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Patchmaking tutorials for NBA 2K13.
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Re: NBA 2K13 File Structures & Team IDs

Sun Dec 02, 2012 9:01 am

JaoSming wrote:with the reditor, you can change things like short length, when it comes out

yep, blanking out the logo1###.if texture will get rid of that extra texture


yeah ok. but i mean how exactly do i blank out the texture? Like, logo1091.iff I even tried deleting it but it's still there when I opened it. Adobe Photoshop won't allow me to open it and NBA 2KX ModTool opens it but I don't really know how to blank it out. Sorry if I really suck at this lol

Re: NBA 2K13 File Structures & Team IDs

Sun Dec 02, 2012 9:55 am

you ened to have a dds plugin for photoshop, which I cant help you with since I use GIMP. And to 'blank it out" you need to simple erase the entire image. Then import back in with the proper dxt5 compression and generate mip maps in the dds file.

Re: NBA 2K13 File Structures & Team IDs

Sun Dec 02, 2012 12:53 pm

I have GIMP what do I do with it now? It won't open the .iff file and it won't open the exported texture file

Re: NBA 2K13 File Structures & Team IDs

Sun Dec 02, 2012 1:29 pm

viewtopic.php?f=150&t=89054
GIMP dds tutorial please watch

Re: NBA 2K13 File Structures & Team IDs

Sun Dec 02, 2012 6:59 pm

It worked! Thanks you're a genius and I love your voice in your vids. :) Keep up the good work!

What are the stadium and floor files for created teams? :)

EDIT: I assigned a uniform to replace ua1000, and uh1000 (uniform of Create-A-Team 1), then when I went to create another CAT, I assigned a different uniform to replace ua1001, and uh1001. But the second team still work the ua1000's uniform! Do you know how to fix this?

Re: NBA 2K13 File Structures & Team IDs

Mon Dec 03, 2012 1:20 am

s800 and f800
for the second thing it sounds like you need to just change what uniform the 2nd team wears, Im not sure

Re: NBA 2K13 File Structures & Team IDs

Mon Dec 03, 2012 1:43 am

JaoSming wrote:s800 and f800
for the second thing it sounds like you need to just change what uniform the 2nd team wears, Im not sure


Is that even possible without REDitor?

ImageImage

Here's the created team 1 I made. But when I tried to make the '99 - '00 Pacers they wore the same jersey as the Blazers. If it's possible to assign or change the uniform of Team 2 I hope you can help! Even though I think all the CATs share a single jersey file.

s800 and f800 does that mean all the CATs share a single court? :(

Re: NBA 2K13 File Structures & Team IDs

Mon Dec 03, 2012 1:58 am

you should be able to choose different uniforms for each team in the cat screens. all CATs share a stadium and court that is recolored/changes logos for each team

Re: NBA 2K13 File Structures & Team IDs

Mon Dec 03, 2012 2:10 am

JaoSming wrote:you should be able to choose different uniforms for each team in the cat screens. all CATs share a stadium and court that is recolored/changes logos for each team


OMG I just saw that lol i am such an idiot anyway thanks sir!

Re: NBA 2K13 File Structures & Team IDs

Tue Dec 04, 2012 9:21 am

how christmas jersey are labeled?

Re: NBA 2K13 File Structures & Team IDs

Wed Dec 05, 2012 4:23 am

so coaches are png5000+ right? What if I want to replace the CF of the CAT coach (like, coach 93 says in the Roster Editor) how do I know which is the pngxxxx.iff of coach 93?

Re: NBA 2K13 File Structures & Team IDs

Wed Dec 12, 2012 1:48 am

I Really Need Someone To Put A Tutorial For Photoshop I Can't Delete The Logo On The Created Team Jersey. Omg!!!

Re: NBA 2K13 File Structures & Team IDs

Fri Dec 14, 2012 1:50 pm

Medevenx wrote:It worked! Thanks you're a genius and I love your voice in your vids. :) Keep up the good work!

What are the stadium and floor files for created teams? :)

EDIT: I assigned a uniform to replace ua1000, and uh1000 (uniform of Create-A-Team 1), then when I went to create another CAT, I assigned a different uniform to replace ua1001, and uh1001. But the second team still work the ua1000's uniform! Do you know how to fix this?


