Patchmaking tutorials for NBA 2K14.
Mon May 19, 2014 1:18 pm
This contains all the WIP stuff from this thread in 1 package. Use it to make uniforms or whatever you'd like.
Uniform Creation Packagejohneric011 has made his rev30 mesh files available for download and is allowing others to use them
viewtopic.php?f=153&t=95891 (bottom first post)
https://www.youtube.com/watch?v=THnlNfcfHOkThere are in a RAR attached to this post if you want it like that.









Just went through and did a basic fuzzy/color select, selection to path, export all paths. SVG is the filetype I guess, created through GIMP. No logos, just the major linework. Terrible quality, but might be useful for someone, attached below.
Created this for the street mod, but it might be useful for others too. All home jersey and shorts textures exported and put into 1 psd file with layer masks/alpha channels/transparency removed. Quick resized up to 2048x1024 resolution.
My plan is to use this for copying over linework, converting to a path, then using the higher quality selection for uniforms. You are welcome to use it for whatever you'd like
(must be logged in to see the file)
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Mon May 19, 2014 3:43 pm
Bro so how can we use this?
Mon May 19, 2014 9:44 pm
as a starting point to making HD uniforms,it is nothing completed or worth importing into the game directly.
Tue May 20, 2014 12:51 pm
Now i get it, so what does this mean, that Vlad's tool will be near to be released?
Tue May 20, 2014 12:56 pm
hopefully
Wed May 21, 2014 4:10 pm
so we can import HD textures using RedMC without hex?
Wed May 21, 2014 9:53 pm
you can import any resolution of texture, bigger or smaller, and the iff will be modified correctly.
Wed May 21, 2014 10:25 pm
cool
Sun Jun 08, 2014 12:40 am
Thanks for this bro, already created 5 4096px Jersey and 2048px Shorts and used this as base.
Sat Jul 19, 2014 1:06 am
JaoSming wrote:you can import any resolution of texture, bigger or smaller, and the iff will be modified correctly.
Jao, first of all, big fan of you're work!

secondly, uhhm. do you have a png file of the mesh holes used in these jerseys? like the ones in the adidas rev30 jerseys? just the mesh holes.
Sat Jul 19, 2014 9:30 am
nope
Sun Jul 20, 2014 10:26 pm
JaoSming wrote:nope
Uhhm, do you know where i could get one of those? i'm new to modding and i would love to contribute my work to you guys.
Sun Jul 20, 2014 10:35 pm
viewtopic.php?f=153&t=95891 just posted the ones he was using
Thu Jul 31, 2014 3:38 am
updated with SVG? vector or whatever linework paths things
Thu Jul 31, 2014 9:23 am
And just did it again with some generic street logos for tops and many of the shorts I, R4zoR, and bigh0rt have made for street mods last year and this year.
Thu Jul 31, 2014 3:20 pm
just added some mesh, tshirt, and other patterns for uniforms

Thu Jul 31, 2014 7:16 pm
Love it
Fri Aug 01, 2014 1:36 am
added all the tileable textures like my tshirt one to the first post, in case people want to see them before getting the rar.
Sat Aug 02, 2014 1:01 pm
video tutorial added to the first post
Sat Aug 02, 2014 6:58 pm
Just watched the tutorial great job
Sat Aug 02, 2014 10:51 pm
sorry about calling you "john generic" it was a looong day and I was no where near prepared to record it.
Tue Aug 05, 2014 8:44 pm
still a great tutorial though
Sun Sep 07, 2014 12:29 am
Hi there,
first of all thank you JaoSming for all the tutorials and videos, it helped me a lot.
I have this strange problem, decided to create my hometown team jersey over the one of Panathinaikos and when I play the game I see the original jersey (of PAO) but when I zoom in then I see jersey I have created.
I only made changes on ua080.iff shirt colored and green dds files.
Anyone?
Sun Sep 07, 2014 1:11 am
send me the file, maybe you did something wrong making the green texture.
Sun Sep 07, 2014 4:55 am
problem was in file size, I created jersey in 2048x1024 size, managed to import it and save it but in game didn't work. when I import 1024x512 it works fine!
thanks for response KevinParker13!
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