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A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Tue Dec 11, 2012 9:15 am

iirc there was a portraitID in 2k12 that had the game automatically fix them. I am unsure if that is still the case in 2K13, but if it was leftos' roster editor would be able to fix that right now.

otherwise it is a texture issue that requires iff editing, something the REDitor does not do.

Re: [Tool/Developer's Blog] Vl@d's Hut

Tue Dec 11, 2012 8:53 pm

PeakAgeEnd
PeakAgeStart

Are these new parameters? Any idea how exactly they work? I'm intrigued...

Re: [Tool/Developer's Blog] Vl@d's Hut

Wed Dec 12, 2012 11:40 am

What about playbooks? have those been decoded for 2k13 yet?

Re: [Tool/Developer's Blog] Vl@d's Hut

Wed Dec 12, 2012 11:32 pm

I think I might need a new 2K12 code.
Last edited by DCAllAmerican on Mon Dec 17, 2012 2:51 am, edited 1 time in total.

Re: [Tool/Developer's Blog] Vl@d's Hut

Thu Dec 13, 2012 4:55 am

whats up vlad :D remember me? 2k12 costumer of your reditor :D marvin manalo.. glad to see you again, please can you create 2k13 shoe changer or something like that, in your reditor now :) thank you

What exactly do you mean by Shoe Changer? ShoeBrand, ShoeModel and ShoeBrandLock parameters are already decoded and will be editable.

PeakAgeEnd
PeakAgeStart

Are these new parameters? Any idea how exactly they work? I'm intrigued...

Quite new. :) They were first implemented for 2K12 in one of the latest versions. It's the period, when player gets development boost, so his skills increase quicker and decrease slower.

What about playbooks? have those been decoded for 2k13 yet?

Nope, all the decoded Tabs can be found in the development blog.

Btw, the blog is updated. I'll try to update it once again this week, with Staff, and also maybe Playbooks and a yet unknown tab.

Re: [Tool/Developer's Blog] Vl@d's Hut

Thu Dec 13, 2012 6:17 am

Vl@d you should put your Blog in your signature so every time you say there is a update people
can just click right under your comments (Y)

Re: [Tool/Developer's Blog] Vl@d's Hut

Thu Dec 13, 2012 10:41 am

@vlad shoe changer colors or something, like the old 2k12, you can paste the shoe file and costumize edit the color,

or there is a new way to edit shoe color home/away here in 2k13? thanks vlad

Re: [Tool/Developer's Blog] Vl@d's Hut

Sun Dec 16, 2012 6:13 am

Vl@d you should put your Blog in your signature so every time you say there is a update people
can just click right under your comments (Y)

Great idea! Did that. Thanks, mate!

@vlad shoe changer colors or something, like the old 2k12, you can paste the shoe file and costumize edit the color,

or there is a new way to edit shoe color home/away here in 2k13? thanks vlad

Do you mean those parameters at the end of Accessories section, which are lost from the PC version? They are editable with REDitor.

The Blog is now updated with Staff tab information.

Re: [Tool/Developer's Blog] Vl@d's Hut

Mon Dec 17, 2012 2:52 am

Vlad, I sent the $ for the 2K12 code.

Re: [Tool/Developer's Blog] Vl@d's Hut

Mon Dec 17, 2012 9:52 pm

ShoeBrand
ShoeBrandLock
Shoes_AwayDominantColor
Shoes_AwayTrimColor1
Shoes_AwayTrimColor2
Shoes_HomeDominantColor
Shoes_HomeTrimColor1
Shoes_HomeTrimColor2
ShoeStyle
ShoeTeamAwayTrimColor1
ShoeTeamAwayTrimColor2
ShoeTeamHomeTrimColor1
ShoeTeamHomeTrimColor2
ShoeUseCustomColors


Sup vlad!

I've sent u a PM @ Operation Sports forums dealing with some discoveries I've made in the 2kshoes file. Do you have something new on this, like the ability to add more than 50 shoes?If you are interested on what I've discovered please let me know and I'll send u all the info.

thanks for all you are doing.

Re: [Tool/Developer's Blog] Vl@d's Hut

Wed Dec 19, 2012 8:34 am

@Vlad can you tell us if plays are in the same format as 2k12? (ex. D14D5F55 - 71 LAL 1 Angle) I noticed that some 2k12 plays appear to be in 2k13 Classic Teams Playbooks. It makes me wonder if ALL the plays on the 2k12 disc are on the 2k13 disc but some are hidden. I would love to be able to use the old triangle plays from 2k12 in my association, games, etc.

http://www.operationsports.com/taildog/ ... ense-2k12/


P.S,
You are the only reason I still bought this game! Without you and those guys from Sim-World the game would be unplayable!

