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A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: PREVIEW: 30 Team Association

Mon May 27, 2013 5:53 am

hey man there are several people that should be added as potential head coaches & also assistant coaches:

Head Coach:
Michael Curry (Phi)
Mike Malone (GSW)
Jim O'Brien
Stan Van Gundy
Sam Mitchell (BKN)
John-Blair Bickerstaff (Hou)
Maurice Cheeks (OKC)
Alvin Gentry
Scott Skiles
Steve Clifford
Kelvin Sampson

Assistant Coaches:
Keith Smart (Sac)
Dan D'Antoni (LAL)
Jim O'Brien
PJ Carlesimo (BKN)
Dwane Casey (Tor)
Mike Dunlap (Cha)
Jim Boylan (Mil)
Alvin Gentry
Larry Drew (ATL)
Tyrone Corbin (Utah)
Steve Clifford
Kelvin Sampson

Most on this list should be avaliable for both positions except for Dan D'Antoni (AC), SVG (HC) & Scott Skiles (HC)

Also two bugs that i noticed that should be fixed:
Chauncey Billups games played during 2012-13 season (it shows 82 when it should be 22)
Jarrett Jack ppg during 2012-13 season (it shows 1.3 ppg when it should be 12.9)

since i love having the most realistic association i'm just trying to help out so it can be even more real :D

Re: PREVIEW: 30 Team Association

Mon May 27, 2013 9:29 am

Working on the release... stay posted!

Re: RELEASE: ULTIMATE 30 Team Association (Beta Version)

Mon May 27, 2013 10:21 am

RELEASE! Let me know what changes I need to make before Med and I release the v1.1 roster and this project together. Look forward to hearing from you all.

Also, the Draft class appears to be having problems with Kelly Olynyk, Allen Crabbe, Sergey Karasev, and Giannis Adetokoubo having duplicate entries. Until I get this problem ironed out DO NOT DRAFT the duplicate version of these players that show F's across the board in terms of talent. They are the duplicate player (even if they are projected to go in the lottery).

The recent hiring of Jeff Hornacek is not included yet. He is however available to choose as a head coach, so just sign him to the Suns when you start.

I've also moved the screenshots from the original post down here so it's not so hard to scroll through.

2013 NBA Draftees
Image

New Orleans Pelicans
Image

Charlotte Hornets
Image

Fixed Records
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Added new stats!
Image

2012-13 updated stats for every player
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Game highs for the 2013 season added
Image

Re: RELEASE: ULTIMATE 30 Team Association (Beta Version)

Tue May 28, 2013 6:04 am

THIS IS AWESOME :bowdown2: BUT, I'm getting a lot of headless cyberfaces in draft class. How to fix that?

Re: RELEASE: ULTIMATE 30 Team Association (Beta Version)

Tue May 28, 2013 7:10 am

:oops:
Last edited by mmq on Tue May 28, 2013 9:00 am, edited 1 time in total.

Re: PREVIEW: 30 Team Association

Tue May 28, 2013 8:32 am

lakers92 wrote:So, no interest? I've heard nothing from Med and this is a pretty extensive project for somebody who likes realism in association mode. The project is also totally complete now.

Ah, oh well. :crazyeyes:

This looks awesome! gunna give it a try.

Re: RELEASE: ULTIMATE 30 Team Association (Beta Version)

Tue May 28, 2013 8:51 am

nice man but i can't pick a team must control all 30?

Re: RELEASE: ULTIMATE 30 Team Association (Beta Version)

Tue May 28, 2013 9:04 am

Rosque wrote:THIS IS AWESOME :bowdown2: BUT, I'm getting a lot of headless cyberfaces in draft class. How to fix that?


Make sure that at a minimum you have the files from Page 1 of deritos draft class thread, pierralbans fictional draft classes, and you SHOULD be okay. If you want to message me a list of those that still don't work after you do that, it's fine by me.

mmq wrote:Where is your roster file?


There is no roster file at this time for this file. However, if you want to cheat and get a roster earlier than the Med's v1.1 release date, (from Red MC) just Ctrl+A (copy all) the jerseys, players, staff, arenas, and teams tabs and Ctrl+V into the same tabs of a roster file. It should work okay until the real v1.1 comes out. NOTE: Med will be changing the ratings and some other things with v1.1, so this won't be EXACTLY like that roster.

john.nyse wrote:nice man but i can't pick a team must control all 30?


At this time, yes. I plan on making a single team version when the real official version of this patch is released. If you want to do it yourself, all you need to do is follow the instructions above for that guy that asked me where the roster file was. Make sure you select an association with all the necessary settings, then just copy-paste those 5 tabs. The only thing I'm not sure that will do is trade the draft picks. You may have to do that manually by yourself (it's a pain) :crazyeyes:

Re: RELEASE: ULTIMATE 30 Team Association (Beta Version)

Tue May 28, 2013 9:13 am

Any idea when version 1 will come out?

Re: RELEASE: ULTIMATE 30 Team Association (Beta Version)

Tue May 28, 2013 9:53 am

dreamagain wrote:Any idea when version 1 will come out?


I'll release an official version 1 when Meds v1.1 comes out next week. However, I'm probably going to release a mini update tonight with Hornacek as Suns coach and JMasters faces.

I start school tomorrow so I don't know how active I'll be on this project the rest of the week. I'll do my best to make any updates as timely as possible (my work from here on out will definitely not be as time consuming as Meds).

