EA previously asserted that most existing PCs didn't have the hardware to run the latest and greatest engine, and used that as a justification for not putting the engine in the PC version
"So could I see the potential for EA Sports Ignite to make it to PC in the future? Yes, I think it's possible, but a couple of things need to happen," said Wilson.
First, the average hardware specifications of PCs — not just PCs in general, but the PCs of those who would buy FIFA on that platform — need to catch up. Secondly, said Wilson, "There needs to be some adjustment in terms of how EA Sports Ignite works to facilitate the open nature of PC architecture, rather than the closed nature of console architecture."
According to Wilson, Ignite in its current form is designed not just around the particular components inside Microsoft's and Sony's next-generation consoles, but also around the specific architecture of those systems — in other words, "how the CPU, GPU and RAM work together in concert in that type of environment." The processors inside the PS4 and Xbox One may resemble x86 PC processors. However, that's not the only consideration for an engine that hasn't been customized for PC but has been built specifically for consoles.
http://www.neogaf.com/forum/showthread.php?t=594561
http://www.polygon.com/2013/6/17/443953 ... ew-e3-2013
This is from the same company that makes Crysis which willingly destroys old PCs. I know its sports and not the same sales as other games that force users to upgrade, but it seems silly to want the install base to upgrade before you come over, rather than give them a reason to upgrade with the same generation ports.