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A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: Midnight Ballers - Progress Update

Fri Sep 13, 2013 2:27 am

Glad that you renamed the courts so that we know which ones we are choosing...

Re: Midnight Ballers - Community Ballahz Vol. 2 - Rosters Do

Fri Sep 13, 2013 4:49 pm

ok, rosters are as done as they are getting for 2K13....

...I feel really bad about all this, I am just not going to have the time to make a complete release for this for 2K13, but with shadows claiming the NCAA mod and the complete lack of interest in APB this year, I think 2K14 will be the year of street mods for me.

This was going to have amazing apparel by bigh0rt, but I just realized I was falling into the rabbit hole, especially with all of r4zor's work along with his. I think I have something like 100+ short textures now, and at least 50 tops. So anyway, I am going to gather files ASAP and rar it up for 2K13 and call it a year. With GTA V Tuesday, Graduate school residency for a week Friday, and 2K14's release the next Tuesday? Yea, time for this would be even more limited and obsolete.

So, what is done? The "sim" roster that was previously covered is bedwardsroy19's roster with street courts, and not much else is changed.

The "street" roster has inflated ratings, animations, sig skills, tendencies, uniforms, and coach profiles. Also, Tha King has let me update the Suns and Pelicans with his uniforms, so great stuff there.

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Then Community Ballahz....oh boy....

I took the old roster and copy pasted. Added first names for last names.

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Destroyed all ratings to 25, then did a randomizer for a maximum of 20 point boosts. Raised fancy passes to 99, dunks vs layups to 0, and kept the crazy coach profiles from the "street" roster. Small crowds too.

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Also, I found some 'funny' men's league team names to use

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so yea, look for this all soon, and remember, its all open source!

Re: Midnight Ballers - Community Ballahz Vol. 2 - Rosters Do

Sat Sep 14, 2013 2:20 am

I'm sure that I am the most happiest person right now...:D Thanks for everything sir Jao, you're the best... :applaud: :applaud: :applaud: :bowdown: :bowdown: :bowdown2: :bowdown2:

Re: Midnight Ballers - Community Ballahz Vol. 2 - Rosters Do

Sat Sep 14, 2013 8:52 am

Man that looks sweet, can't wait for more.

Re: Midnight Ballers - Community Ballahz Vol. 2 - Rosters Do

Sun Sep 15, 2013 11:04 am

gettin' there

http://www.youtube.com/watch?v=9e0nOhcofCQ
phpBB [video]


should have it uploaded by the time anyone watches that

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Sun Sep 15, 2013 11:15 am

and first post is updated with the release! Enjoy!

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Sun Sep 15, 2013 11:27 am

What about BigHorts Jerseys and Shorts?

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Sun Sep 15, 2013 11:36 am

KingDarealHD wrote:What about BigHorts Jerseys and Shorts?

2K14 (Y)

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Sun Sep 15, 2013 11:49 am

bigh0rt wrote:
KingDarealHD wrote:What about BigHorts Jerseys and Shorts?

2K14 (Y)

yep, friggin rabbit hole is what that is. I got 150 textures lined up ready for their alpha layers before I realized I need to end this mod and take care of RL stuff. If 2K14 wasn't 2 weeks away I would have included them, but instead they will need to wait just so I can release this and prepare.

Again though, all of this is up for modding without the need of my permission, so if someone wants to import those textures into the pu###.iff files that have no numbers or names, go for it (Y) (Y)

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Sun Sep 15, 2013 12:01 pm

SIR I'M CRYING 'CAUSE OF HAPPINESS RIGHT KNOW... The best mod I've ever played in my life... :applaud: :applaud: :applaud: :applaud: :applaud: :applaud: :applaud: :applaud:

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Sun Sep 15, 2013 12:02 pm

JaoSming wrote:
bigh0rt wrote:
KingDarealHD wrote:What about BigHorts Jerseys and Shorts?

2K14 (Y)

yep, friggin rabbit hole is what that is. I got 150 textures lined up ready for their alpha layers before I realized I need to end this mod and take care of RL stuff. If 2K14 wasn't 2 weeks away I would have included them, but instead they will need to wait just so I can release this and prepare.

Again though, all of this is up for modding without the need of my permission, so if someone wants to import those textures into the pu###.iff files that have no numbers or names, go for it (Y) (Y)

I have probably close to 100 more for you as well :cool:

Had an idea of replacing #s with logos. For example 1 is red Nike swoosh, 2 is blue, etc. then players on the same teams could even have minor tweaks to their street gear. Just another idea.

