gregkwaste, it seems that teams that use the Floor_ao_tunnels models cannot be exported for some reason im having the same problem :?

Re: NBA2K16 3D Importer/Exporter [v0.9 Released]

Wed Dec 16, 2015 6:22 pm

Manni Live wrote:gregkwaste, it seems that teams that use the Floor_ao_tunnels models cannot be exported for some reason im having the same problem :?


Oh, wait, then its not what we call a floor model :P Pm me the file in order to take a look :D
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