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Re: Med's Ultimate Roster v0.8 RELEASED

Thu Jan 31, 2013 2:03 pm

release bro?

Re: Med's Ultimate Roster v0.8 RELEASED

Thu Jan 31, 2013 2:15 pm

i pmed you btw a long time ago bro. please reply ;D its about the missing cyberfaces.

Re: Med's Ultimate Roster v0.8 RELEASED

Thu Jan 31, 2013 11:20 pm

Med u still need Baynes?

Re: Med's Ultimate Roster v0.8 RELEASED

Thu Jan 31, 2013 11:30 pm

xianpauL wrote:i pmed you btw a long time ago bro. please reply ;D its about the missing cyberfaces.


Yeah I thought I replied to that lol.

skoadam wrote:Med u still need Baynes?


Yeah man and Chris Johnson (Wolves) too

Re: Med's Ultimate Roster v0.8 RELEASED

Thu Jan 31, 2013 11:31 pm

Medevenx wrote:
xianpauL wrote:i pmed you btw a long time ago bro. please reply ;D its about the missing cyberfaces.


Yeah I thought I replied to that lol.

skoadam wrote:Med u still need Baynes?


Yeah man and Chris Johnson (Wolves) too

i will repack and send to you

chris is already in game man :)
1909

Re: Med's Ultimate Roster v0.8 RELEASED

Thu Jan 31, 2013 11:37 pm

skoadam wrote:i will repack and send to you

chris is already in game man :)
1909


Have you checked that CF out? He's got a big head

Re: Med's Ultimate Roster v0.8 RELEASED

Thu Jan 31, 2013 11:40 pm

Medevenx wrote:
skoadam wrote:i will repack and send to you

chris is already in game man :)
1909


Have you checked that CF out? He's got a big head

well i dont have other, its a little bigger, who cares, make bigger body :wink:

Re: Med's Ultimate Roster v0.8 RELEASED

Fri Feb 01, 2013 1:34 pm

How do i change a teams colors with roster editor? I turned the Kings into the Sonics and the Hornets into the Pelicans and the Bobcats to the Hornets, so i want all my shoes to match them but they are still set at what they previously had so i have mismatched colors. How do i edit it?

Re: Med's Ultimate Roster v0.8 RELEASED

Fri Feb 01, 2013 3:18 pm

Maximus89 wrote:How do i change a teams colors with roster editor? I turned the Kings into the Sonics and the Hornets into the Pelicans and the Bobcats to the Hornets, so i want all my shoes to match them but they are still set at what they previously had so i have mismatched colors. How do i edit it?


The Custom Shoe Colors from the Roster Editor.

Anyway v0.9 is coming out for the weekend! Probably tomorrow (Saturday) or on Sunday :)

Re: Med's Ultimate Roster v0.8 RELEASED

Fri Feb 01, 2013 4:16 pm

Medevenx wrote:
Maximus89 wrote:How do i change a teams colors with roster editor? I turned the Kings into the Sonics and the Hornets into the Pelicans and the Bobcats to the Hornets, so i want all my shoes to match them but they are still set at what they previously had so i have mismatched colors. How do i edit it?


The Custom Shoe Colors from the Roster Editor.

Anyway v0.9 is coming out for the weekend! Probably tomorrow (Saturday) or on Sunday :)


yesssssssss 0.9 :D
best 2k13 ros handsdown

Re: Med's Ultimate Roster v0.8 RELEASED

Fri Feb 01, 2013 5:02 pm

Medevenx wrote:
Anyway v0.9 is coming out for the weekend! Probably tomorrow (Saturday) or on Sunday :)



YES !!!!!!!!!! I've been waiting for a long long time......

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 1:33 am

Medevenx wrote:
Maximus89 wrote:How do i change a teams colors with roster editor? I turned the Kings into the Sonics and the Hornets into the Pelicans and the Bobcats to the Hornets, so i want all my shoes to match them but they are still set at what they previously had so i have mismatched colors. How do i edit it?