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Sun Sep 15, 2013 12:07 pm

yea I tried that, it doesn't work well. I've been trying to find the scale parameters for the numbers so I can just scale it super large and use the numbers for uni colors, but no luck.

Still a good idea though

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Sun Sep 15, 2013 12:23 pm

Jao dont forget to check out the updated NBA Live Kyrie i released. Match the headshape up pretty well with the 3d rendered images EA gave us.

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Mon Sep 16, 2013 2:19 am

thnx for the Midnight Ballers Jao (Y) I created myself for community Ballahz i was able to see myself only in team select. I assigned my player to Make it drizzle team but unfortunately the player wasn't in the roster....It may be because i use Roster Editor tool...I don't have the paid version of ReditorII. any ideas i can't use my cyberface on team Make it Drizzle? ps. Oh how will i be able to see the Rucker court 2013 in this mod?
Last edited by MGX on Tue Sep 17, 2013 3:49 am, edited 1 time in total.

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Mon Sep 16, 2013 2:42 am

with the Roster Editor tool give yourself a dunk rating of 99 or something so you can find your CAP. Then it is just a matter of changing that genericF to 0 and the proper CFID. Then just add your ID to the team you want in the teams tab.....which is tough because of the custom names not showing up in that tool. You would be better off assigning him to the team in-game.

The current Rucker Park EBC floor is used for the All-Star games and Showcase in MyCAREER. There is no way to play with it in play now as far as I know.

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Mon Sep 16, 2013 3:49 am

well yes all that was already done before i post this message.I was able to see my created player he was assigned to the team and everything but when i wanted to use him in starting line up I was unable to see him on team at all.....he appear in the team select but not in gameImage
JaoSming wrote:with the Roster Editor tool give yourself a dunk rating of 99 or something so you can find your CAP. Then it is just a matter of changing that genericF to 0 and the proper CFID. Then just add your ID to the team you want in the teams tab.....which is tough because of the custom names not showing up in that tool. You would be better off assigning him to the team in-game.

The current Rucker Park EBC floor is used for the All-Star games and Showcase in MyCAREER. There is no way to play with it in play now as far as I know.

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Mon Sep 16, 2013 4:04 am

did you try changing the rotations around?

Did you want to do the one thing I never do for people and send me your roster? See if I can't fix it for you

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Mon Sep 16, 2013 4:16 am

feels like christmas thanx jae. will these work on 2k12 without crashing? can you give any tips on the best way to put certain courts in my 2k12 game?

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Mon Sep 16, 2013 4:36 am

yes tried to change rotation but all teams will need to be changed and my CAP was not in rotation...sure i will be very greatful if u can fix it...I actually think it has to do with different tool being used ..like ReditorII & Roster editor
JaoSming wrote:did you try changing the rotations around?

Did you want to do the one thing I never do for people and send me your roster? See if I can't fix it for you
Last edited by MGX on Tue Sep 17, 2013 3:51 am, edited 1 time in total.

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Mon Sep 16, 2013 4:52 am

actually, its because you put yourself in slot 16, there can only be 15 recognized by the game at a time.

All set though, enjoy!

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Mon Sep 16, 2013 5:00 am

:) well i just created the player in game not using any tools. that's the only way I know how...I actually don't know how to create a player using Roster editor..I only know how to assign the ID to the player..thnx
JaoSming wrote:actually, its because you put yourself in slot 16, there can only be 15 recognized by the game at a time.

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Mon Sep 16, 2013 5:10 am

:mrgreen: :bowdown2: :D :D Thnx jao I'm using the Community Ballahz Vol 2 EBC Driz. I'm actually playing at home...what is the Rucker court floor Id? I made a little minor changes for my personal use. thnx again
Last edited by MGX on Tue Sep 17, 2013 3:54 am, edited 1 time in total.

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Mon Sep 16, 2013 5:21 am

mnfRuckerEBC.iff is what it is using. Glad you like it! Enjoy!

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Mon Sep 16, 2013 5:23 am

:) i was just about to edit my post...didn't realized they were named...i just copy & paste everything in my folder...I had a back up folder ready for this mod :mrgreen:
JaoSming wrote:mnfRuckerEBC.iff is what it is using. Glad you like it! Enjoy!

Re: Midnight Ballers - Community Ballahz Vol. 2 - Released!

Mon Sep 16, 2013 1:22 pm

MGX have you released your cf? I actually wanted to release a roster with NLSC community member cfs and some special cfs. I may wait for 2k14
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