[Tool] RED Modding Center (Current v. 5.0)

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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby rajaz on Sat Aug 02, 2014 7:34 pm

Hey Vlad,
Im getting "REDMC\Parameters\superreg.dmm access is denied" error message, why is that?
Thanks
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby rajaz on Sat Aug 02, 2014 7:42 pm

JaoSming wrote:a hidden file "SuperReg.dmm"

make sure you run the program as an administrator so it can create files if it needs to


I just saw the solution to my question.
Thanks anyway
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby TGsoGood on Sun Aug 03, 2014 6:15 am

Does the script wizard work for writing TURKS for .iff files. I am very close to a breakthrough but I need to be able to change FileIDs using the script wizard but I have been unsuccessful in writing one and sometimes I get "wrong String format" error.
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby TGsoGood on Sun Aug 03, 2014 6:21 am

TGsoGood wrote:Does the script wizard work for writing TURKS for .iff files. I am very close to a breakthrough but I need to be able to change FileIDs using the script wizard but I have been unsuccessful in writing one and sometimes I get "wrong String format" error.


Disregard!!!! I figured it out.
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby maumau78 on Mon Aug 04, 2014 12:36 am

TGsoGood wrote:I am very close to a breakthrough

bro...please don't tease us with this :D share with us!
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby TBM on Tue Aug 05, 2014 11:53 pm

How can I edit floor textures? In Red MC, only the reflection texture and floor model shows up, but none of the logos or parquets or anything do.
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby JaoSming on Wed Aug 06, 2014 12:02 am

you need the texture license to extract the embedded textures out of the SCNE file
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby TBM on Wed Aug 06, 2014 12:07 am

Ah, ok. I have the texture license, but just didn't know the textures were in the scene file.

EDIT: Are HD courts not possible with REDMC? Because even if you import an HD parquet, it stays at the same scale in game. Is hex editing always gonna be the only solution to this?
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby JaoSming on Wed Aug 06, 2014 12:38 am

HD courts are possible, you should be able to resize the exported dds files as you wish
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby TBM on Wed Aug 06, 2014 12:47 am

This is a hex edited HD court:

Image

And this is the same parquet file, but instead of hex editing, I just used RED MC:

Image

See, the parquet texture is rendering at a smaller scale for some reason with REDMC than it did with the hex edit method.
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby JaoSming on Wed Aug 06, 2014 1:11 am

can you post the files or send them to me via PM

edit: it is definitely still working
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I dont know what you are trying to do exactly, but HD with embedded textures definitely works.
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby TBM on Wed Aug 06, 2014 1:50 am

I was trying to give the created team court an HD parquet from one of stoeck's courts(for personal use, not trying to steal anything haha).

http://www.mediafire.com/download/hr9jq ... u/f800.iff
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby JaoSming on Wed Aug 06, 2014 4:06 am

that is definitely a 1024 texture in that file. There are other things stoeck may have edited, with hex editing, or the reflection texture, or the model itself.
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby Splurkey on Wed Aug 06, 2014 5:03 am

I can't use this shit, I can't even open my save files from 2k14 MyCareer.
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby laroche23 on Wed Aug 06, 2014 6:43 am

Does anyone knows how to add a player from one roster to anotherv?please?thanks.
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby JaoSming on Wed Aug 06, 2014 9:34 am

Splurkey wrote:I can't use this shit, I can't even open my save files from 2k14 MyCareer.

requires a paid license
laroche23 wrote:Does anyone knows how to add a player from one roster to anotherv?please?thanks.

viewtopic.php?f=154&t=92709
https://www.youtube.com/watch?v=YTbPRtUP1bU
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby skoadam on Wed Aug 06, 2014 5:14 pm

Maybe its not a best place, but some1 try to use 2k11 stadiums in 2k13/2k14? i cant check this right now.
Image Image Image

URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

Image

2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
1991/1992 1990/1991 1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby JaoSming on Wed Aug 06, 2014 8:31 pm

doesn't work, has to be 2k12+

the 2k11 Blacktop "stadium" I converted for 2k14 was a hidden 2k12 file
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby tylerwoods22 on Thu Aug 07, 2014 11:16 am

Somebody please help, I have tried to email Vlad a dozen times and no response. I purchased the MyCareer Licence and DraftClass Licence and received my key. Every time I try to register It says

"Thanks for the registration
Your Keys are required to be activated

Please make sure you computer is connected to the internet
and restart the program."

No matter what I do when I restart I cant open Mycareer Files or Draft Class files.
Some one Please Help.
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby tylerwoods22 on Thu Aug 07, 2014 11:24 am

Never mind Disregard it just worked
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby Culture Games on Thu Aug 07, 2014 1:26 pm

Is anyone else having difficulty ordering new keys? it says window cannot open?
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby robs on Thu Aug 07, 2014 2:35 pm

Can you edit courts with RED MC for Consoles? I would like to edit it and change the logo on the court and the name, and also change the surface.
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby JaoSming on Thu Aug 07, 2014 8:16 pm

for the third time robs, any kind of art editing is PC only. The only mods possible on Xbox 360 or PS3 right now are roster mods
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby johnwest1985 on Wed Aug 13, 2014 4:56 am

hej Joasming. Thanks a lot for great tutorial videos. I dont know if u made this tool but its great ! I started now editing albys roster and in 2 days time put in all draftees from this year, all transactions and waved players. Now what is left for me are the contracts ( lots of work :( ) and again check the rotations... anyway

i was wondering one thing. I want to shift the calendar one year forward. Is it just to change the values in the schedulebase tab to 2014 ??

Will this then stop players from the 2013 draft to become rookie of the year?

Also what do i have to do to then use a 2015 draft ? When i looked in the draft files there they often state that the players are drafted in 2014 ( while its the 2015 draft ). After changing the calender to 2014 can i also change the value for the 2015 draftees to 2015 ?? hope u understand my questions :)

i really am close now in getting the perfect roster :) to bad i cant share it since its a combination of everybodys work !
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Re: [Tool] RED Modding Center (Current v. 3.0.3)

Postby JaoSming on Wed Aug 13, 2014 5:03 am

I believe the year ahead thing works, I think UBR does it. But as for rookies having the right drafted by year....I doubt it. Havent fully tested though, so maybe try it with a default roster and see what happens
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