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A hub for everything related to NBA 2K16 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: NBA 2K16 Explorer [v0.40 Released]

Fri Oct 23, 2015 5:29 am

Are dornas editable? All I see is one dorna.iff that's black.

Also can anybody point me in the direction for the stanchion texture?

Thanks

Re: NBA 2K16 Explorer [v0.40 Released]

Fri Oct 23, 2015 5:40 am

buzzy wrote:Are dornas editable? All I see is one dorna.iff that's black.

Also can anybody point me in the direction for the stanchion texture?

Thanks


1. Not yet.
2. The file that begins with stanchion_padding in every team's stadium iff.

Re: NBA 2K16 Explorer [v0.40 Released]

Fri Oct 23, 2015 6:19 am

Only thing I can find is "basket_stachion" (sic) and they are not being recognized. No stanchion_padding files. Guess I'm blind.

Re: NBA 2K16 Explorer [v0.40 Released]

Fri Oct 23, 2015 11:47 am

TBM wrote:You also have to verify your game cache to fix the problem.

Keep in mind that the next version of the tool will permanently solve this issue so you'll never get it again.

Thank you!
I'm expecting the next version! (Y)

Re: NBA 2K16 Explorer [v0.40 Released]

Fri Oct 23, 2015 6:07 pm

how do we open the models in blender?

Re: NBA 2K16 Explorer [v0.40 Released]

Fri Oct 23, 2015 8:00 pm

portlandblazer wrote:how do we open the models in blender?

I also want to ask this question

Re: NBA 2K16 Explorer [v0.40 Released]

Sat Oct 24, 2015 12:46 am

ldc1024 wrote:
portlandblazer wrote:how do we open the models in blender?

I also want to ask this question

I believe it might be in the next version of the software. Until then, we have to wait and see.

Re: NBA 2K16 Explorer [v0.40 Released]

Sat Oct 24, 2015 12:53 am

Yes, the next version of the tool will come with a Blender script that works probably exactly like the 2K15 one.

Re: NBA 2K16 Explorer [v0.40 Released]

Sat Oct 24, 2015 2:25 am

urh28, your melo is G.O.A.T. hope u can share it man ^^ (Y) (Y)

Re: NBA 2K16 Explorer [v0.40 Released]

Sat Oct 24, 2015 5:00 am

Two questions

Do Cyber Faces from 2k15 work for 16?

and have u guys notice that some players have tighter jerseys like Lebron. In the next version would be able to edit uniform/jersey tightness?

Re: NBA 2K16 Explorer [v0.40 Released]

Sat Oct 24, 2015 5:33 am

No they don't, and tight jerseys are already editable by hex editing the exe, I'm sure.

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Oct 25, 2015 6:33 am

urh28 wrote:
TBM wrote:
xteleo.joshpix wrote:
TBM wrote:Yes, if you messed up the game, anything like that is normal.

Also, delete manifest_g.

I'm currently downloading the update now, do I have to delete the manifest_g and re-verify the game again? and what are the mistakes should I avoid so I cannot experience it again? I remembered I mistakenly import 2 files at the same time, then I went back on 1 file at a time.


No, you don't have to re-verify again. Just delete the manifest_g before running the tool again. And yes, that's likely your issue. Importing two files at once will certainly break the game.

Hi!
TBM bro,
I had used your NBA 2K16 Explorer several days,
made some patches,
such as Jeremy Lin,melo…etc,
[ Image ]

[ Image ]

but today I have a big problem:
[ Image ]
I delete the manifest_g,
but it's still the same…
[ Image ]

[ Image ]

I don't know what's going on? :?


I came across the 0 archieves issue multiple times when trying to important numerous mods

I had to re-install the game with fresh files and finally came across a solution

simply follow the same procedure of
1. loading archives
2. importing the mod
3. applying changes
4. close the application
5. re-open the application
6. repeat for another mod

ALWAYS check the import scheduler to prior to applying changes after re-opening the application just in case

hope this helps anyone experiencing the same issue

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Oct 25, 2015 8:24 pm

Hey,sir.thank your tool.but I met a problem. I import the normal Image ,the tool can't normally import.i don't konw where it went wrong. plz help me.Thx.

