Fri Jul 18, 2014 5:48 pm
Fri Jul 18, 2014 5:54 pm
Mon Jul 21, 2014 12:06 am
Wed Jul 23, 2014 12:22 am
molinadhominick wrote:can i use other versions of blender?))
chirobee wrote:finally someone made this tutorial that i've been looking for xD .. now i can continue creating my own CF :v .. thank you very much for this bro.. really hope that i can make some good 1 and share it here in the near future xD
Wed Jul 23, 2014 8:39 am
Wed Jul 23, 2014 7:21 pm
KevinParker13 wrote:R4zor Ive been trying but i cant really ley the picture show in blender. I mean I can put textures to the model but I cant figure out how to put the picture. Any thoughts?
Wed Jul 23, 2014 10:11 pm
R4zoR wrote:KevinParker13 wrote:R4zor Ive been trying but i cant really ley the picture show in blender. I mean I can put textures to the model but I cant figure out how to put the picture. Any thoughts?
Watch the video lol? i showed it a few times on how to get it on.
Wed Jul 23, 2014 10:30 pm
Wed Jul 23, 2014 11:20 pm
Thu Jul 24, 2014 1:24 am
Yahoo Answers by GOOGLING wrote: Make sure when you activate your background reference and load it in blender first then switch to the Orthographic viewport which can be accessed by pressing "5" in the numpad which will turn you from perspective view to orthographic view and vice versa.
And you may need to press "1" or "3 or "7" while in orthographic view which are the front view, the side view and top view respectively in order to see your background reference and start modeling.
Hope this help out!
Thu Jul 24, 2014 8:41 am
Thu Jul 24, 2014 8:56 am
KevinParker13 wrote:Will try this out later. Thanks Pdub
Thu Jul 24, 2014 9:06 am
Thu Jul 24, 2014 8:15 pm
zzcoolj21 wrote:will this tutorial teach me how to make super mega ultra realistic 6666x6666 made out of carved stone from Egypt faces?
Thu Jul 24, 2014 11:05 pm
Thu Jul 24, 2014 11:14 pm
Thu Jul 24, 2014 11:16 pm
Thu Jul 24, 2014 11:54 pm
Sat Jul 26, 2014 10:49 am
Pdub wrote:Does this help?Yahoo Answers by GOOGLING wrote: Make sure when you activate your background reference and load it in blender first then switch to the Orthographic viewport which can be accessed by pressing "5" in the numpad which will turn you from perspective view to orthographic view and vice versa.
And you may need to press "1" or "3 or "7" while in orthographic view which are the front view, the side view and top view respectively in order to see your background reference and start modeling.
Hope this help out!
Sat Jul 26, 2014 11:23 am
Sun Jul 27, 2014 7:47 pm
Wed Jul 30, 2014 8:47 pm
Thu Jul 31, 2014 11:59 am
Thu Jul 31, 2014 6:58 pm
Vespasian92 wrote:I'm running into a problem I can't find an answer to online. I'm trying to create a brand new face for someone not in 2k already, which might be the cause of my issue.
After I put in my png. of the face that matches my headshape (Gibson), get my desired face as the background image (Eric Moreland), and align the elements, I cannot clone the UV map. UVmap is not even an option in the settings for the texture paint. Both in the 'stencil' and the "Clone from UVmap" dropdowns, the only option is 0-1. The texture tool obviously doesn't work correctly when I try it as 0-1.
Fri Aug 01, 2014 1:35 pm
R4zoR wrote:Vespasian92 wrote:I'm running into a problem I can't find an answer to online. I'm trying to create a brand new face for someone not in 2k already, which might be the cause of my issue.
After I put in my png. of the face that matches my headshape (Gibson), get my desired face as the background image (Eric Moreland), and align the elements, I cannot clone the UV map. UVmap is not even an option in the settings for the texture paint. Both in the 'stencil' and the "Clone from UVmap" dropdowns, the only option is 0-1. The texture tool obviously doesn't work correctly when I try it as 0-1.
I had shown that in the video 100%, just press the plus on the drop down list on the right side next to the 0-1. Look at the video again, cause i can't help much anymore, cause i'm too busy atm.