
EDIT: Again, Heat vs Bucks. Won the game by 11, it showed that I lost it, and Bucks scored 2 points. Doesn`t show you who scored also. However, when simmed, works like a charm.
JaoSming wrote:
BD1899 wrote:That's amazing! To me, that's the first thing that came to mind when I started up this mod in MP mode. Can't wait to try it out when you release it!
purpleknight24 wrote:pls update the rosters.. Thanx!
JaoSming wrote:purpleknight24 wrote:pls update the rosters.. Thanx!
Done and Donev5 Changelog
- Updated Rosters to the latest update
- Added any hidden players to Free Agents
- Gave all players with dunk ratings over 80 access to 360 dunks
- New Random Dunk Package Assignments, if a player has a specific dunk pack it didn't change
Click to Download
NBA Street 2K12 v5Future Versions Note
HAWK23 has allowed me to use his amazing Ultimate Base Roster as, well, a base for all of my mods. What this means for the Street mod is the addition of his decade teams, and maybe the insertion of players in their prime rather than the old current versions of players, like Vince Carter. The street career thing will be attempted again, but with his database of players, it should be a LOT better than what I was creating. I will maintain the "vanilla" version of this Street Mod, that doesn't require his mod, but the really cool stuff will require his mod downloaded.
And once/if I survive finals and my newborn daughter, I will be making some new courts and such before my summer semester, so look forward to the end of this little hiatus.
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