PS: my normal image is DXT5 alpha formats.

Image

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Oct 25, 2015 8:32 pm

Jarrong wrote:Hey,sir.thank your tool.but I met a problem. I import the normal Image ,the tool can't normally import.i don't konw where it went wrong. plz help me.Thx.

PS: my normal image is DXT5 alpha formats.

[ Image ]


(AFAIK) Normal Map shouldn't be DXT5 ARGB. It should be:

Image

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Oct 25, 2015 9:02 pm

iamSamke wrote:
Jarrong wrote:Hey,sir.thank your tool.but I met a problem. I import the normal Image ,the tool can't normally import.i don't konw where it went wrong. plz help me.Thx.

PS: my normal image is DXT5 alpha formats.

[ Image ]


(AFAIK) Normal Map shouldn't be DXT5 ARGB. It should be:

[ Image ]

Oh,sir.thanks you very much.I'm worried about it for a few days,It's time to solve it.

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Oct 25, 2015 9:07 pm

Jarrong wrote:
iamSamke wrote:
Jarrong wrote:Hey,sir.thank your tool.but I met a problem. I import the normal Image ,the tool can't normally import.i don't konw where it went wrong. plz help me.Thx.

PS: my normal image is DXT5 alpha formats.

[ Image ]


(AFAIK) Normal Map shouldn't be DXT5 ARGB. It should be:

[ Image ]

Oh,sir.thanks you very much.I'm worried about it for a few days,It's time to solve it.


It should work. let me know when you try.

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Oct 25, 2015 9:48 pm

iamSamke wrote:
Jarrong wrote:
iamSamke wrote:
Jarrong wrote:Hey,sir.thank your tool.but I met a problem. I import the normal Image ,the tool can't normally import.i don't konw where it went wrong. plz help me.Thx.

PS: my normal image is DXT5 alpha formats.

[ Image ]


(AFAIK) Normal Map shouldn't be DXT5 ARGB. It should be:

[ Image ]

Oh,sir.thanks you very much.I'm worried about it for a few days,It's time to solve it.


It should work. let me know when you try.


You're right,sir . that image was normal . and thanks you sir! :applaud:

Image

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Oct 25, 2015 9:51 pm

Nice NCAA ball! (Y) (Y)

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Oct 25, 2015 10:06 pm

iamSamke wrote:Nice NCAA ball! (Y) (Y)

thanks your help,sir! And thanks gregkwaste's tool :wink: wish you a happy game,sir.

Re: NBA 2K16 Explorer [v0.40 Released]

Sun Oct 25, 2015 10:27 pm

Jarrong wrote:
iamSamke wrote:Nice NCAA ball! (Y) (Y)

thanks your help,sir! And thanks gregkwaste's tool :wink: wish you a happy game,sir.


Sir yes sir, no problem sirs :lol:


@wxciv this should be a working solution on that kind of problems, i am probably missing something when resetting the tool database after the import. I'll take a look on that as well. Thanks for your contribution

Re: NBA 2K16 Explorer [v0.40 Released]

Mon Oct 26, 2015 4:49 am

I can't open anything anymore cmd says: IndexError: list index out of range Swapping Columns :(

Re: NBA 2K16 Explorer [v0.40 Released]

Mon Oct 26, 2015 5:06 am

TBM wrote:You corrupted the game. Delete manifest_g (NOT the regular manifest), verify your game cache, and you should be good to go.

Re: NBA 2K16 Explorer [v0.40 Released]

Mon Oct 26, 2015 9:41 am

TBM wrote:
TBM wrote:You corrupted the game. Delete manifest_g (NOT the regular manifest), verify your game cache, and you should be good to go.


No manifest_g just manifest in nba2k16 folder if that you mean

Re: NBA 2K16 Explorer [v0.40 Released]

Mon Oct 26, 2015 9:51 am

If there's no manifest_g, then just verify the game cache. Don't delete manifest.

Re: NBA 2K16 Explorer [v0.40 Released]

Mon Oct 26, 2015 8:50 pm

TBM wrote:If there's no manifest_g, then just verify the game cache. Don't delete manifest.

I think "verify game cache" is just for steam users!! :(
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