Re: RELEASE: ULTIMATE 30 Team Association (Beta Version)

Tue May 28, 2013 11:39 am

Alright so I hit a snag and am too lazy to fix things tonight. I'll PROBABLY release an update tomorrow afternoon or tomorrow night.

Re: RELEASE: ULTIMATE 30 Team Association (Beta Version)

Tue May 28, 2013 4:09 pm

Can anybody release the cf IDs for derito's draft classes so we can add cfs of our own? Also does anybody have the cf id list for the NCAA mod?

I really wanted to put together the cf's from JMaster12 and the NCAA mod. Also has anybody checked out Hawk23's draft portraits for 2013?

Re: RELEASE: ULTIMATE 30 Team Association (Beta Version)

Wed May 29, 2013 1:15 am

shakeer wrote:Can anybody release the cf IDs for derito's draft classes so we can add cfs of our own? Also does anybody have the cf id list for the NCAA mod?

I really wanted to put together the cf's from JMaster12 and the NCAA mod. Also has anybody checked out Hawk23's draft portraits for 2013?


I basically put together the best of the best from each mod. However, if you wanted to do this, start a new association and load your desired draft class. Then sort by the "IsDraftee" column. All draftees will have a value of 1. Then look at their corresponding "CF_ID" This is all done in the players tab (so even you free users can do this).

I'm in class today so I don't have time.

Re: RELEASE: ULTIMATE 30 Team Association (Beta Version)

Wed May 29, 2013 5:17 am

Downloaded everything from @aderitos draft class and still A LOT of draftees' players are missing cyberfaces.

Re: RELEASE: ULTIMATE 30 Team Association v0.2

Wed May 29, 2013 10:47 am

Added a v0.2 mini-update that included the three coach hirings (Steve Clifford - CHA, Jeff Hornacek - PHX & Mike Budenholzer - ATL) and updated the JMaster CFs. Also added a few items to the upcoming changes!

Re: RELEASE: ULTIMATE 30 Team Association v0.2

Thu May 30, 2013 4:04 am

this is great. thank you sir! (Y)

Re: RELEASE: ULTIMATE 30 Team Association v0.2

Thu May 30, 2013 4:19 am

Awesome work! (Y)

Re: RELEASE: ULTIMATE 30 Team Association v0.2

Thu May 30, 2013 12:17 pm

Bad news: The draftees were giving me WAY too many problems. Where I initially used a different draft class and tried to merge them, I ran into more glitches than I could fix. I was essentially chasing my tail. Thus, I'm going to have to rebuild this thing from the ground up.

Good news: I already have everything I need, and after all the copy-pasting, the only thing I should have to do is trade the draft picks back around.

So stay posted, a more complete update should follow in a couple days.

UPDATE: Better news --> I finished! Now I'm going to try to update some of the rookies appearances and try to release at some point tomorrow.

Re: RELEASE: ULTIMATE 30 Team Association v0.2

Thu May 30, 2013 2:33 pm

Waiting for this.. especially to the bunch of new potential coaches too (with the correct faces). How can 2K mess up appearances like that, different cf from the portrait.

Re: RELEASE: ULTIMATE 30 Team Association v0.2

Thu May 30, 2013 5:33 pm

Is there any way for me to play with just one team?

Re: RELEASE: ULTIMATE 30 Team Association v0.2

Thu May 30, 2013 9:30 pm

Larvae wrote:Is there any way for me to play with just one team?


There is, but it isn't necessarily easy right now. As far as I know, you'd have to do a "complete rebuild" in order to make this for one team only. What you should do is:

1) Start an association (preferably with Med's Association Roster v1.0d and UBR v1.0 Settings for easiest workability)
2) Select all your options at the beginning (doesn't really matter)
3) Sim through the entire first season
4) Copy-paste my players, arenas, teams, jerseys, staff, player_stats, team_stats, awards tabs from RedMC from my association file to yours
5) Trade draft picks accordingly --> if you know of a way to do this in Red MC, let me know! Otherwise this is a fairly time-consuming process going through the propose trade menu. This will be doubly hard since you can't control every team.

When Med's v1.1 gets released, I'll make one to just control one team and you can use resign position to pick the team you'd like. If you do complete all the steps above (IMO probably not worth it right now :lol:), send me a copy of whatever you concoct it'll save me a bunch of time down the road! Whenever you get around to v4 of your portraits, add those Hawk23 rookies and Willie Reed & Josh Akognon amongst others that are missing. I'm portrait-editing challenged and if you'd do that, I'll put your portraits in this mod.

Re: RELEASE: ULTIMATE 30 Team Association v0.2

Fri May 31, 2013 2:03 am

lakers92, I can't work on my portraits as of now. Still need a new PC and retrieve my files from my old laptop.
Thanks for the info btw. (Y)

Re: RELEASE: ULTIMATE 30 Team Association v0.2

Sat Jun 01, 2013 6:44 am

Update v0.3 coming out this afternoon. All 80 rookies are fixed, contain mostly correct accessories, have the correct bodytype, skin tone and numbers... etc. Also the 4 new coaches are added.

Re: RELEASE: ULTIMATE 30 Team Association v0.2

Sat Jun 01, 2013 9:02 am

any way you could make the release with all taks completed before the draft, making it so the prior offseason tasks don't need to be done or possibly a one team association with med's 1.0d roster? I can't wait for the release this afternoon, you've done great work! :bowdown:

Re: RELEASE: ULTIMATE 30 Team Association v0.2

Sat Jun 01, 2013 10:29 am

So is this finish? Can you put it all in one package? :)
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