The Custom Shoe Colors from the Roster Editor.

Anyway v0.9 is coming out for the weekend! Probably tomorrow (Saturday) or on Sunday :)



Yeah i see that, but its individual custom colors only. I'm talking about the entire team colors so when i play association and i take custom shoe colors off, and sign or trade for a player, his shoe colors automatically turn green and yellow(sonics) instead of blue and black(kings).

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 1:56 am

Maximus89 wrote:
Medevenx wrote:
Maximus89 wrote:How do i change a teams colors with roster editor? I turned the Kings into the Sonics and the Hornets into the Pelicans and the Bobcats to the Hornets, so i want all my shoes to match them but they are still set at what they previously had so i have mismatched colors. How do i edit it?


The Custom Shoe Colors from the Roster Editor.

Anyway v0.9 is coming out for the weekend! Probably tomorrow (Saturday) or on Sunday :)



Yeah i see that, but its individual custom colors only. I'm talking about the entire team colors so when i play association and i take custom shoe colors off, and sign or trade for a player, his shoe colors automatically turn green and yellow(sonics) instead of blue and black(kings).

Go into Roster Editor, find the player. Scroll over to the shoe section. There's a checkbox for Custom Shoe Colors. Uncheck it. Then his shoes will change colors if he changes teams (however, they may not look right, even with his current team -- that's why the Custom box is checked to begin with).

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 2:13 am

Maximus89 wrote:Yeah i see that, but its individual custom colors only. I'm talking about the entire team colors so when i play association and i take custom shoe colors off, and sign or trade for a player, his shoe colors automatically turn green and yellow(sonics) instead of blue and black(kings).


Uncheck all of the Custom Shoe Colors. Then change the Team Colors in the Jerseys tab.

Anyway bigh0rt I sent you the latest roster with fixed rotations including the All-Star team just in case there's someone here that has it unlocked or something.

I just finished all the new shoe updates so the roster will most probably be released tomorrow in the evening because all that's remaining are the rotations. If only I could get someone to take screenshots. After my exam in the morning I'm going to play basketball then come home and finish the rotations for WI and WOI then create the Blacktop version and finish it by the end of the day. :)

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 2:17 am

Despite of those existing stuff, is there any new feature coming :D ?

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 2:34 am

DW0911 wrote:Despite of those existing stuff, is there any new feature coming :D ?

Almost every single player in the game has entirely new ratings and tendencies for shooting, rebounding, blocks, steals... all based off of 2012-2013 statistics. That's a pretty big feature.

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 2:36 am

DW0911 wrote:Despite of those existing stuff, is there any new feature coming :D ?


-Coaching Changes
-All-Star Lineups Fixed
-VERY Accurate Ratings & Tendencies

Yep those are pretty much the new features and one of them isn't even usable yet (All-Star). That's why I held so long from releasing another version because v0.8 had so much added content (Blacktop and all that) that I thought it would be enough for people to no longer ask for another version lol. I want v1.0 to come out after the trade deadline, hoping that the REDitor has been released by then (although my hopes are at an all-time low for this)

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 10:50 am

i can take screens if you still need someone to.

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 12:58 pm

I love your roster med but the only problem that i see with your roster and other custom rosters is the lack of fouls being called. Ive played quite a few games but I have watched over a 100 cpu games over the past 2 months and i have noticed a big difference with fouls being called compared to the default roster. The default roster is almost getting twice the amount of fouls being called thats the only reason i still play with the default sometimes. Lack of shooting fouls is a deal breaker for me. I think it effects so many different aspects of the game. I have yet to even see a player in foul trouble on 13. Im trying to learn a little bit about editing to see if i can get more foul shots.

