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Re: [Tool] Roster Merge & Repair v0.4.0.2 (New Video Tutoria

Mon Jul 30, 2012 8:49 am

Image

Wait a minute! Did you accidentally made the jerseys transparent? Does this apply to all players? :shock: That means we can make Marvel players without the Jerseys! :shock:

Re: [Tool] Roster Merge & Repair v0.4.0.2 (New Video Tutoria

Mon Jul 30, 2012 9:19 am

No, I didn't. What did you do with Roster Merge in order to get this? This means that the Jerseys entry for the FA jersey is missing in your roster.

Some older versions of UBR No Retro had this problem, but it's fixed in v3.5.

Re: [Tool] Roster Merge & Repair v0.4.0.2 (New Video Tutoria

Mon Jul 30, 2012 10:17 am

I've also noticed since I merged Alby's with UBRv24 that Nene's name is spelled Neni (on his jersey) and a upside down question mark and a square next to his name on the edit player screen. Has anyone else seen this?

Re: [Tool] Roster Merge & Repair v0.4.0.2 (New Video Tutoria

Mon Jul 30, 2012 10:21 am

Could be an incompatibility with the unicode character used in Nene's name (the e has an accent). I'll see if I can fix that. You can fix his name by yourself in REditor until then.

EDIT: Just checked that the problem isn't with Roster Merge but with REditor. Even though Nene's name has an accent in the roster, when you export to CSV, the accent is lost, so then his name doesn't match the one in the roster and Roster Merge tries to recreate him, hence the glitched duplicate Nene. It's up to Vlad to fix that. Until then, find which Nene is the duplicate and isn't on any team, and do the following on him:
PlType = 0
IsFA = 0
TeamID1 = -1
TeamID2 = -1

Re: [Tool] Roster Merge & Repair v0.4.0.2 (New Video Tutoria

Mon Jul 30, 2012 1:08 pm

^^If you look at the post by Intruda a few posts up, Nene's name looked just like that on my screen. I found his name twice in the editor, so I re-spelled it like this (Nene' ) and saved it, went into the game and it looks just like that on his jersey and in the edit player screen. Don't know if I fixed it, but it will suffice for now until Vlad can look into it. I didn't change any values that you gave me Lefto's, just his name.
Last edited by Uncle Drew on Mon Jul 30, 2012 2:10 pm, edited 2 times in total.

Re: [Tool] Roster Merge & Repair v0.4.0.2 (New Video Tutoria

Mon Jul 30, 2012 1:21 pm

123rockstar wrote:Image

Wait a minute! Did you accidentally made the jerseys transparent? Does this apply to all players? :shock: That means we can make Marvel players without the Jerseys! :shock:



I had no clue what I was doing lol. I wouldnt be able to duplicate as I was just clicking stuff. But I do know that players that were on a team, would have jerseys on ingame though. The transparent jersey was only in edit mode as far as I know.

And my man Leftos, aka jimmyjohns, thank you very much for all your help. I figured it out prior to the newest tutorial lol, but it was worth it. Finally got my license for reditor. Thx again.

Re: [Tool] Roster Merge & Repair v0.4.0.2 (New Video Tutoria

Mon Jul 30, 2012 2:00 pm

Ok I must be missing something i sorted through the whole post I downloaded it but what kinda file is it? is it rar'ed? zip'ed is it a exe because Its just a file when i download. its asking what i want to open Roster Merge &amp with?

Re: [Tool] Roster Merge & Repair v0.4.0.2 (New Video Tutoria

Mon Jul 30, 2012 7:37 pm

Hmmm. If you had looked through the whole thread you would've seen Syncinatti's question which was exactly the same, and my answer below.

viewtopic.php?p=1531256#p1531256

Re: [Tool] Roster Merge & Repair v0.5 (New Video Tutorial)

Thu Aug 02, 2012 11:34 pm

v0.5 released!

- Addition: Added a new roster repair tool
* Find Players to cut for 15: Allows you to quickly select players to be cut from each team's roster so that each team has 15 players or less; if used on an Association, it only shows players that haven't played a game yet as eligible
- Improvement: Fix FA repair tool will fix 2K12's bug that sets the contract for a just-signed FA to 1 year and $1

Image

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Fri Aug 03, 2012 2:18 am

v0.5.1 released!

- Addition: Added a new roster repair tool
* Randomize PA Nicknames: Finds players that have no audio set to them and that the PA calls "ABC" all the time, and randomizes their PA nickname.
- Change: Added note on Fix FA option that it should only be used with rosters, and not saves

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Sat Aug 04, 2012 3:04 pm

Lefto's, do we have to use roster merge again to combine Alby'sV6 with new UBRV25?

