I've been making sliders for years now and last year my thread blew up over at Operation sports grabbing over 170,000 viewsI I even gained over 100,000 subscribers and I can not only continue that success but also continue to provide this community with the BEST slider set on the web! This year I call this set the "Wildcard" edition because I want to try and replicate the unpredictability of the NBA and add a bit of randomness to the game. I did this by completely zeroing out the "consistency" sliders. Sometimes you will make tough shots that on default would always be missed and sometimes you will miss basic open shots...such is the way of NBA basketball

Slider Set Version 5 Final Edition Gameplay showcase:
In-Depth breakdown of Slider set version 3 and HOW to make Steph Curry shoot 3's off the dribble and how to make GSW play more like themselves!
Gameplay Settings
Difficulty - Superstar (Use All-Star If too difficult)
Quarter Length - 12 Minutes
Fatigue - On
Injuries - On
Shooting Type - Real FG %
FT Shooting Type - Real FG %
Ball Handler Text - None
Shot Meter - Off
Shot Feedback - Off
Rythym Icons - On
Pick and Roll Overlay - On
Game Speed - 45*** (You can use 48)
Free Throw Difficulty - 50
Controller Settings
Defensive Assist Strength - 100***
Boxout Assist Strength - 55
Automatic Shot Contest - Always
Offense (User/CPU)
Inside Shot Success – 40/41
Close Shot Success – 40/41
Mid-range Success – 45/41
3PT Success – 47/43
Layup Success – 52/51
Dunk In Traffic Freq – 35/35
Dunk In Traffic Success – 40/40
Pass Accuracy – 48/47
Alley-Oop Success – 50/43
Contact Shot Success – 40/49
Defense
Driving Contact Shot Frequency - 100/100
Inside Contact Shot Frequency - 100/100
Layup Defense Strength (Takeoff) - 75/100
Layup Defense Strength (Release) - 75/100
Jump Shot Defense Strength (Gather) -0/0
Jump Shot Defense (Release) - 0/0
Help Defense Strength - 70/70
Steal Success - 60/55
Attributes
Acceleration – 76/69
Vertical – 45/45
Strength – 50/50
Stamina – 50/50
Speed – 60/49
Durability - 50/50
Hustle – 75/65
Ball Handling – 55/55
Hands – 45/45
Dunking Ability -50/50
On-Ball Defense – 25/35
Stealing – 50/50
Blocking – 60/60
Offensive Awareness - 75/80
Defensive Awareness – 100/100
Offensive Rebounding - 70/55
Defensive Rebounding – 40/15
Offensive Consistency - 25/75
Defensive Consistency - 55/55
Fatigue Rate – 50/50
Lateral Quickness - 60/40
Tendencies
Take Inside Shots - 50/50
Take Close Shots – 50/50
Take Mid-range Shots – 50/60
Take 3PT Shots – 50/100
Post Shots – 50/100
Attack The Basket -50/65
Look For Post Players – 50/100
Throw Alley-Oops - 70/70
Attempt Dunks – 50/50
Attempt Putbacks – 70/60
Play Passing Lanes – 65/35
Go For On-Ball Steals – 100/100
Contest Shots - 100/100
Backdoor Cuts – 50/0
Fouls
Over the Back Foul - 100/100
Charging Foul - 100/100
Blocking Foul - 100/100
Reaching Foul - 100/100
Shooting Foul - 95/90
Loose Ball Foul - 100/100
MyLeague Settings:
Setup
Autosave - Off
Salary Cap Value - 80
Salary Cap Inflation Rate - 75
Hard Cap - OFF***
Trade Logic - On
Trade Deadline - On
Financial Trade Rules - On
Trade Override - Off
CPU Trade Offers - On
CPU-CPU Trades - On
Trade Approval - On
Start w/ Existing Trades - On
General
Quarter Length - 12 Minutes
Sim Quarter Length - 12 Minutes
Injuries - On
Injury Severity - 16
Injury Duration - 50
Progressive Fatigue - On
Team Chemistry - On
Difficulty Settings
Gameplay Difficulty - Superstar (Use All-Star If too difficult)
Simulator Difficulty - 50
Trade Negotiation Difficulty - 60
Contract Negotiation Difficulty - 75 (NEEDS PATCH, NOTHING I CAN DO ABOUT PLAYERS SIGNING LOW CONTRACTS)
CPU Re-Signing Aggressiveness - 90
Morale Difficulty - 100
Morale Effects - 20
Chemistry Difficulty - 50
Chemistry Effects - 15
Trade Frequency - 55
CPU Injury Frequency - 50
User Injury Frequency - 50
Career-Ending Injury Frequency - 1
User Injury Effects - 22
CPU Injury Effects - 22
Draft Class Quality - 47
Player Progression Rate - 55
Payer Regression Rate - 45
In-Season Training Effects - 35
Player Non-Financial Ambitions Factor - 100
Normalize Player to Sim Minutes - On
Normalize Played to Sim Minutes - On
***IMPORTANT I CONTROL ALL- TEAMS SO THESE ARE THE SETTINGS FOR THE 29 CPU-CONTROLLED TEAMS***
MyLeague Automation:
General Automation
Draft Combine - Auto
Game Participation - Auto
Pre-draft Workout - Auto
Prsopect Scouting - Auto
Staff Management - Auto
Lineup Automation
Before Games - Auto
Injury - Auto
Roster Change - Auto
Roster Automation
Cut Player - Auto
Cut Player New Season - Auto
Draft - Auto
Fill Roster New Season - Auto
In-Season Free Agent Signing - Auto
Off-Season Free Agent Signing - Manual
Free Agent Pre-offers - Manual
Qualifying Offers - Manual
Contract Extensions - Manual
Target List - Auto
Team Option - Manual
Trades - Auto
Trade Block - Auto
***IMPORTANT I CONTROL ALL- TEAMS SO THESE ARE THE SETTINGS FOR THE 1 USER-CONTROLLED TEAM***
MyLeague Automation:
General Automation
Draft Combine - Manual
Game Participation - Manual
Pre-draft Workout - Manual
Prsopect Scouting - Auto
Staff Management - Manual
Lineup Automation
Before Games - Manual
Injury - Manual
Roster Change - Manual
Roster Automation
Cut Player - Manual
Cut Player New Season - Manual
Draft - Manual
Fill Roster New Season - Manual
In-Season Free Agent Signing - Manual
Off-Season Free Agent Signing - Manual
Free Agent Pre-offers - Manual
Qualifying Offers - Manual
Contract Extensions - Manual
Target List - Manua
Team Option - Manual
Trades - Manual
Trade Block - Manual
COMING SOON!
*Known Issues*
-CPU Shot selection - I still think the CPU needs to take more 3's but the CPU seems to play better with all of the tendencies at 50, will be something that I continue to look into!
-Rebounding - I've helped a little bit, but I still hate the rebounding tbh...guys just don't attack the offensive glass like they should IMO. Still a weak spot in 2K
I encourage you guys to post your experiences / stats / and feedback below! Take Care!
P.S. Do you feel like LeBron?