NBA2K15 Texture extracting progress

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NBA2K15 Texture extracting progress

Postby StompTheCourt on Wed Nov 05, 2014 5:14 pm

NBA 2K15 Progress
Posted by gregkwaste on October 26, 2014
Posted in: NBA 2K15. Leave a Comment
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For quite some time, i am working on the 2k15 archives. A whole new packaging and archiving scheme this year. IMMENSLY complicated, but still reversable. I am writing an archive explorer for the time being which after A LOT of testing is quite competitive, but will be released in time. The reason for this post is to talk about NBA 2K15 textures. First of all i think all you may have noticed that almost ALL developers have switched to DirectX 11. This means that they use dds textures which have the new dx10 headers (although using the same known dxt/bc compressions) and for the time being there are no previewing tools for them.

Now what 2K packs in the archives as textures are some files like this:
Image

These seem like normal dds files, they are packed together with their appropriate dds headers, but they are a bit mixed. They need some kind of conversion which i managed to found out:
Image

I am planning to add a texture viewer on the explorer, i’ll see how it will go.



Now some more textures i managed to extract from the game, just for showcase:
Image
Image
Image
Image
More news when its time :)



Greg

Blog found here http://3dgamedevblog.com/
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StompTheCourt
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Re: NBA2K15 Texture extracting progress

Postby nesa24 on Wed Nov 05, 2014 5:55 pm

he has a topic here
viewtopic.php?f=158&t=97283
All men dream: but not equally.
Those who dream by night in the dusty recesses of their minds wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act their dreams with open eyes, to make it possible.
This I did.
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Re: NBA2K15 Texture extracting progress

Postby StompTheCourt on Wed Nov 05, 2014 6:33 pm

Oh my bad guys found it on the chinese site, OK admins sorry lock it please :(
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