Talk about NBA Live 16 here.
Tue Jun 16, 2015 6:28 am
Really like the look they are going for graphics wise.
Soundtrack seems great as usual.
Tue Jun 16, 2015 6:29 am
ALSO CREW MODE AT THE END
Tue Jun 16, 2015 6:48 am
Looking really good. Sean O'Brien mentioned during the press conference that it's feeling better too, and invited people to drop by the booth to check it out. Definitely confident in what they're doing this year.
Tue Jun 16, 2015 6:58 pm
Yeah, if the face scanning really is that easy, that'll be awesome.
Tue Jun 16, 2015 7:04 pm
I think someone needs to go by that guy off YouTube's house and make sure he hasn't exploded with excitement.
"Notyouraverageflight"
I must admit I kind of felt like him after watching that trailer!
I saw so many good things in that video.
Tue Jun 16, 2015 11:20 pm
#risetogether is most likely like a crew mode.
Wed Jun 17, 2015 12:36 am
Wed Jun 17, 2015 1:08 am
click baits, maybe.
Wed Jun 17, 2015 1:27 am
Yeah there is nothing on the mainstream about a pc release unfortunately.
That face scanning app looks amazing but i do question if it is in fact that easy to use or was that picture pre done really for the presentation...
Wed Jun 17, 2015 4:31 am
I would seriously doubt that the face scanning is as accurate as 2K's, but we'll have to see.
Wed Jun 17, 2015 4:35 am
I don't mean the quality in general more just how easy they did it, 2ks is well know of there bad messed up face scans as show in there very own 2k TV show.
Wed Jun 17, 2015 9:24 am
Unfortunately, the official press release announcing the game mentioned PS4 and X1 only. I'd suggest that's a mistake.
Wed Jun 17, 2015 10:27 am
Yeah, Live isn't coming to PC any time soon.
Wed Jun 17, 2015 10:32 am
Of course, I'd love it if we were wrong about that. But at this juncture, I'll take the word of the official press release over any other source not within EA.
Wed Jun 17, 2015 10:23 pm
Looks ridiculous.
I said about Live 15 that the physics animation system was borderline revolutionary and you can see it has improved again.
You can just send a guy for a cut, the AI decides where he is to end up and yet anyone he bumps along the way seems to be creating those natural motion type collision animations. No stopping, no visible loading of transitions.
And those hand off animations are brilliant.
If they can actually improve the gameplay, give us more control and more moves this will be an epic instalment.
(Not to mention the lighting and skin tones are on another level once again)
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