New stuff [2016 Rookies + All-Stars CF]

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New stuff [2016 Rookies + All-Stars CF]

Postby tutsyroll on Sun Oct 25, 2015 12:58 am

Because the number of cyberfaces that have been made and will be made by my bro and I are increasing, we decided to create a website where we could place everything. Creating a website would be much easier for us and the people who download our cyberfaces (and other stuff) with the help of a simple web design. Enjoy!

Image
Proceed to website
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Last edited by tutsyroll on Mon Mar 06, 2017 9:52 pm, edited 36 times in total.
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Re: Stephen Curry CF [Preview]

Postby Kevin on Sun Oct 25, 2015 11:59 am

head shape looks good. Just fix the hair and his mouth and its good to go
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Re: Stephen Curry CF [Preview]

Postby tutsyroll on Sun Oct 25, 2015 12:03 pm

Kevin wrote:head shape looks good. Just fix the hair and his mouth and its good to go

Thanks for the comment Kevin! Critiques are a great help for me. Do you know what to do with the black spots on the arm? I was told that it has to do something with the alpha of the arm texture
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Re: Stephen Curry CF [Preview]

Postby Kevin on Sun Oct 25, 2015 12:06 pm

DXT1 no alpha (Y)
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Re: Stephen Curry CF [Preview]

Postby JAWSFreelao on Sun Oct 25, 2015 4:40 pm

Kevin nailed it- mouth is the only thing stopping you.
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Re: Stephen Curry CF [Preview]

Postby tutsyroll on Mon Oct 26, 2015 2:56 am

I have finally fixed the hair but the teeth and mouth still needs some work. Also, how do you lessen the shine using the normal map? I want the hair to not shine so much because it does not look natural
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Re: Stephen Curry CF [Preview]

Postby Infinity2K on Mon Oct 26, 2015 9:24 am

tutsyroll wrote:I have finally fixed the hair but the teeth and mouth still needs some work. Also, how do you lessen the shine using the normal map? I want the hair to not shine so much because it does not look natural
More dark in the alpha makes it less shiny, the lighter alpha makes it shiny.
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Re: Stephen Curry CF [Preview]

Postby Infinity2K on Mon Oct 26, 2015 9:24 am

Got any previews for the fixed cyberface?
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Re: Stephen Curry CF [Preview]

Postby tutsyroll on Mon Oct 26, 2015 11:19 am

Is the hair ok? The shine that I'm talking about is on the hair texture on the head model :) I've spent a lot of time researching and there's not much info about it. I've been modelling for a long time now but honestly, it's my first time working on normal maps and DDS images
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Re: Stephen Curry CF [Preview]

Postby tutsyroll on Tue Oct 27, 2015 8:22 am

Infinity2K wrote: More dark in the alpha makes it less shiny, the lighter alpha makes it shiny.

Thanks for this Infinity2k! I thought I should darken the whole green texture. I used burn tool on the hair on the alpha layer and that removed the shine. Here's my current progress together with a render in blender. I'm going to fix the bench model now :)

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Re: Stephen Curry CF [Release]

Postby tutsyroll on Fri Oct 30, 2015 10:35 am

Stephen Curry Cyberface released!
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Re: D'Angelo Russell Preview, Stephen Curry Release

Postby tutsyroll on Sun Nov 01, 2015 12:35 am

Now that I practiced making a cyberface using Stephen Curry, I decided to make CFs for the rookies next. Here's a preview of my WIP of D'Angelo Russell
Image

Just a few tweaks and some in-game testing and it's good to go!
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Re: D'Angelo Russell Preview, Stephen Curry Release

Postby jacebreezy000029 on Sun Nov 01, 2015 12:56 am

Great work man. I hope you get your hands on julius randle with the updated hairstyle next.
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Re: D'Angelo Russell Preview, Stephen Curry Release

Postby jacebreezy000029 on Sun Nov 01, 2015 12:56 am

Great work man. I hope you get your hands on julius randle with the updated hairstyle next.
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Re: D'Angelo Russell Preview, Stephen Curry Release

Postby tutsyroll on Sun Nov 01, 2015 1:24 am

jacebreezy000029 wrote:Great work man. I hope you get your hands on julius randle with the updated hairstyle next.

Well, since you requested it, I might give it a go :)
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Re: D'Angelo Russell Preview, Stephen Curry Release

Postby jacebreezy000029 on Sun Nov 01, 2015 1:58 am

Thanks man. Enjoy modding! Like your works.
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Re: D'Angelo Russell CF Released!

Postby tutsyroll on Sun Nov 01, 2015 4:21 pm

D'Angelo Russel Cyberface is done!
Screenshot

I'm still deciding who to work on next.
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Re: D'Angelo Russell CF Released!

Postby jacebreezy000029 on Sun Nov 01, 2015 4:34 pm

Niceeee! I hope my request is next! Thanks bro!
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Re: D'Angelo Russell CF Released!

Postby tutsyroll on Sun Nov 01, 2015 5:44 pm

jacebreezy000029 wrote:Niceeee! I hope my request is next! Thanks bro!

Is this the hairstyle that you're talking about? If not, can you send me a link to an image?
Randle Photo
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Re: D'Angelo Russell CF Released!

Postby jacebreezy000029 on Sun Nov 01, 2015 6:27 pm

tutsyroll wrote:
jacebreezy000029 wrote:Niceeee! I hope my request is next! Thanks bro!

Is this the hairstyle that you're talking about? If not, can you send me a link to an image?
Randle Photo



yes sir. but this should help you more to be specific and easy to be a reference pic

http://www.gettyimages.co.uk/detail/news-photo/julius-randle-of-the-los-angeles-lakers-poses-for-a-news-photo/490703408
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Re: D'Angelo Russell CF Released!

Postby jacebreezy000029 on Sun Nov 01, 2015 6:43 pm

tutsyroll wrote:D'Angelo Russel Cyberface is done!
Screenshot

I'm still deciding who to work on next.


sir.tested your d'angelo russell. his skintone is different from upper body to his lower body. tried changing it (using simple trainer) but i cant seem to find any matching skintone with his upper body. it looks really very good in game. just the skintone are different. i hope you can fix this sir. thank you.
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Re: D'Angelo Russell CF Released!

Postby tutsyroll on Sun Nov 01, 2015 8:47 pm

jacebreezy000029 wrote:sir.tested your d'angelo russell. his skintone is different from upper body to his lower body. tried changing it (using simple trainer) but i cant seem to find any matching skintone with his upper body. it looks really very good in game. just the skintone are different. i hope you can fix this sir. thank you.

Actually, this is a problem when I base cyberface textures on next gen. I will try to find a way to fix this. I'll either adjust the color of my texture or find a good global for you that has a skin texture that will fit the colors of my current texture
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Re: D'Angelo Russell CF Released!

Postby iamSamke on Sun Nov 01, 2015 9:06 pm

Russell looks AMAZING!
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Re: D'Angelo Russell CF Released!

Postby XpLosibo on Wed Nov 04, 2015 6:20 pm

played around the skintone and green alpha, i think your d'russ looks much better if it's not next gen
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Re: D'Angelo Russell CF Released!

Postby tutsyroll on Wed Nov 04, 2015 10:32 pm

XpLosibo wrote:played around the skintone and green alpha, i think your d'russ looks much better if it's not next gen
Image


Thanks for showing this to me! It seems that you're using a modded global? I have adjusted the skin tone too, reducing the discoloration of the face so that it will not get too much attention. But ofcourse, we all know that a different global would change the appearance of any cf.
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