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Sat Aug 04, 2012 6:01 pm

Well, yes. They won't combine themselves. :P Same tutorial should apply.

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Mon Aug 06, 2012 7:52 pm

v0.5.2

- Addition: Added option to only merge current players, even if you're not merging the current team rosters
- Fix: Players with PlType = 5 were being ignored

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Tue Aug 07, 2012 1:32 am

Hey leftos im getting a critical error when trying to use this tool. here is what my error log saYS
Code:
System.IO.FileNotFoundException: Could not load file or assembly 'LumenWorks.Framework.IO, Version=3.8.0.0, Culture=neutral, PublicKeyToken=5ad3ea2f85776344' or one of its dependencies. The system cannot find the file specified.
File name: 'LumenWorks.Framework.IO, Version=3.8.0.0, Culture=neutral, PublicKeyToken=5ad3ea2f85776344'
   at RosterMerger.CSV.CreateDictionaryListFromCSV(String path)
   at RosterMerger.MainWindow.btnDoWork_Click(Object sender, RoutedEventArgs e)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
   at System.Windows.Controls.Primitives.ButtonBase.OnClick()
   at System.Windows.Controls.Button.OnClick()
   at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].


None

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Tue Aug 07, 2012 1:38 am

Try running as Admininstrator.

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Tue Aug 07, 2012 1:41 am

Leftos wrote:Try running as Admininstrator.

Still gives same message. Im on windows 7 also i had to add the extension 7z to it to download. Do u think that may be an indication of y i may be having this issue?

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Tue Aug 07, 2012 3:01 am

As long as you've extracted all files from the archive into the folder, you shouldn't be having this issue. Is "LumenWorks.Framework.IO.dll" in the same folder as Roster Merge after you extract?

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Tue Aug 07, 2012 3:07 am

Got it working now your last line of advice was the problem

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Sat Aug 11, 2012 4:43 am

I know you're gone, but I had some issues today with the latest version. It didn't update the teams.csv

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Sat Aug 11, 2012 8:35 pm

Hey Leftos i got a queestion..

in your tutorials of Albys to UBR, you dont check the "stats" tab in roster merger.. why is that?

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Sun Aug 12, 2012 9:09 pm

Hey Leftos! Simple question, don't know if it has been answered yet. Can we apply King_12 Team Gears Colors with the Roster Merge? If the answer is yes, how could we do it? Many thanks!

Re: [Tool] Roster Merge & Repair v0.5.1 (New Video Tutorial)

Tue Aug 14, 2012 2:41 am

JaoSming wrote:I know you're gone, but I had some issues today with the latest version. It didn't update the teams.csv


I have the same issue with it not updating Teams.csv

Edit: Is there any link that I can download an older version of Roster Merge?

Re: [Tool] Roster Merge & Repair v0.5.2.1 (New Video Tutoria

Tue Aug 14, 2012 9:17 am

JaoSming, S3L1M, v0.5.2.1 should fix that problem.

S3L1M, in the Download page for the tool, there's a drop-down list above the Download button which has previous versions as well.

free24ride1, the "Stats" category refers to the Player_Stats tab in REditor, which holds players' career stats. Roster Merge doesn't copy those over between rosters, so they shouldn't be replaced, or else the game would be looking for career stats in the wrong places in the roster, most probably crashing.

isaac98, team gear colors are part of the jerseys tab, I presume, so no, not yet. I've planned to include this feature in Roster Merge later on, but it could come as late as October, if at all.

Re: [Tool] Roster Merge & Repair v0.5.2.1 (New Video Tutoria

Tue Aug 14, 2012 9:40 am

Leftos wrote:JaoSming, S3L1M, v0.5.2.1 should fix that problem.

S3L1M, in the Download page for the tool, there's a drop-down list above the Download button which has previous versions as well.

free24ride1, the "Stats" category refers to the Player_Stats tab in REditor, which holds players' career stats. Roster Merge doesn't copy those over between rosters, so they shouldn't be replaced, or else the game would be looking for career stats in the wrong places in the roster, most probably crashing.

isaac98, team gear colors are part of the jerseys tab, I presume, so no, not yet. I've planned to include this feature in Roster Merge later on, but it could come as late as October, if at all.

v5.1 fixed it for me* (The Newer one had the issue for no obv. reason.)

Re: [Tool] Roster Merge & Repair v0.5.2.1 (New Video Tutoria

Tue Aug 14, 2012 7:13 pm

S3L1M, try v0.5.2.1. It's new, and has the teams problem of v0.5.2 fixed, I hope.
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