Hey can you MAKE A create-a-team tutorial?

Re: NBA 2K13 File Structures & Team IDs

Fri Dec 14, 2012 1:55 pm

JaoSming wrote:you should be able to choose different uniforms for each team in the cat screens. all CATs share a stadium and court that is recolored/changes logos for each team


is there a way to get another court instead of the default Create a team court? for instance if i want to use a different court for each team

Re: NBA 2K13 File Structures & Team IDs

Fri Dec 14, 2012 3:01 pm

not without the REDitor

Re: NBA 2K13 File Structures & Team IDs

Wed Dec 19, 2012 3:11 pm

kikisp1 wrote:how christmas jersey are labeled?

i would also like to know this

Re: NBA 2K13 File Structures & Team IDs

Wed Dec 19, 2012 11:17 pm

download tha king's christmas jersey update and see which files he added

Re: NBA 2K13 File Structures & Team IDs

Mon Dec 24, 2012 8:04 pm

uh/ua 515 - celebrity team

Re: NBA 2K13 File Structures & Team IDs

Sat Dec 29, 2012 7:56 am

Medevenx wrote:
JaoSming wrote:s800 and f800
for the second thing it sounds like you need to just change what uniform the 2nd team wears, Im not sure


Is that even possible without REDitor?

ImageImage

Here's the created team 1 I made. But when I tried to make the '99 - '00 Pacers they wore the same jersey as the Blazers. If it's possible to assign or change the uniform of Team 2 I hope you can help! Even though I think all the CATs share a single jersey file.

s800 and f800 does that mean all the CATs share a single court? :(



I am also having this problem!!! I downloaded Med's Roster and it works great! However, I wanted to add the historic teams to a roster which I am currently using by creating them in the Create a Team menu in the game itself. After that, I copied all Med's files (jerseys uh/ua 1000-1011, shoes, logos, and cyberfaces) and replaced the original files in the NBA 2K13 folder in program files. However, every CAT team's jerseys are different shades of the '00 Blazers jersey instead of the the proper jersey for each of the historic teams like in Med's Roster. As mentioned above, it seems as though all of the CAT teams use uh1000 and ua1000 meanwhile uh/ua 1001-1011 seem to be unused. I am assuming that since Med's roster works properly there is a way to fix this issue but I am not sure how. I thought maybe I would use Leftos' roster editor but it is not compatible with the base roster Med used (data is all messed up and jerseys tab is over 1000 Sixers jerseys and no other team's jerseys). If anybody (maybe even Medevenx himself) has any ideas on how to solve this problem I would greatly appreciate it. Thanks for all your hard work!!!

Re: NBA 2K13 File Structures & Team IDs

Sat Dec 29, 2012 8:35 am

Never mind!!! Please ignore the above post! I just noticed the home and away jersey selects from 1 to 12 in the create a team menu!!! All my CAT teams were on jersey 1 for both home and away which is why every CAT team had the '00 Blazers jersey!!! Can't believe I never noticed this before!!! Anyways, I changed the jersey numbers for each team and now all jerseys are correct!!! Thanks for providing all the necessary files Medevenx and all those who helped make your roster and all the files that go with it!!! Much appreciated!!!

Re: NBA 2K13 File Structures & Team IDs

Sat Dec 29, 2012 9:57 am

what is the id of assistant coaches?

Re: NBA 2K13 File Structures & Team IDs

Mon Feb 18, 2013 1:27 am

found uh620 and ua620 to be the EBC Jersey, but no numbers and names on it. :mrgreen: :applaud:

Re: NBA 2K13 File Structures & Team IDs

Sat Feb 23, 2013 1:35 pm

Can anyone please tell me the iff file number of the "Stars" and "Elites" jersey on My Career Draft showcase?

Thanks!

Re: NBA 2K13 File Structures & Team IDs

Sat Feb 23, 2013 2:25 pm

604
605
iirc

Re: NBA 2K13 File Structures & Team IDs

Thu Feb 28, 2013 9:21 pm

what is team_###.iff?
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