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Re: [Tool] Roster Editor

Thu Dec 27, 2012 10:54 pm

i was pretty sure my roster is based on PC Ret :( now im 100% sure it isnt. No chance for easy implement playbooks....

Re: [Tool] Roster Editor

Thu Dec 27, 2012 10:56 pm

skoadam wrote:i was pretty sure my roster is based on PC Ret :( now im 100% sure it isnt. No chance for easy implement playbooks....


Isn't your base Babyface V3 or the default roster (Albys & Slimm's bases too)? Then copy pasting playbooks should work for you. However, the program does keep crashing.

Re: [Tool] Roster Editor

Thu Dec 27, 2012 10:58 pm

Try v0.15.0.1.

Re: [Tool] Roster Editor

Thu Dec 27, 2012 11:00 pm

Medevenx wrote:
skoadam wrote:i was pretty sure my roster is based on PC Ret :( now im 100% sure it isnt. No chance for easy implement playbooks....


Isn't your base Babyface V3 or the default roster (Albys & Slimm's bases too)? Then copy pasting playbooks should work for you. However, the program does keep crashing.

now it works....im going crazy!
edit: i cant copy/paste, nothings happen

Re: [Tool] Roster Editor

Thu Dec 27, 2012 11:01 pm

Great call on the LastStaffID thingy. Worked for me already but I guess I should download v0.15.0.1 as well cos the program keeps reminding me too lol. Anyway, could we find the offsets for the Nov10 roster (like when finding the player offsets for new rosters) or is that something that only you can do?

Re: [Tool] Roster Editor

Thu Dec 27, 2012 11:04 pm

i can copy from slimms roster but i cant paste, nothing happen, im only one with that issue?

Re: [Tool] Roster Editor

Thu Dec 27, 2012 11:06 pm

Medevenx, I'll see if I can get on it in the next few days.

skoadam, try selecting a single cell before pasting, not the whole area. There is a bug that I need to fix though.

Re: [Tool] Roster Editor

Thu Dec 27, 2012 11:11 pm

still nothing :(

edit works for single team!
u are genius, shud change your description from basic tool to advanced tool

Re: [Tool] Roster Editor

Thu Dec 27, 2012 11:15 pm

EDIT2 works only for first team

Re: [Tool] Roster Editor

Thu Dec 27, 2012 11:19 pm

edit3 it works!
all we need is to save after every team copy/paste
issue: last cell cant copy


edit4 cant copy/paste after 3rd team

Re: [Tool] Roster Editor

Thu Dec 27, 2012 11:43 pm

Don't triple-post skoadam. You could still edit your first reply. I can copy-paste just fine, don't know what your issue is. I copied all the columns except ID in the Playbooks tab for teams 0-29 from one file to the other, worked perfectly.

Medevenx, latest version (v0.15.1) has Playbooks support for PC Nov 10. Staff tab not yet.

Re: [Tool] Roster Editor

Thu Dec 27, 2012 11:51 pm

Leftos,

How do you search for the Playbooks and Staff ID's? I would like to do the research to make the Xbox 360 December 5th Roster compatible with the tool. Can you walk me thru what steps are needed please?

Re: [Tool] Roster Editor

Thu Dec 27, 2012 11:56 pm

The Staff tab isn't in yet for Nov10 but what about PlaybookIDs for the Teams tab? Or is that connected with the Staff tab?

Re: [Tool] Roster Editor

Fri Dec 28, 2012 12:07 am

Medevenx, you guessed right. The PlaybookID in the Teams tab is just the Playbook assigned to that Head Coach in the Staff tab, so it will only work when we're done with the Staff tab and Nov 10.

pjt8413, CustomPlaybookOffset should be BEF53E7D near 1090000. Use Find That Hex to find the proper offset for that specific roster, and add it to your Custom 360 profile.

Re: [Tool] Roster Editor

Fri Dec 28, 2012 12:08 am

Leftos,

all previous versions work up to v0.14.1.1, but can not get the new versions to work every roster i get this message:

Code:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
   at System.Collections.BitArray.Get(Int32 index)
   at NonByteAlignedBinaryRW.NonByteAlignedBinaryReader.ReadNonByteAlignedByte() in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NonByteAlignedBinaryRW\NonByteAlignedBinaryReader.cs:line 51
   at NonByteAlignedBinaryRW.NonByteAlignedBinaryReader.ReadNonByteAlignedBits(Int32 count) in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NonByteAlignedBinaryRW\NonByteAlignedBinaryReader.cs:line 98
   at NBA_2K13_Roster_Editor.MainWindow.PopulateStaffTab() in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 1990
   at NBA_2K13_Roster_Editor.MainWindow.ReloadEverything() in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 1973
   at NBA_2K13_Roster_Editor.MainWindow.btnOpen_Click(Object sender, RoutedEventArgs e) in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 532
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
   at System.Windows.Controls.Primitives.ButtonBase.OnClick()
   at System.Windows.Controls.Button.OnClick()
   at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

None

Re: [Tool] Roster Editor

Fri Dec 28, 2012 12:13 am

Use [code] tags for errors.