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 3:19 pm

mtdub wrote:I love your roster med but the only problem that i see with your roster and other custom rosters is the lack of fouls being called. Ive played quite a few games but I have watched over a 100 cpu games over the past 2 months and i have noticed a big difference with fouls being called compared to the default roster. The default roster is almost getting twice the amount of fouls being called thats the only reason i still play with the default sometimes. Lack of shooting fouls is a deal breaker for me. I think it effects so many different aspects of the game. I have yet to even see a player in foul trouble on 13. Im trying to learn a little bit about editing to see if i can get more foul shots.

this has very little to do with rosters and almost everything to do with sliders... increase the foul sliders... simple solution...

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 4:31 pm

BighOrt You are wrong sir there is a difference in fouls being called among rosters plus all fouls are 100 on my slider set. Play a game with the same slider set you use with the default roster and i bet money there will be more fouls called using the same teams. I think it is a problem with 2k13 period tho. I had no problems getting 20+ free throws on 2k11 or 2k12 but on 13 its hard to get 15 a game.

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 6:39 pm

mtdub wrote:I love your roster med but the only problem that i see with your roster and other custom rosters is the lack of fouls being called. Ive played quite a few games but I have watched over a 100 cpu games over the past 2 months and i have noticed a big difference with fouls being called compared to the default roster. The default roster is almost getting twice the amount of fouls being called thats the only reason i still play with the default sometimes. Lack of shooting fouls is a deal breaker for me. I think it effects so many different aspects of the game. I have yet to even see a player in foul trouble on 13. Im trying to learn a little bit about editing to see if i can get more foul shots.


That is weird actually because the commit foul tendencies of players in the roster are the same as the official 2K's lol. Anyway, we JUST edited the commit foul tendencies for all the players and it really works well now. Also, most of the tendencies like attack the basket and stuff are the same. The sliders are at 100 Shooting Foul Tendency and my brother actually always complains that there are too many fouls. The new shot tendencies also work well which make the player's shooting choices feel much more realistic. It's really weird too because when me and my brother play I almost always get someone fouled out.

Maybe it's also the way you play, or coincidence, because I haven't heard from anyone having this kind of problem. Although I must agree with bigh0rt that it has little to do with rosters. I mean, the roster definitely has something to do with it but it's very minimal. Which sliders are you using anyway?

buzzy wrote:i can take screens if you still need someone to.


Alright I'll need some screenshots of Team USA vs Dream Team, and Blacktop with the stars later.

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 8:03 pm

when will you release this amazing update? :D tonight? :D

Re: Med's Ultimate Roster v0.8 RELEASED

Sat Feb 02, 2013 8:04 pm

Oh...

Have you fixed the weight of those three Shaquille O'neal ? (They should have different body respectively, or between 95 ORL and 98 LAL, NBA 2K12 made them looking different, but not in 2K13)

How about Keon Clark of '02 Raptors ? The most significant missing player now.

Thank you. :D

----

I've found that if I use ESPN Scoreboard (no team colors) with Meds v0.8 , then some shoes change to Nike......

I don't know what's going on......

Please test with different scordboards again......

Re: Med's Ultimate Roster v0.8 RELEASED

Sun Feb 03, 2013 12:46 am

mtdub wrote:BighOrt You are wrong sir there is a difference in fouls being called among rosters plus all fouls are 100 on my slider set. Play a game with the same slider set you use with the default roster and i bet money there will be more fouls called using the same teams. I think it is a problem with 2k13 period tho. I had no problems getting 20+ free throws on 2k11 or 2k12 but on 13 its hard to get 15 a game.

With the upcoming v0.9 I've gotten 20+ FT in a game as well as my CPU opponent. I can't speak about CPU vs CPU cause I honestly don't care about that but in games where teams attack the basket they can get to the line plenty whereas if you stay in the midrange you earn fewer just like in real life. I dont even have all Fouls at 100 either. It should be noted that we updated the tendencies for Draw Foul and Commit Foul for every player based on their 2012-13 data.
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