Re: [Tool/Developer's Blog] Vl@d's Hut

Thu Dec 20, 2012 8:38 pm

What is preliminary date of releasing it? :/

Re: [Tool/Developer's Blog] Vl@d's Hut

Sun Dec 23, 2012 8:04 am

there will be possibility to simple apply playbooks in reeditor?

Re: [Tool/Developer's Blog] Vl@d's Hut

Wed Jan 02, 2013 9:25 am

Don't know if it's possible or already in, it would be great if there will be an option to change the position of the number on the jerseys :)

Re: [Tool/Developer's Blog] Vl@d's Hut

Wed Jan 02, 2013 9:32 am

that is controlled by the iff file itself, not the roster

Re: [Tool/Developer's Blog] Vl@d's Hut

Sat Jan 05, 2013 1:54 am

Of the last 3 years, I have yet to see someone take the time to make each team have real GM and scouts. Is this possible already with Reditor? I'm interested in putting Joe Dumars as the Pistons GM for sure. If not I would like to request it as I plan on buying the full version for the first time this year.

Re: [Tool/Developer's Blog] Vl@d's Hut

Sat Jan 05, 2013 2:28 am

Vl@d, you think it's possible to assign an nbaball.iff to a specific roster? For example, a FIBA roster would activate a let's say nbaball2.iff or a PBA roster would activate nbaball3.iff

Re: [Tool/Developer's Blog] Vl@d's Hut

Sat Jan 05, 2013 2:29 am

juduking, I don't think GMs are even a member of the staff in the game.

Re: [Tool/Developer's Blog] Vl@d's Hut

Sat Jan 05, 2013 10:51 pm

Leftos wrote:juduking, I don't think GMs are even a member of the staff in the game.



You're right, I meant the third personnel member down, NBA scout I think it's called. That's the one I usually took for being the GM as most teams are paying that person close to what their real GMs are making. Like Collangello in Toronto, Buford in San Antonio, they both make more than head coaches in the game, so it was my assumption that 2k was kind of saying these are each team's GMs. I hope that better explains what I meant by that.

Re: [Tool/Developer's Blog] Vl@d's Hut

Fri Jan 11, 2013 12:24 pm

Has an approximate release date been given? Can't wait to use the reditor for 2k13!

Re: [Tool/Developer's Blog] Vl@d's Hut

Sun Jan 13, 2013 7:50 pm

when will come out reditor :D

Re: [Tool/Developer's Blog] Vl@d's Hut

Sun Jan 13, 2013 7:58 pm

bro any news... :wink:

Re: [Tool/Developer's Blog] Vl@d's Hut

Sun Jan 13, 2013 8:49 pm

Greetings. Mr. Vlad, count me as a customer when the tool be ready.

Re: [Tool/Developer's Blog] Vl@d's Hut

Thu Jan 17, 2013 1:11 am

Vl@d, you think it's possible to assign an nbaball.iff to a specific roster? For example, a FIBA roster would activate a let's say nbaball2.iff or a PBA roster would activate nbaball3.iff

No, not possible, unfortunately. It is hard-coded in the .exe file.

You're right, I meant the third personnel member down, NBA scout I think it's called. That's the one I usually took for being the GM as most teams are paying that person close to what their real GMs are making. Like Collangello in Toronto, Buford in San Antonio, they both make more than head coaches in the game, so it was my assumption that 2k was kind of saying these are each team's GMs. I hope that better explains what I meant by that.

Sure, you will be able to edit Staff Members. Many parameters of them. :)

===========================

The Blog has been updated. Sorry for the delay: couldn't find time for constant updates, although i was making progress.
I'm in the middle of my exams, but will do my best to finish the editor asap. Although lots and lots of things are still to be done, now it's clear what and how to do, since the decoding process of the extremly-inconvinient file format is finished (Leftos understands, what i mean :mrgreen: ). :)

Btw, would anybody mind to send me a MyCareer file, please? Just any file. I don't have time to play that 4x8mins Rookie Showcase game.

Hope, you'll like the songs. :D

Re: [Tool/Developer's Blog] Vl@d's Hut

Thu Jan 17, 2013 2:06 am

thanks for this vlad, i really appreciate your effort man..thanks! (Y)
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