Tue Nov 05, 2013 6:05 pm
iamLillard wrote:exrxixxx wrote:iamLillard wrote:finaly managed to work with 4096 full court surface texture here are some preview with no game lines (lines are a litle thiner like in real life)
...
Very well. Congrats
waitng for your releases !!!!
need to adjust some lines (free throw...and more to their correct possitions... I found the game has some wrong placed lines... thats why sometimes players step on the freethrow line and 3pt lines and if makes is still a 3 point ... Trying to repair that.) BTW when we save data in dds format ...the image will be a litle lower quality but 4096 is still an ultrabig foirmat so its OK
Tue Nov 05, 2013 6:49 pm
Tue Nov 05, 2013 9:55 pm
Behindshadows wrote:I need that Wizards court when your done...looks insane...
Wed Nov 06, 2013 12:42 am
exrxixxx wrote:exrxixxxBehindshadows wrote:I need that Wizards court when your done...looks insane...
Slowly making one court. So far almost happy with parquet color
Just for the reason that it will be easy for everybody to use that template to create his own court.
Wed Nov 06, 2013 1:16 am
exrxixxx wrote:
Exploring all that stuff that are in floor files.
How amazing things could be achieved here. Those embossed lines... very sexy plastic floor
Wed Nov 06, 2013 11:17 am
Wed Nov 06, 2013 11:29 am
delan7dust wrote:
Uploaded with ImageShack.us
I'm a bit confused here. You said in the tutorial to Reverse the PINK numbers = RESULT. Then the next step is Reverse RESULT. So basically, the yellow fields = pink fields because you just reversed it twice. Right?
Wed Nov 06, 2013 11:53 am
Wed Nov 06, 2013 12:05 pm
delan7dust wrote:I'd be glad if you can share the formula here because I can't seem to find it in the formula bar. I'm using Microsoft Excel 2010.
Wed Nov 06, 2013 12:20 pm
Wed Nov 06, 2013 12:34 pm
Wed Nov 06, 2013 1:00 pm
Wed Nov 06, 2013 1:01 pm
Wed Nov 06, 2013 6:09 pm
delan7dust wrote:Hey bro, I can confirm that the formula isn't working in Microsoft Excel but it works fine with Open Office. I was desperate to try your technique in cyberfaces so I went and downloaded OpenOffice and at last it works. Sigh!Thanks and keep up the good work!
Wed Nov 06, 2013 8:38 pm
Wed Nov 06, 2013 8:42 pm
Wed Nov 06, 2013 8:57 pm
Wed Nov 06, 2013 9:02 pm
skoadam wrote:exrxixxx, great court, but i dont know why your court looks better in lines aspect, lines are sharp, in iamlillard courts looks blurry. But your Washington sign at the end line isnt sharp for this sick resolotution, it looks like normal iff res. Your center logo and small logo(but i believe small logo cant look better) looks like without AA. Forgive me if reason is something i didnt change in some sets. I just change 5888 in config file.
Sixers85 wrote:simply skoadam....iamlilliard use all in one texture..it's a unique image. exrixxxx use the default lines that are in vector format.
I'm tring and trying a way to safe default colors..mmhh
Wed Nov 06, 2013 9:12 pm
skoadam wrote:Sixers85, yeah now i understand. Default looks better but they cant be wrong in some courts, iamlillard lines looks worst because of importing but they will be accurate in all courts. Dont know whats better.
and one more, less reflection version is lookin better i think, more tv broadcast like
Wed Nov 06, 2013 11:00 pm
Sixers85 wrote:skoadam wrote:Sixers85, yeah now i understand. Default looks better but they cant be wrong in some courts, iamlillard lines looks worst because of importing but they will be accurate in all courts. Dont know whats better.
and one more, less reflection version is lookin better i think, more tv broadcast like
but there is the 3d modeling...and you can correct all the lines you want, i make this on my court.
I'm trying to find a way to safe most default things is possible...like colors sections.
Thu Nov 07, 2013 12:35 am
Wilt Chamberlain wrote:Sixers85 wrote:skoadam wrote:Sixers85, yeah now i understand. Default looks better but they cant be wrong in some courts, iamlillard lines looks worst because of importing but they will be accurate in all courts. Dont know whats better.
and one more, less reflection version is lookin better i think, more tv broadcast like
but there is the 3d modeling...and you can correct all the lines you want, i make this on my court.
I'm trying to find a way to safe most default things is possible...like colors sections.
I think its better to collaborate than to compete with iamlillard , you are good in 3d he is good in texture you will make a perfect duo
Thu Nov 07, 2013 12:50 am
Sixers85 wrote:Wilt Chamberlain wrote:Sixers85 wrote:skoadam wrote:Sixers85, yeah now i understand. Default looks better but they cant be wrong in some courts, iamlillard lines looks worst because of importing but they will be accurate in all courts. Dont know whats better.
and one more, less reflection version is lookin better i think, more tv broadcast like
but there is the 3d modeling...and you can correct all the lines you want, i make this on my court.
I'm trying to find a way to safe most default things is possible...like colors sections.
I think its better to collaborate than to compete with iamlillard , you are good in 3d he is good in texture you will make a perfect duo
why compete? it's only an aswer to a question. I collaborate with iamplillard more than you think![]()
but everyone has their own tastes..I'm in the way to create court with minor size, minor HD but with all details and a very great parquet. later a preview.
I'm working on 2048x2048 parquet and 2846x1104 logo texture
Wed Nov 20, 2013 2:08 am
Wed Nov 20, 2013 2:09 am
Sat Nov 23, 2013 9:46 am
tatlopuyo wrote:can you please look into the team _xxx.iff files..theres only a few dxt files there.hope u can help.thanks.