If you're using the very latest version (v0.15.1) and still having issues, upload one of the rosters that are giving you problems to MediaFire or somewhere and give me the link. What rosters are you trying to open? Because for example, the Retail roster and modded ones based on it (Slimm44's for example) aren't giving me that issue.

Also, which profile are you using? Did you try resetting your options tab?

Re: [Tool] Roster Editor

Fri Dec 28, 2012 12:14 am

Leftos wrote:Don't triple-post skoadam. You could still edit your first reply. I can copy-paste just fine, don't know what your issue is. I copied all the columns except ID in the Playbooks tab for teams 0-29 from one file to the other, worked perfectly.

Medevenx, latest version (v0.15.1) has Playbooks support for PC Nov 10. Staff tab not yet.

u use ctrl+c and ctrl+v? i try many ways, excel no result i still cant copy whole playbooks from 0-29

Re: [Tool] Roster Editor

Fri Dec 28, 2012 12:16 am

Yup, Ctrl-C and Ctrl-V. Playbooks and Staff tabs use dumb-pasting, so you can just copy cells the way you would in any other program, no need for the ID column or column headers.

Re: [Tool] Roster Editor

Fri Dec 28, 2012 12:17 am

Leftos wrote:Yup, Ctrl-C and Ctrl-V. Playbooks and Staff tabs use dumb-pasting, so you can just copy cells the way you would in any other program, no need for the ID column or column headers.

yeah but still i have to paste in editor, and nothing happens, it looks like editor did not respond when i try ctrl+v. I can copy all into excel but i can paste in through editor

Re: [Tool] Roster Editor

Fri Dec 28, 2012 12:18 am

Did you try selecting JUST ONE cell before pasting? You select all the cells you want to copy, press Ctrl-C, then select the cell that's at the beginning (top-left) of the area you want to paste into, and press Ctrl-V.

Re: [Tool] Roster Editor

Fri Dec 28, 2012 12:20 am

Leftos wrote:Did you try selecting JUST ONE cell before pasting? You select all the cells you want to copy, press Ctrl-C, then select the cell that's at the beginning (top-left) of the area you want to paste into, and press Ctrl-V.

one single cell works, jeeez leftos i know how to copy/paste something. problem is somewhere else. im gonna crazy with this

Re: [Tool] Roster Editor

Fri Dec 28, 2012 12:21 am

Leftos wrote:Use [code] tags for errors.

If you're using the very latest version (v0.15.1) and still having issues, upload one of the rosters that are giving you problems to MediaFire or somewhere and give me the link. What rosters are you trying to open? Because for example, the Retail roster and modded ones based on it (Slimm44's for example) aren't giving me that issue.

Also, which profile are you using? Did you try resetting your options tab?


all my rosters, doesn't matter which one, but if i use (v0.14.1) no problems exist

Re: [Tool] Roster Editor

Fri Dec 28, 2012 12:25 am

retroman wrote:
Leftos wrote:Use [ code ] tags for errors.

If you're using the very latest version (v0.15.1) and still having issues, upload one of the rosters that are giving you problems to MediaFire or somewhere and give me the link. What rosters are you trying to open? Because for example, the Retail roster and modded ones based on it (Slimm44's for example) aren't giving me that issue.

Also, which profile are you using? Did you try resetting your options tab?


all my rosters, doesn't matter which one, but if i use (v0.14.1) no problems exist




Same Thing happens with any roster I open in the newest version. I can't click on anything without it saying Critical Error and Closing. I have tried the default roster, and the 12-5 Roster with no luck.





here is what it says:


Code:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
   at System.Collections.BitArray.Get(Int32 index)
   at NonByteAlignedBinaryRW.NonByteAlignedBinaryReader.ReadNonByteAlignedByte() in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NonByteAlignedBinaryRW\NonByteAlignedBinaryReader.cs:line 51
   at NonByteAlignedBinaryRW.NonByteAlignedBinaryReader.ReadNonByteAlignedBits(Int32 count) in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NonByteAlignedBinaryRW\NonByteAlignedBinaryReader.cs:line 98
   at NBA_2K13_Roster_Editor.MainWindow.PopulateStaffTab() in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 1990
   at NBA_2K13_Roster_Editor.MainWindow.ReloadEverything() in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 1973
   at NBA_2K13_Roster_Editor.MainWindow.btnOpen_Click(Object sender, RoutedEventArgs e) in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 532
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
   at System.Windows.Controls.Primitives.ButtonBase.OnClick()
   at System.Windows.Controls.Button.OnClick()
   at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

None
Last edited by pjt8413 on Fri Dec 28, 2012 12:28 am, edited 1 time in total.

Re: [Tool] Roster Editor

Fri Dec 28, 2012 12:26 am

when im copy pasting mode shud be set on nv10 right?

what system are u using Leftos, jeez i must find out where is the problem.

Re: [Tool] Roster Editor

Fri Dec 28, 2012 12:36 am

pjt8413, again, use code tags when pasting an error report here.

Try the version I just uploaded, v0.15.1.1.

skoadam, I tried Slimm's roster with PC Ret mode, worked fine. Don't know why you're still having issues with copy-pasting. The mode shouldn't matter when you're copy-pasting anyway.
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