Mon Jan 07, 2013 3:33 pm
Leftos wrote:Can you give me a screenshot of your Teams table right before you try to save it? And can you please put the error report in code tags next time?
On another note, I've decoded Team Stats. Player Stats are proving to be a bitch though. If anyone knowledgable enough wants to help, contact me. If we decode Player Stats, I could get the same Import/Export functionality that NBA Stats Tracker had last year going.
Mon Jan 07, 2013 10:14 pm
Mon Jan 07, 2013 11:12 pm
Mon Jan 07, 2013 11:18 pm
mnlorenz0 wrote:Leftos, just a quick one. How do I know which right mode to use: PC Ret, PC Nv10. I'm using Medevenx's rosters so If I use the wrong mode, will I screw it up if I try to save the roster file after making changes or edits on the ratings?
NbLoves04 wrote:this what i get sorry for not posting the error in code tags my deepest apologies. i don't know why i always get the error
Tue Jan 08, 2013 12:06 am
Tue Jan 08, 2013 1:27 am
Tue Jan 08, 2013 2:23 am
Tue Jan 08, 2013 2:42 am
Leftos wrote:Without... what?
v0.16 released!
- Added Team Stats
- Added Run Plays for Staff
- Fixed dumb pasting not updating the last row
Tue Jan 08, 2013 5:15 am
mnlorenz0 wrote:Leftos, just a quick one. How do I know which right mode to use: PC Ret, PC Nv10. I'm using Medevenx's rosters so If I use the wrong mode, will I screw it up if I try to save the roster file after making changes or edits on the ratings? I also picked a PC generated coach (forgot the name but it was some black dude) on my association team but somehow I'm getting coach Don Nelson on the sidelines!Not much of a techie so the options tab I mostly don't touch lest I mess up further my association. Please please help guys
Tue Jan 08, 2013 12:27 pm
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.BitArray.Get(Int32 index)
at NonByteAlignedBinaryRW.NonByteAlignedBinaryReader.ReadNonByteAlignedByte() in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NonByteAlignedBinaryRW\NonByteAlignedBinaryReader.cs:line 51
at NonByteAlignedBinaryRW.NonByteAlignedBinaryReader.ReadNonByteAlignedBytes(Int32 count) in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NonByteAlignedBinaryRW\NonByteAlignedBinaryReader.cs:line 76
at NonByteAlignedBinaryRW.NonByteAlignedBinaryReader.ReadNonByteAlignedBits(Int32 count) in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NonByteAlignedBinaryRW\NonByteAlignedBinaryReader.cs:line 89
at NBA_2K13_Roster_Editor.MainWindow.PopulateStaffTab() in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 2205
at NBA_2K13_Roster_Editor.MainWindow.ReloadEverything() in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 1990
at NBA_2K13_Roster_Editor.MainWindow.btnOpen_Click(Object sender, RoutedEventArgs e) in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 541
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
None
Tue Jan 08, 2013 12:35 pm
Tue Jan 08, 2013 1:28 pm
Tue Jan 08, 2013 1:51 pm
Tue Jan 08, 2013 3:45 pm
Leftos wrote:You opened an incompatible roster and the LastStaffID became too big. Change it to something small like 200, save the Options tab, and try opening the roster again.
Tue Jan 08, 2013 3:47 pm
JaoSming wrote:cykim4, you can download old versions of the tool by hitting the drop down box right above the download button on the downloads page
Tue Jan 08, 2013 3:51 pm
Mr Tr0llz wrote:Leftos wrote:You opened an incompatible roster and the LastStaffID became too big. Change it to something small like 200, save the Options tab, and try opening the roster again.
That can't be it I just downloaded the latest roster from 2k sports and I can't even open it up. Version 0.15 works just fine but 0.16 is giving me problems
Tue Jan 08, 2013 4:03 pm
cykim4 wrote:Mr Tr0llz wrote:Leftos wrote:You opened an incompatible roster and the LastStaffID became too big. Change it to something small like 200, save the Options tab, and try opening the roster again.
That can't be it I just downloaded the latest roster from 2k sports and I can't even open it up. Version 0.15 works just fine but 0.16 is giving me problems
I had the same problem, so I downloaded 15.2 again.
But, there is a workaround for Editor 16.0 I found out:
(1) Open the Editor
(2) Click on "PC Nv10"
(3) Open the roster file
(4) Click on "Custom"
(5) Then you'll be able to access and edit the file.
I do hope Leftos can fix this issue, but try the temporary workaround method I described above
Tue Jan 08, 2013 5:11 pm
Mr Tr0llz wrote:Thanks for the help but as soon as I even try to load the roster it crashes. I guess I will just have to revert until it's fixed
Tue Jan 08, 2013 6:13 pm
Tue Jan 08, 2013 6:50 pm
Tue Jan 08, 2013 7:24 pm
Tue Jan 08, 2013 7:30 pm
Leftos wrote:That's based on the overall ratings of the players and the current team's rotation. Not something that can be directly edited.
Tue Jan 08, 2013 7:36 pm
Tue Jan 08, 2013 7:47 pm
skoadam wrote:how to release player to FA pool via editor
Tue Jan 08, 2013 8:09 pm